icon Hallowed Sword  

Auction House: Weapons - Swords
Charges: 30
Recast Time: 5 minutes
Activation Time: 30 seconds

Submit a correction


Guild Level: Craftsman

Made from Recipes

Post Comment
# Aug 08 2005 at 4:23 PM Rating: Decent
Being a 68Rdm myself I am reluctant to say sure to giving the Pld and Drk enspells. But if Rdm can't have staff skill then Pld & Drk can't have enspells. If Rdm could have staff skill I would give up my enspells!:P
I'm with everyone
# Aug 07 2005 at 1:14 AM Rating: Decent
193 posts
I tell you they really need an Enlight and Endark spell for sure, I mean it only makes sense to me that they should. Then again people almost never lissen to me in the first place.
I've found that when a Goblin is going to use Bomb toss. I remember Lethal Weapon 3, "Roger... Grab the Cat!!" (runs away!!!)
I'm with everyone
# Jul 16 2006 at 7:04 PM Rating: Decent
213 posts
should make those spells, AND make En- spells castable on other pt members....and you quoted gladiators on your signature...."Ave Caesare, mortuui tu salutant" was the gladiator's greeting to Caesar during the games...>.>;;; *feels like a nerd now*
I'm with everyone
# Jul 16 2006 at 7:01 PM Rating: Decent
213 posts
you got a good point there. they should also make the en- spells castable on other pt members... *dreams of one day aquiring Enfirega*
# Aug 06 2005 at 6:41 PM Rating: Decent
89 posts
Think thes espells should belogn to Paladins & Dark knights.. AND Redmages. I'm a RDM myself (level 46, haven't created a profile yet), and I'm certainly willing to see PLDs and DRKs get their respective spells at a lower level.

Now, some one posted that Dark Knights don't get an Enhancement skill.. so make Endark a Dark spell, just like Bio is. Which does not nessecarily mean Enlight should be a Divine Spell, given Bio's Opposite (Dia) is an enfeebling spell, not a divine spell. Though I wouldn't entirely mind it being a Divine spell either. Since Flash was removed from the RDM spell list, Redmages have a Divine Magic skill, but no Divine based spells.
bitchy me
# Aug 06 2005 at 2:59 AM Rating: Default
lol ive been ******** about no enlight / endark as a rdm since i was lvl 28 a year ago
Other methods for en-
# Aug 05 2005 at 12:25 PM Rating: Decent
The simple answer if you wanted to give them to PLD and DRK would be to base them off of Divine and Dark magic skills respectively. That way the target jobs would have the necessary skills, and have them at a high level at that.
Sorry Galant
# Aug 05 2005 at 11:21 AM Rating: Excellent
54 posts
PLD/WHM should have Enlight, while DRK/BLM should have Endark

Won't work, my reasons.....?

1. Dark knight does not have any Enhancing skill, while all the other En- spells are enhnaced skill based.

2. Paladin does have Enhancing skill but SE made them the opposit of Dark knight. So Paladins have no enfeeabling skill just as dark has no enhancing skill. If Dark can't get endark, it is highly unlikey that paladin can get enlight as SE likes to match these 2 job opposit spells in sets. For example Paladin gets Flash at level 37, Dark knight gets Stun at level 37. Simular yet not the same.

2. I don't think WHM/BLM have any mallee enhancing spell through out the game. SE designed them to be non-fighters as any triditional Final Fantasy Black mage and White mage. If they didn't start then from FFI why would they start now?
RE: Sorry Galant
# Aug 07 2005 at 2:46 AM Rating: Decent
Ok, so where's the Paladin's "Donate-STR" spell? You said they were opposites but paladin's don't have any spells opposite of Dark Knight's "Absorb" line of spells. Another key point is Black Mages being able to use a Scythe...I think you get my point. Although my line of thinking is if a black mage can use a scythe, shouldn't a white mage use a great sword?
RE: Sorry Galant
# Aug 07 2005 at 5:20 PM Rating: Decent
The reason White Mages can't use a great sword(Or daggers like Summoner and Black Mage can) is because they're forbidden from using bladed weapons, code of a Cleric. I read about that somewhere, heh.
RE: Sorry Galant
# Aug 11 2005 at 11:46 AM Rating: Decent
Dungons and Dragons second addition Players Handbook =)
Heck no, don't give them to us.
# Aug 05 2005 at 10:54 AM Rating: Default
439 posts
Zargy wrote:
OMFG Enlight O.o they should make that and Endark high lvl RDM spells :P

As a moderate level RDM (L60), I say "No"...I -do- believe those spells (Enlight/Endark) should be in the game as castables.

Enlight (PLD:16, WHM:30) Mana:15
Endark (DRK:16, BLM:30) Mana:15

Do not give "only" RDM's those spells (all the other Enweapons are RDM only), and if you =must= give RDM's those spells, make it no lower than L60 (although I would prefer not giving it to RDM's at all).

RDM's get enough grief from people as is...we are more powerful than any other job except the Ninja and Beastmaster...and for the Ninja to work EP/DC for hours at L50+ would require buying gil or six L75 jobs.

Give -other- jobs the Enweapon spells of Light and Dark...PLD/WHM should have Enlight, while DRK/BLM should have Endark...it fits, and would help eliminate some of the ******** RDM's get.

People hate RDM's because honestly, "they need us more than we need them"...and -no-one- likes being dependant on others, especially not to the level that "they" are(according to the whiny posts on the forum asking to have every job given refresh so "we don't have to be slaves to as[b][/b]shat RDM's").

However, until then, since I have the alchemy, I think I will make a few of these weapons for when I have to help out with G1 and Eldieme Coffer Key hunts.

Sensubean on Midguardsormr
RE: Heck no, don't give them to us.
# Aug 06 2005 at 2:36 PM Rating: Excellent
351 posts
People hate RDM's because honestly, "they need us more than we need them"...and -no-one- likes being dependant on others, especially not to the level that "they" are(according to the whiny posts on the forum asking to have every job given refresh so "we don't have to be slaves to asshat RDM's").

Then why the hell, especially the bold part, are those ppl playing this game? this game is about cooperation and dependency on other jobs.
RE: Heck no, don't give them to us.
# Aug 06 2005 at 5:11 PM Rating: Excellent
437 posts
Agreed...this game is all about courtesy and cooperation. If you try to solo the whole game, you're an idiot. I'd like to see a RDM kill an IT mob quicker than a party 10 levels under him. If you don't like being dependent on others then just ask the WHM not to heal you and see how long you last.

Edited, Sat Aug 6 18:22:29 2005
RE: Heck no, don't give them to us.
# Aug 06 2005 at 2:34 AM Rating: Excellent
437 posts
As a RDM, this post makes all RDMs look bad because you are clearly trying to state that RDMs are better than all other jobs when in fact SE designed them to be equally useful. It is a matter of opinion and likes/dislikes.

RDM are good at soloing but people do not complain about RDMs due to the fact that we are despised by our power, but because people like you shout your self-proclaimed glory and give us a bad name.

En- spells belong to RDM so Enligh/Endark should only be available to other jobs via Enchantment weapons. Mages jobs like WHM and BLM are not melee in any respect and do not require En-damage. DRK has no Enhancing magic and Endark would be worthless because you do so much damage regardless. Too much aggro would result. PLD are always complainign about not having any special spells, but their job is Defense not Attack. Enlight does no good since you should be focused on DEF.

Even if RDM had these spells, they'd do little more than normal En-spells. The lvl to use should not be 60+ that's just ridiculous, but it shouldn't be the same as the normal En-spells. About 5-10 lvls over sound good.
RE: Heck no, don't give them to us.
# Aug 06 2005 at 1:11 AM Rating: Decent
211 posts
People hate RDM's because honestly, "they need us more than we need them"

Seruoisly, WTF? Who hates RDMS? I dont see anybody saying they hate RDMs. And:
"they need us more than we need them"
wth does that mean? Im pretty sure RDMs have the Refresh that, im pretty sure most PLDs and other mages need/want to keep those chains coming. You sir are an idiot.
RE: Heck no, don't give them to us.
# Aug 07 2005 at 11:36 PM Rating: Decent
120 posts
heh the NEED for rdms is a joke... i mean seriously... they are a great asset however there is this othe handy little job called the "Bard" and they sing "songs" or play "Instruments" that happen to have a handy little song called Mages Ballad 1 and 2...

so NEED, nah not really could always swap for a brd, or drop cash on Yag drinks....

dont get me wrong i am in no way flaming rdms they are an awesome job provided that a decent player is controlling them, same goes for all jobs...

but saying you NEED a RDM is like saying you NEED a PLD.... when there is another option for enfeebler/debuffer/refresher/backup healer, and respectively there are other options for tanks (NIN/WAR... WAR/NIN... or even WAR/MNK.. when properly equpped and played well)

however in leiu (sp?) of the actuall topic here... they should make these spells available to rdm, i am a DRK i dont need another worthless spell... when the hell do you even fight light based enemies anyways? (havent reached endgame yet so excuse me if there are a decent number of light mobs post 60+)

meh, rock on ppl
R.I.P Dimebag Darrell (8/20/66-12/8/04)

Trendkill-80 Human Warrior (Medivh)
Gorger-80 Tauren Deathknight (Medivh)
Dìmebag-80 NE Druid (Medivh)
Donkeylips-71 Dwarf Paladin (Medivh)
and many more alts

http://ffxi.allakhazam.com/profile.xml?68018 -beyond outdated, but amusing to reminisce :)
RE: Heck no, don't give them to us.
# Aug 05 2005 at 3:48 PM Rating: Good
Your "no Enlight/dark for us" post turned into an "All glory to the Redmage!" post. And I think you should replace "we are more powerful" with "we are better at soloing", because I think some of the BLM's might get up in arms over such a huge misconception.
Nice Sword
# Aug 05 2005 at 4:30 AM Rating: Excellent
437 posts
I need one of these.

When will SE make Enlight and Endark as spells?
Probably never, knowing them...but I can dream.

I seriously don't understand having Enchantments and Additional Effects on the same weapon. If the Added Effect sucks, why don't they just bump the proc for it. Adding En-spells seems redundant.
RE: Nice Sword
# Aug 05 2005 at 11:59 PM Rating: Decent
PLD should get enlight as a spell or have a trait that gives "Light Spikes" if your using a shield or something like that cause PLD are the only job with mp that don't have their own set of spells... DRK - Absorb RDM - En WHM - ra SMN - summons but PLD doesn't have any job-spec spells.. =/
RE: Nice Sword
# Sep 30 2005 at 4:31 PM Rating: Decent
PLD doesn't need any job specific spells, PLD has a lot more job abilities than mages do. Plus most mages don't fight either.
RE: Nice Sword
# Aug 05 2005 at 6:05 AM Rating: Excellent
351 posts
You can use the enchantment to put En-light on yourself then switch to another more current sword, giving its atack light damage as well
RE: Nice Sword
# Aug 31 2006 at 10:42 AM Rating: Decent
actually you cant, the only enchantmant that i know of that stays on after you use it is the exp+ from empress rings.
Where can u get one now?
# Jun 20 2005 at 12:13 AM Rating: Decent
This sounds awesome to me as a RDM (currently lvl 38) for gobs and undead and such.

There are none sold ANYWHERE in the last month on Sylph, so to get one...

Alchemy lvl 65
Hallowed Sword = Light crys, Hallowed water, Divine Sword

But nobody makes Hallowed water, so....

Alchemy lvl 51
Hallowed water = Light crys, fire anima, ice anima, light anima, distilled water...oh, and "Alchemic Purificatio"

I am alchemy lvl 32 now but i plan on trying this soon so if u want one on sylph look me up! (Baer)
# May 07 2005 at 12:33 AM Rating: Decent
199 posts
Dark knight can use this? Now that'd be interesting. A dark knight using enlight. Totally contradicting everything Zeid told you about dark knights.
# May 07 2005 at 12:32 AM Rating: Decent
199 posts
# May 05 2005 at 7:49 AM Rating: Decent
187 posts
divine sword + hallowed water
can't remember which crystal... probably light

Edited, Thu May 5 08:50:57 2005
damn them
# Apr 23 2005 at 10:25 AM Rating: Decent
32 posts
enlight would be so nice for undead and such
Hallowed Sword
# Apr 23 2005 at 8:00 AM Rating: Decent
OMFG Enlight O.o they should make that and Endark high lvl RDM spells :P
Post Comment

Free account required to post

You must log in or create an account to post messages.