Quote:
"Make it so monsters trained to the zone do not aggro until they've walked back to their original starting point!" or something along the lines of "AoE damage should not affect players in other parties not engaged in the battle with the monster that initiated the AoE attack!"
1. Seems the thread is unanimous on fixing the Bind/Shadowbind problem, other cheap hate tricks, and the problem of a mob's status turning to free/yellow when it is technically still claimed.
2. I agree that the AoE attacks should not affect those outside the party/alliance fighting it. Perhaps both the problem of stealing the claim/hate of an HNM could be solved by placing a lvl cap status similar to garrison or BCNMs on the party/alliance that legitimately claimed it. The lvl cap can be 75, so that no one suffers any loss of battle potential, but those not having the cap status will not be able to link other mobs or create outside interference.
3. As to the problem of regular links, I agree that the linking system should remain to keep the difficulty level satisfactory. However, I think the hate needs to be adjusted accordingly: it is very important that linked or trained mobs maintain their hate upon the character that pulled them and strictly along with the mob that they linked with originally. For instance, if someone is fighting the Valkurm Emperor, and someone were to train some damselflies by the persons or persons fighting the VE, the damselflies should not link with VE but should remained focused on the character and the damselfly with which it originally linked.
4. Also, I don't know if it is possible, but perhaps the train situation that drive so many people crazy in places like Garlaige Citadel and the Crawler's Nest might be fixed by reseting the trained mobs automatically to their spawn points after 30 seconds to a minute and cannot aggro or link in this interval after the individual/party/alliance they were trained upon has zoned. This way, if a party gets a link and needs to zone, they can do so, and it will not greatly effect other experience parties.
Thanks for coming to listen to our concerns! I hope others like you will also stop and by, and you will soon start a "How do we get rid of these gil selling bastards" forum.