Ok, I'd like to say: Noble effort, thank you for showing interest in the opinions of the players.
That said, I'd like to put forth my opinion on this particular subject.
I personally beleive that we as the players have the ultimate control concerning the mpk system. How? We have the ability to see the players who behave in this manner and use the game function /blist add <nameofjerk> appropriately, as well as pass this information on to friends and ls members. I personally use this tactic whenever appropriate, and if others felt and behaved in the same manner I do, eventually mpk'ers (even >41 rdm)would not be able to get a pt and would either stagnate or leave the game out of boredom.
Good strategy? No.
Primarily because the last several (as far back as I can remember) times I've been mpk'ed, has been by KNOWN (funny that we know about them and SE doesn't) gilsellers protecting their territory. I have reported this, friends and ls members who have tried for the same mobs have reported this, yet I can sit there for several hours at a time watching the same two characters perform the exact same set of motions camping the exact same mob, until I interfere by claiming it. Then... MPK.
Not much we as players can do when it comes to that, invariably these individuals have leveled to the point where they are within linkshells or unorganized groups of gilsellers (who only make the basest pretense of concealing their identity)so any boycott of them is meaningless.
I'm not sure where the confusion is on the identity of these individuals, the overwhelming majority of them have been at or around the same lvl since I started the game, and in /sea all invariably show up in the same zone.
The most blatant case has been in the same room in Castle Ostroja since I snuck through there with prism powder following a "high level" (65) whm 6 months ago to complete that branch of the "magicite" rank mission.
It staggers me to consider that lvl 24 gear that was maybe 250k when I started, escalated in price until it approached 2 million gil and SE had to make it Rare/ex to keep the inflation under some semblance of control.
And you would rather start a discussion on MPK...
How about more focus on enforcing ToS on the individuals that we the players cannot have effect on before we start talking about yet another patch, another potential gimp in gameplay.
And one more thing:
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If you think about it gil sellers dont cause inflation. 0 of an item at the AH price will rise. Many of an item Price will go down. Its all supply and demand.
Would be true if the drop wasn't monopolized by the same individual(s) dictating price day after day, drop after drop. The supply and demand model is only valid when not based on monopoly or near monopoly.
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Well to get rid of ALL gilsellers in 1 sweep would shake the economy as much as keeping them in does have you ever thought how many people would swamp NMs and make so many items to cheap if we all were camping and getting 5m items? All the items out there would become to easy to get and the value would likely drop alot making the game just to easy imo for end game players.
You have got to be kidding... Shake the economy? most of the NM's that gilsellers compete most strongly for are well under 65. And since when is a piece of lvl 24-36 gear going for 5 mil reasonable? It's designed for low lvl players, who don't have 5 mil unless they paid real life cash for it.
And too easy for endgame players??? I'm sorry, does having the price of an item reflect the lvl it's designed for invalidate the need for hnmls/god/sky/dynamis ls? How do enkelados bracers help a lvl 75 player, how do leaping boots help? I can see serket to an extent, but even if you get the claim from the gilsellers I'd hardly call that an easy fight. Your average DRK swaps out his sniper rings for STR rings in the high 60's because of the oh so reasonably priced thick gear. All I see your argument doing is hurting mages that take their job seriously, or rookie players who haven't hit 75 at least once. and "too easy" is freaking insulting. I'd rather get on to god battles, sea access and dynamis than farm for days/weeks or struggle to take NM's from gilsellers. There is enough to do in this game without the "challenge" of trying to pay exhorbitant fees for artificially inflated items.
In short, and in conclusion, yes I do appreciate the gesture of support on the part of SE to integrate our interests and suggestions into the game. No I do not believe that this battle is well or appropriately chosen.