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First off on Crafting: I am very dedicated to crafting and I think its pretty great. I'm lvl 99.8 goldsmithing and I have loved it the whole way. I'm going to be lvl 100 within a short time. Now there are two things I would like to bring across to you of concern, which I truly hope you can relate to s-e next summit.
First and foremost: I know there are thousands of people on my server but only a select few of them are very high in any one craft. As it stands there is no way for other people to know I exist unless they know me personally or see my name in the auction house. I often have people check me in lower jeuno and ask me to make something which I am more than happy to do. I love crafting, and I like signing things. I keep signature crystals of all types on me at all times for whenever this happens. But if nobody knows I exist even if they are in the same zone as me I cant help them unless i shout and advertise my craft lvl, which I don't like to do for reasons of spam.
The request: I would really like to see a search function built into the game for crafting levels. You can search for job levels but not crafting levels. I don't know how s-e could implement this but I would think it really helpful if they could implement a separate search function than party that allows you to search for crafters of a specific guild and level. There are people searching vanadieel over at any given time for XXX crafter lvl and they just don't know any names. So they end up waiting or not getting their item. A search craftskill feature would be really great and make me incredibly happy.
Actually, in my write up, I think I brought that up. To elaborate though, craft skill searching was mentioned. Ontop of that, we also mentioned how most crafters end up just crafting for themselves or their LS mates; unless you level goldsmithing, crafting for profit is difficult.
Not only did we mention that they should implement a search tool for crafts (which will also go into Linkshell Community), but a "bazaar mode" where as you could receive messages even if the player isn't on your friend's list, purely for crafting. We'll let you know if they make the jump on the suggestion!
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Second on the crafting agenda: High quality crystals. The NPC that is responsible for guild points is the only source of high quality crystals to sign items with. However they only allow one crystal purchase at a time. This is a very great frustration to me because if I want three stacks of inferno crystals I have to talk to the npc, scroll down the menue, select the crystal, select yes and then repeat the process 36 times. It can take me literally 10 minutes to flush out all the crystals i want from the NPC. Which really ends up wasting unnecessary time and just plain sucking.
The request: I would like to see high quality crystals (inferno, terra, cyclone... etc etc) purchasable by the stack, at the cost of 12 times a single. So terra crystals cost me 200 guild points for one, I would like to be able to purchase 12 terra crystals for 2400 guild points in one fell swoop and be done with it. The auction house allows you to purchase normal crystals by singles or stacks. Why should signature crystal sales for guild points be any different?
ooooo, good one! I'll make a note of this, but you should also go ahead and post in the feedback forum. This is a great idea.
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The request: I assume and can only hope s-e is doing this with the Nynzle (sp) Isle assault--- Make certain items obtainable elsewhere. Abjuration is the prime example here. The demand of the playerbase is too high for one source of 21-24 hours spawn to sustain, and if it gets destroyed even harsher.
Again I am by no means requesting this be made easy to get, as its some of the best gear available. But as it stands certain pieces are not incredibly difficult to get, they are literally impossible. No matter what one does they are beyond their reach..... period... end of story. That seems broken to me.
I know they are going to evaluate the end-game stuff, and I think I've already pushed enough buttons so far in this department...for now. I'm going to see if someone from SE mentions anything of the drop rate first, then take it from there. (I don't wanna seem pushy, as I was pretty much the outspoken one on this topic.)
On the other hand though, I
highly recommend posting this in the feedback forum as well. I assure you that Matt (or even Roger, he doesn't browse for 5 hours but he does browse) will read it.