Quote:
Haste gives more damage because DW lowers TP/hit marginally, but DW has higher priority in the calculations because Delay -% is calculated first, and then haste uses the result of that calculation as it's base. Essentially, you can turn haste off, but you can't turn DW off, so dual wield always comes before haste when it comes to reaching the delay floor
It does not matter how you multiply haste or dual wield, the resulting number will always be the same. Basically what i'm saying even if Haste was calculated before dual wield it would still provide the same number anyway.
Unless you basically said that and I got whooshed.
EDIT:
Dual wield is less effective than haste is, because there is so much more haste available in the game. I recall doing the math for a friend before. 40% dual wield and 67% haste (Haste samba, double march, haste spell, 22% haste gear), would juuuuuuust cap attack speed. So 40% dual wield is actually only providing a 13% delay reduction. (Assuming 500 delay for easy purposes, 67% haste and 40% dual wield would make 99/500, which would barely be capped attack speed)
Of course, the less haste you have the more useful dual wield is. But the higher haste you have the less useful it is.
Edited, Dec 3rd 2010 10:30am by Zafire
Edited, Dec 3rd 2010 10:32am by Zafire