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Maybe not so much ACC if you're sporting RR and have the 2 Furtherance abyssites, but ATK is still an issue for a RDM
This isn't really true anymore. Skill has taken such a huge leap since 75 and it's kept up with the A skills. Sure our attack is
lower then other jobs but it doesn't stop me from swinging much higher then my weapons base damage, which means i'm sporting above a 1.00 PDIF, which is still pretty slammin' considering I can get 22% haste. Mobs, even the IT ones, con Low Defense to my RDM. With a Stalwart's drink we can push our attack to new levels.
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As has been said before, we're used as healers and buffbots for most of the time spent leveling, which does nothing for our desire to frontline in a party. Might change the day people between 41 and 70 start being okay with inviting melee RDMs, but that is not the case at the moment.
Edit: And before you say it, no composure doesn't cut it when it comes to getting a spot in the front.
Melee RDM is something you need to work harder at than most jobs do. You can't just throw an AH-able gear set on and spam a mid-level weaponskill.
Composure and Death Blossom
did start making it viable for us to front line. Composure was the largest, most helpful buff melee RDM will ever get. The problem is, like most other jobs, people have no desire to gear them properly so when people see craptastic damage from an under-geared RDM they develop a nasty stereotype that RDM melee sucks. It's understandable too. I'm sure other's frown when I take out my sword, but everyone in my alliance always start's saying "Wow..." after I get going.
Here's a few pictures of me yesterday attempting to solo an HQ UFO.
http://img707.imageshack.us/img707/4954/cygne1.png
http://img19.imageshack.us/img19/1797/cygne2.png
http://img686.imageshack.us/img686/7643/cygne3.png
That's outside abyssea without any atma's at all. That's me, on my RDM. I'm not going to be able to, single handed, convince the world that it's good, but i'm turning more heads everyday. That weaponskill keeps up with Victory Smite from a well geared BB MNK with RR atma.
Here, melee RDM for newbs:
Melee RDM is something you have to work at. Suppa/Brutal are given. Camp an assault Jerkin. Wear dusk hands/feet. Use Rajas and an acc ring. Get an Amemet+1 or a foragers. Get a swift belt. Get some Tumbler Trunks. Merit sword skill, do a couple ToM trials (I recommend STR/ATK Shamshir+1, and the OA3), and you'll have a pretty decent well-rounded TP melee Red mage set with a high attack rating and 14% haste. Then buy Ogre/Ogre+1 head/feet, do a Breeze Gorget from Sea, buy some Alky. Bracelet's, get a Potent Belt, and huzzah, decent Weaponskill set. If you don't have Death Blossom by this point, get it!
Will you start to do OMG WTF damage right away? Hell no. Will you see VT+ mobs con low evasion and defense with atma's on? Yes, yes you will. You'll swing harder then you ever thought possible and you'll weaponskill for 600-700+. And it'd only take you about two weeks worth of time. Is that amazing? No. Would it be decent added damage? Sure. You may even out damage pink geared people who don't know wtf they're doing but get to melee anyway because they're on a job that does it.
Edited, Dec 4th 2010 10:05am by Zafire Edited, Dec 4th 2010 10:35am by Zafire