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I'm totally in favor of the skill gain conditions changes. This was a long-felt need, and I hope all types of skills see equal benefit.
you act like skill acquisition in this game is uber challenging. It did not help me learn RDM to refresh and cure bot a million xp parties. I learned how to solo RDM on my own in difficult situations. I learned how to play RDM in NM situations by reading up on the NM and strategies and then doing what I was required to do. Sometimes it didn't work out so well and sometimes it went smoothly. But I learned from those failures and got better.
But no amount of 6 man refresh/haste/cure botting would have made me better at that stuff. By level 30 I was more than comfortable with using a macro palette. By level 50 I was totally fine with managing my MP.
The only role to the excessive grind was to consume time so SE could keep you playing longer.
But times have changed. And it certainly won't stimulate new players to have them take eons to get to Abyssea levels. Get them into the game a bit quicker I say. There they can learn the skills necessary. Abyssea is a far better environment for that. Easy available NM's to learn on.
It's not like you need to get uber skilled so you don't ***** up the groups one chance a month at a heavily camped 24 hr spawn NM.