Sir Exodus wrote:
If they are making adjustments to XP outside of Abyssea, they should make abyssea entree lv65 minimum (like other events) instead of just 30. The key whoring thing is really annoying. That's just my opinion, though. I know everyone and their mother can find reasons to validate lv90s with combat/magic skills around lv40.
They would have to tripple the exp on FoV to justify not allowing people into abyssea until 65 personally. 1k exp at a lvl 75 page that takes 2-3x as long as an ops doesn't seem worth it, specially if you cant get tabs but 1x per day which is what i really need for the hope teleport.
On a random aside:
I have had a unique experience recently. I've been trying to level my mule's whm for trio'ing with my brother and my main (he is blu, smn, pld, rdm) and (I am pup/mnk) so I figured why not level my old mule on a second account to be a WHM bot for me.
I was really shocked at the number of keywhore parties that told me I cannot have an afk mule sitting there just handing in ops. It wasn't like I bring nothing to the table, I usually play pup just so I can start off helping with magic kills then switch to melee atma. Granted I have full +2, 3 lunars, all the dd atma you could want and access to victory smite.
I had to stop and ask a few "Wait, you and 5 of your friends can afk and leech up to 75 without adding ANYTHING other then 1 of you opening chests....and I cant bring an afk mule for ops?"
In the end I just made a party and went from 48 to 70 in a sitting, and for spite I only had 1 key ***** and /shock, there were actual mages in the party so I didnt have to use WHM automaton.