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The August Version Update Makes a Monstrous Appearance!Follow

#27 Aug 06 2013 at 6:06 PM Rating: Decent
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TikkaofLakshmi wrote:
I'm kind of disappointed by monstrosity. I think I was expecting more from it. Its like old school leveling with no loot or parties. I only got to 15. Is anything suppose to happen at higher levels?


Yeah more is coming. As usual SE split the content up to force people to play basically, as you can see on the test server, there was quite a lot more to the system they could have released but it's broken up into parts.
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#28 Aug 06 2013 at 10:55 PM Rating: Good
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I just unlocked Korrigan at lv 15. Now I get to be a mnk with black magic :D. Saw several different types of monsters as I ran around. Sabotender, Wamoura Prince, Raptor and bee. You level really fast too, atleast in the early levels.
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#29 Aug 07 2013 at 9:47 AM Rating: Default
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Manaflow wrote:
I just unlocked Korrigan at lv 15. Now I get to be a mnk with black magic :D. Saw several different types of monsters as I ran around. Sabotender, Wamoura Prince, Raptor and bee. You level really fast too, atleast in the early levels.
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It has been fun so far, (30 Rabbit, 10 mandy, 24 Tiger for me so far).

What gets me though is the spells. I want to be able to cast stuff, but I dont have any mage jobs leveled. So if I want to cast anything, I have to level up the mage jobs then learn the spells THEN I can have them. Unless im missing something, this seems very unfair to people who are only melee-job players. I understand the cut costs on the instincts when youve beaten maat (that seems fair), but the spell thing is not cool.
#30 Aug 07 2013 at 7:46 PM Rating: Good
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What gets me though is the spells. I want to be able to cast stuff, but I dont have any mage jobs leveled. So if I want to cast anything, I have to level up the mage jobs then learn the spells THEN I can have them. Unless im missing something, this seems very unfair to people who are only melee-job players. I understand the cut costs on the instincts when youve beaten maat (that seems fair), but the spell thing is not cool.

Perhaps a way to purchase each spell type with points (all black magic, all white magic ect) or drop the need to have already learned the spells all together.
#31 Aug 08 2013 at 1:52 PM Rating: Good
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It's forced incentive to play new jobs.

Similar to forced incentives in other activities: Limited time in Dynamis, Cool down to enter dynamis, limited dispersal of stones/imprimiturs, et al.
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#32 Aug 09 2013 at 10:01 AM Rating: Decent
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"forced incentive".. kind of sounds like a oxymoron.

This isnt against you Stupid Monkey, but we just got new "jobs" (monsters) , about 10-20 so far that could potentially take to 99. Unlike our regular jobs there are multiple ones to take to lvl 50 to unlock other "jobs". Its ok if certain jobs get bonuses for what theyve done already but there should be another way to get things done. I.E., old school days of promy, SMN was one of the best in promy, but if you were some other job, you just had to work harder. I dont mind working harder for my rewards, I just dont want to be put in a situation where its 'X or GTFO'.
#33 Aug 09 2013 at 12:31 PM Rating: Decent
I'm trying to be sympathetic to that, because I know the cost of spells is utterly absurd, but exp has flowed like water for the last three years. At the very least, leveling mage jobs and getting the cheapest vendorable spells could have been on your bucket list, even if you never did anything further with them. Like for PUP, I leveled it to 99, got the attachments I could get for a few thousand gil, and left the multi million gil attachments alone because 1. I wanted to leave those for the real PUPs; they are pricey because they are rare and 2. I knew it was a job I'd play to 99 and then abandon.

It gave me a little insight into the mechanics of how that jobs runs and also gave me a lot of respect for the true PUPs who have mastered the job and can pump out damage right alongside the MNKs and SAMs in many situations. It's not easy to get that kind of performance out of that job, but some folks can do it. I can't.

So, don't dismiss mage jobs wholesale because you've focused on melee. You probably won't be asked to come on them if you explain it was just leveled for yourself, which was the concern for many melee a few years back. ("If I level white mage and it gets out that I have it at 75, I'll never be allowed to come on DRK again!")

Hell, these days no one wants a BRD if it doesn't have a Dharp anyway. Smiley: bah
#34 Aug 09 2013 at 3:16 PM Rating: Good
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Catwho wrote:
I'm trying to be sympathetic to that, because I know the cost of spells is utterly absurd, but exp has flowed like water for the last three years. At the very least, leveling mage jobs and getting the cheapest vendorable spells could have been on your bucket list, even if you never did anything further with them. Like for PUP, I leveled it to 99, got the attachments I could get for a few thousand gil, and left the multi million gil attachments alone because 1. I wanted to leave those for the real PUPs; they are pricey because they are rare and 2. I knew it was a job I'd play to 99 and then abandon.


Leveling any of the mage jobs isnt on my bucket list, captain rank, high level crafting, and other things are. The $ cost of spells we are seeing available to monsters are all very, very cheap spells. For several reasons im not a mage... utmost being im not very good at it.

Cat wrote:

It gave me a little insight into the mechanics of how that jobs runs and also gave me a lot of respect for the true PUPs who have mastered the job and can pump out damage right alongside the MNKs and SAMs in many situations. It's not easy to get that kind of performance out of that job, but some folks can do it. I can't.

So, don't dismiss mage jobs wholesale because you've focused on melee. You probably won't be asked to come on them if you explain it was just leveled for yourself, which was the concern for many melee a few years back. ("If I level white mage and it gets out that I have it at 75, I'll never be allowed to come on DRK again!")

Hell, these days no one wants a BRD if it doesn't have a Dharp anyway. Smiley: bah


Don't get me wrong, i'm not dismissing them at all. Because of my lack of skill at being one, I have the utmost respect for them.

I myself - and for others too - don't want to be disadvantaged just because of our job choices. As I said before, im mainly a melee character (although my highest is blue mage). If combat skill were a factor and gave melee's a one-sided advantage i'd still feel the same way.

Id be glad if we could purchase spells with infamy, or we learned them as we level, or even if we had to pay 100 gil a pop for a monster-only version.


#35 Aug 09 2013 at 3:47 PM Rating: Excellent
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TWA wrote:
I myself - and for others too - don't want to be disadvantaged just because of our job choices.

Ehhhh, no disrespect, but disadvantaging people because of their job choices is sort of how this game has played since day one.
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#36 Aug 09 2013 at 4:41 PM Rating: Good
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Every spell that requires fame or drop from BCNM have ridiculous prices. I can easily do Royal Jelly or The Scarlet King 10+ times and not see any of the high priced scrolls drop. Alexander/Odin requires you to finish the entire TOAU storyline. BLU spell farming is just RNG.

#37 Aug 09 2013 at 6:03 PM Rating: Excellent
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Erecia wrote:
TWA wrote:
I myself - and for others too - don't want to be disadvantaged just because of our job choices.

Ehhhh, no disrespect, but disadvantaging people because of their job choices is sort of how this game has played since day one.


First they came for the Dragoons,
and I didn't speak out because I wasn't a Dragoon.

Then they came for the Black Mages,
and I didn't speak out because I wasn't a Black Mage.

Then they came for the Puppetmasters,
and I didn't speak out because I wasn't a Puppetmaster.

Then they came for me,
and there was no one left to speak for me.

#38 Aug 10 2013 at 8:13 AM Rating: Excellent
TWA wrote:
Erecia wrote:
TWA wrote:
I myself - and for others too - don't want to be disadvantaged just because of our job choices.

Ehhhh, no disrespect, but disadvantaging people because of their job choices is sort of how this game has played since day one.


First they came for the Dragoons,
and I didn't speak out because I wasn't a Dragoon.

Then they came for the Black Mages,
and I didn't speak out because I wasn't a Black Mage.

Then they came for the Puppetmasters,
and I didn't speak out because I wasn't a Puppetmaster.

Then they came for me,
and there was no one left to speak for me.


But that was okay,
because Black Mages were cool again for a few years.


TWA wrote:
Id be glad if we could purchase spells with infamy, or we learned them as we level, or even if we had to pay 100 gil a pop for a monster-only version.


Now that would be a workable idea. Maybe more like 100 gill for the baby spells scaling up to 1000 gil for the really powerful ones or something.

Edited, Aug 10th 2013 10:15am by Catwho
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