Catwho wrote:
I'm trying to be sympathetic to that, because I know the cost of spells is utterly absurd, but exp has flowed like water for the last three years. At the very least, leveling mage jobs and getting the cheapest vendorable spells could have been on your bucket list, even if you never did anything further with them. Like for PUP, I leveled it to 99, got the attachments I could get for a few thousand gil, and left the multi million gil attachments alone because 1. I wanted to leave those for the real PUPs; they are pricey because they are rare and 2. I knew it was a job I'd play to 99 and then abandon.
Leveling any of the mage jobs isnt on my bucket list, captain rank, high level crafting, and other things are. The $ cost of spells we are seeing available to monsters are all very, very cheap spells. For several reasons im not a mage... utmost being im not very good at it.
Cat wrote:
It gave me a little insight into the mechanics of how that jobs runs and also gave me a lot of respect for the true PUPs who have mastered the job and can pump out damage right alongside the MNKs and SAMs in many situations. It's not easy to get that kind of performance out of that job, but some folks can do it. I can't.
So, don't dismiss mage jobs wholesale because you've focused on melee. You probably won't be asked to come on them if you explain it was just leveled for yourself, which was the concern for many melee a few years back. ("If I level white mage and it gets out that I have it at 75, I'll never be allowed to come on DRK again!")
Hell, these days no one wants a BRD if it doesn't have a Dharp anyway. Don't get me wrong, i'm not dismissing them at all. Because of my lack of skill at being one, I have the utmost respect for them.
I myself - and for others too - don't want to be disadvantaged just because of our job choices. As I said before, im mainly a melee character (although my highest is blue mage). If combat skill were a factor and gave melee's a one-sided advantage i'd still feel the same way.
Id be glad if we could purchase spells with infamy, or we learned them as we level, or even if we had to pay 100 gil a pop for a monster-only version.