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icon Auster's Staff  

Auction House: Weapons - Staves

Auster's Staff
(Staff) All Races
DMG:35 DLY:356
AGI+5
+20
Evasion+10
Additional Effect: Wind Damage
Lv.51 WAR/MNK/WHM/BLM/RDM/THF/PLD/DRK/
BST/BRD/RNG/SAM/NIN/DRG/SMN/BLU/
COR/PUP/DNC/SCH
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Hidden effects: high-quality elemental staves give increased magic accuracy and spell damage, as well as decreased avatar perpetuation costs for their corresponding elements.

  • 15 percent damage boost to wind-based spells
  • Added wind magic accuracy
  • 15 percent damage reduction to earth-based spells
  • -3 avatar perpetuation cost for Garuda and Air Spirit
  • +3 avatar perpetuation cost for Titan and Earth Spirit

Final Fantasy XI
Wikibase™

This page last modified 2009-03-06 00:37:40.
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Guild Level: Artisan

Made from Wind Staff Recipes:

Used in Recipes:


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hidden affect
# Jul 26 2007 at 8:21 AM Rating: Default
some noob told me that this staff increaes movement speed too o.O
HQ
# Feb 13 2006 at 4:50 PM Rating: Decent
Ok This one must be the easiest for me 4/5 New moon iceday 5mill each made 20mill profit these are fun to make and have a great HQ rate well in my server.
i want one
# Jun 05 2005 at 12:11 PM Rating: Decent
30 posts
so far my woodworking is only level 13 but this is my main goal to make. This is gonna be the 1st HQ stave that im gonna make for my blm once i get high enough. On Shiva this is going for about 1mil.
??
# May 03 2005 at 5:50 PM Rating: Decent
Was wondering, alot of ppl say this is a must have for redmage, anyone know how valid that statement is?
RE: ??
# Aug 24 2005 at 9:35 AM Rating: Decent
Wind Staff / Auster's Staff is used for (for RDM):

Silence - increases accuracy of spell
Gravity - increases accuracy of spell
Aero I/II/III - dmg +10% (15% for Auster's)
Aeroga (if you sub BLM) - dmg +10%/15%

POSSIBLY helps sneak & invis last longer.

Elemental staves definitely help to land enfeebles of associated elements (but enfeebling+ skill helps more). It is likely that they also help the effect last longer. As for RDM, the order I aquired mine was:

1) Dark - use to recover MP faster, use with Drain, Aspir (when subbing BLM), use with Blind
2) Ice - this is the first *must have* staff for a Red Mage - use to stick Paralyze and to MB Blizzard spells on Distortion.
3) Earth - the 2nd *must have* staff for Red Mage - you will have trouble landing Slow without this past about level 55. Also good to have if you have to be a meat-shield for some reason.
4) Wind - helps land Gravity and Silence. Silence is a must when fighting mage-type mobs. Also useful for Maat fight.
5) Light - give your Cures an extra punch, especially helpful after convert.

Those are the only staves I carry as RDM, so far. For other nukes, I either use Ice Staff or Mythic Wand. Elemental skill+ becomes much more important for nuking as the mobs get higher and higher in level in relation to you.

Pricey
# Jan 03 2005 at 10:03 AM Rating: Decent
about 1.3mil on Valefor.
Can I have one?
# Dec 31 2004 at 1:22 PM Rating: Decent
Soooo, how much are these things going for?
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