I did this as a group of 6 75WHM(Me, I was melee for Light) 75DRG 75RDM 75NIN 75THF 75WHM This was very easy, we killed this thing in like 1 minute, After we made lite skillchain and MB Banish III (Me and other WHM.) Others massed WS's, and it died without needing any heals.
75 blm 75 nin 70 rdm (me) and 58 rdm. Went very smooth. We did it twice, once for me and once for the 58. The AoE is no joke but with our setup we beat him down until he gave up the nail puller.
75BST/WHM, 67PLD/WAR, 75WHM/SMN handled with no problems in less than 5 minutes. BST and PLD melee, WHM cured only. Cleared 2 skeleton rooms and pulled NM to the outside wall. Oh, and we each used our NPCs. Well maybe that makes it a bi-Trio effort. PLD and BST maxed TP prior to fight on bats.
A friend rdm need it so I can't say no. We go in, she pop it then I solo it. I keep all of my buff up then I cast Gravity, Poison 2, Bio 2 and Bind. My plan is to let the poison and bio kill it. Takes around 2-4 hours for it to die. All I do is run around in circle with this thing on my tail. Gravity turn it to a slow poke so I got alot of time to recast all of my buff. Thanks to refresh I never out of MP, my MP full most of the time. My rdm friend think we going to die but when she see the mob HP slowly gone she begin to think we going to win. All she did is watch me handle the mob. It is a fun fight and too easy. All you need is a plan.
I think any rdm/blm 60 or higher can solo it using: Gravity, Poison 2, Bio2 and Bind. All you got to watch out is the aggro on you. Since this is a undead place remember to keep your HP white at all time.
Anyway we win. If anyone want your rdm af hat you can use my plan to kill it. Totally easy.
Took this on today for a rdm friend. Party was 67pld/war (me) 75blm/whm 69smn/whm (neaded hat) 60rdm/blm (neaded hat)
The blm smn and myself went to see how hard Miser Murphy was (expecting death) and ran into the rdm with a 75 nin who had just killed it. They joined us and we took murphy down quick time, plds may not be great tanks for that fight but as a dd i did pretty well and holy circle didnt hurt.
The nin had to log so the rdm joined us for the 2nd part. I built up 300 tp on the skeletons and bats. I flashed spirits within and panicked when almost 700 points of damage barely moved his health bar. This guy hits hard and has a fair amount of hp. Changed to full turtle gear. and sluged it out with him. The blm nukes were not doing much damage to him. Vorpal blade was doing about 200 damage. Took him down twice. Fights took a long time but i was completlely fine tanking in full af, and vit gear. A passing player did cast protect and shell 4 on me as they past, that was a help.
this thing is a ***** .... first me 60rdm/nin, and 2 friends a 75war/nin and 50 mnk tried 2 kill this thing and we got wiped and only took like a quater of its hp ... after my war friend died i quickly used scroll of reraise and then i got put down ... after that i raised my self and then i saw a friend of mine there as 75 mnk and he was with his 75 whm friend.. they joined our pt and then we tryed again ... this time we beat it .. but only just, the mnk died and the war was close 2 dying
Just solo this for a friend. RDM/NIN 75 He's not that hard. He resist a lot of magic though so it's better if you don't waste any MP on him. You can keep DoT on him though which helps cause is kinda of a long fight. Keep Phalanx on all the time of course. Stoneskin as well. Not hard to tank with shadows. Towards the end he'll start hitting harder and spamming moves. So keep shadows, stoneskin, and phalanx up. My tarutaru friend (Oaks) is really happy I solo this for him and he can't wait to wear it.
-Zic
P.S. Oaks helped with Refresh/Cure/Haste so I don't know if that's considered Solo or Duo'd. =P
I duod this thing (AS 71PLD/RDM) with a 75 BLM/WHM
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The best part of Final Fantasy XI is its rich storyline. It separates this game from other MMORPGs. I chose to give my character a storyline that goes along with the game's storyline. I find that this is a more fun way to play the game. Playing the game just to fight in the endgame and collect elite equipment is very boring and is totally missing the main objective of the game, which is to guide your character through the storyline which is to save the world.
First try: 70WHM/BLM (me), 69MNK/NIN, 59RDM/BLM, 54RNG/WAR
We made a few key mistakes. 1 was taking the RNG, he was more of a burden than anything because I had to keep curing him when he got hit with AoE. Why was he getting hit with AoE? Because that brings me to our second mistake: We didn't pull it out of the room. Skeletons popped, the RDM and RNG got ag, I got resting ag. Benediction after monk used Hundredfists, so he had hate. I did end up dying and I think something dispelled my RR2 which ticked me off... but monk died when it was down to a sliver.
Second try: 70WHM/BLM (me), 69MNK/WAR, 59RDM/BLM
Monk ditched the nin sub because he was getting interrupted too much when he could have just been fighting instead. Plus the voke helped. This time, the RDM and I stood by the Banishing gate while the Monk fought it on the opposing wall. I took care of all the curing with Cure V and Regen III exclusively, resting whenever I wasn't casting those 2 spells. RDM took care of everything else. Monk Berserk and Hundred fists when the mob used Berserk, did massive damage, then defender after 2hr wore off. RDM and I didn't have to 2hr. RDM didn't even need to convert. When I ran out of MP, he took over healing while I rested. We could have gone on forever, really. Anyway, it was a cakewalk. We could have had more help but I wanted to have just us do it without any more help just in principle. Fun fight.
This fight is way easir then the Murphy part.My buddy needed it so we did both fights with me as 65 NIN, 60 RDM and 73 WHM. Murphy took us three tries but on the 3rd time we beat him. Me with full hp and both mages with pretty much full mp.
Now when it came to this guy, Im not going to lie I was worried. So we spawned this NM and then all I know is Im actually doing good. Whm just hasted and healed me when needed. I did all the mele'ing and tanking while rdm did the bst he could with debuffing. Im not going to lie it was a long fight but this can be done with NIN tank and a rdm only, Whm barely used mp. Im on siren server so if you need help feel free to ask me. Murphy would be easy but ice spikes is no joke. Rdm did all he could to dispel it but no luck. Both mages even did elemental seal and silence and that did not stick.
Went along with three others to kill this for our RDM AF hats. For what it's worth, once you have the quest flagged, you can pop the NM as whatever job you would like- I used BLM. Our party setup was like this:
I was a little concerned about this, considering some of the horror stories I had heard about this thing. We buffed up as best we could, and popped the statue, pulling it to the space right in front of the Banishing Gate. The BLMs enfeebled with Shock/Frost, Dia, Gravity, etc.. NIN and DRK did their respective things, and the dolls went down easily. As I recall, the NIN only went into the yellow once or twice during both fights, and he was easily healed back to full.
One thing I noticed was that the doll resisted every Stun that was thrown at it, which, considering our party setup, was a fair amount. It never tried to self destruct, but if it had, I'm not sure there would be much we could have done about it. Keep this in mind when planning your strategy.
Also, it seemed to spam it's TP attacks with little regard to how many people were actually hitting it. It used Typhoon the first time after being hit 3 times, so I'm not sure it really requires TP. It just seemed to spam it whenever it felt like it, especially when it got below about 25%. Still, with a NIN tank, not really a problem.
One last important thing: when fighting this and all dolls, remember that the TP attack Kartstrahl sleeps the person it hits. It seemed to ignore Utsusemi and caused a very minor problem for us ( loss of hate to the DRK, specifically ). However, in a smaller party or a different setup, it could have been much worse. Take care when fighting this, and make sure you stand out of Typhoon range if you're a mage.
Im gonna attempt to duo this as 75SAM(me) and 75BLM(Friend). I figure with properly stored TP and well times MB's this should be cake. He is weak against lightning so a Fragmentation SC combined with a Light SC, he should be close to dead, if not dead after the SC's. Should be fun even if I die.
Well I did complete this quest last night as 75SAM/NIN and 75BLM/RDM. Took about 10min or so, but we did complete it. Meditate upon entering Garlaige, so meditate is ready again during my 2hr. Yuki->Gekko->Fragmentation->Kasha->Light-> MB BurstII. Burst II hit for 1098 and WS and SC combined did about 1800. H ewas still at about 60% so it was basic tanking from there. WS when tp hit 100%. Blm died from AOE once, then he reraised, ran into the hall. and got aggroed at the worst possible time while resting and died again when the statue was 1%. Gekko killed him right after that. All in all very fun fight. I ended up with 128HP left when he the statue died. With a little more careful planning and maybe one more person it would have gone more smoothly. Got my Pimp hat and completed my RDM AF. Thanks to Lukdoun(75BLM/RDM) btw.
I just soled this thing with rdm//nin for a guy it was all to easy .didnt need to convert too just used up about 70 tools .The key is DONT feed him tp if you git more then 2 ppl on this nm he spams his tp crap and you will burn up your mp faster then crap .All and all it took about 16-20 mins to kill it hope this helps someone out in there quest of giting there af hat..75rdm//37nin Genbu Ftw
Also did this guy about 3 days ago, right after murphy the pty set up we had for murphy, haha being cocky we went in and got owned mostly cause we just cleared skeles and attacked it...no stradegy really XD ninja went down cause he let his guard down, then the rest of us were pwned badly 67drg/rdm 67nin/war 65drg/whm 60thf/nin
after that the thf left but the ninja stayed with me and so did the drg, so i called out a 70 mnk from my linkshell
next round:
easy~ but the mnk died cause he pulled hate then kept pulling hate to quote "keep the dying tradition up" after so, ninja kept hate well and me and drg did fine on healing, dmg wasnt the hottest but decent enough to bring it down quickly enough after the mnk died at about 60%ish
ninja's evasion at: 238 i think he said
easy enough just i will not go into this guy being cocky again because of our last experiance XD
Mwhuahuauha, This guy was hard for when I did it for my RDM, but anyways, just logged on and friends sends me a /tell saying, "hey can you help me get RDM AF hat? no one will help me ; ;" ...me almost unable to say no most of the time helped out, so I wanted to try this solo/duo. We go and he pops, and duo him, took 3 hours, but hahaha, sure beats paying a 75THF/NIN 300k lol... here is video...yeah don't flame me for it...put it together in like 3 mins with clips, and...uh...its 1 hour...from 52%....and...>.> a huge *** file...i'll post a "shorten version" soon, good luck fellow RDMs!!! if you want me to solo this for you on Ifrit server, i'll be happy to do it again free of charge! just /t me in game
blm 75, whm 74, rdm 68, and thf 75. None of us were ever in any danger, even with my 700mp onry at level 74. (i'm a taru). The white mages should remember that the Statue's WS has a latent effect of sleeeep, so make sure to keep your tanks awake :)
Killed this guy last night w/ no tank. Had 75RDM, DRG 70, DRG 67, BLM 75, WHM 64, RDM 61.
Pulled w/ Gravity. Kept a good ways ahead of Statue then Rdm's and Blm nuked and kept buffs up. When Gravity wore Bind and Gravity were reapplied. Drg's killed bats for tp and only used WS and then Super Jump. DoT spells like Bio II and Poison II were kept on Statue at all times to maintain claim.
The fight took about 10-15 minutes and was quite fun. Statue never got a single weapon skill off, and I dont recall ever being hit. I think it could be done using this method w/ fewer people if rdm's could find a safe place to convert.
Thanks to Mynyhoze for the plan and everyone else for the flawless execution.
Me an 2 rdm 60 60 an 75 an a 68 pld 73 whm We went after this biothch for my af hat he ws so much its hard for a pld to tank almost every other few hits he WS it was unbelivable an his Aoe hit me for 100+ each time an 20+ /with stoneskin We had to fight him 2wice an both times we pwned him good luck top all