|
- Will change abilities each time its hp drops by 20%.
- In order to spawn the Armoury Crate, Proto-Ultima must be defeated within the allotted time.
- Wire Cutter: Single target two hit physical damage.
- Antimatter: Single target Light based magic damage.
- Chemical Bomb: Frontal cone AoE Elegy and Slow II effects.
- Wire Cutter: Single target two hit physical damage.
- Antimatter: Single target Light based magic damage.
- Chemical Bomb: Frontal cone AoE Elegy and Slow II effects.
- Nuclear Waste: AoE Elemental resist reduction.
- Cryojet: Frontal cone AoE Ice based magic damage with an additional Paralysis effect.
- Performed after Nuclear Waste.
- High-Tension Discharger: Frontal cone AoE Thunder based magic damage with an additional Stun effect.
- Performed after Nuclear Waste.
- Flame Thrower: Frontal cone AoE Fire based magic damage with an additional Plague effect.
- Performed after Nuclear Waste.
- Smoke Discharger: Frontal cone AoE Earth based magic damage with an additional Petrification effect.
- Hydro Cannon: Frontal cone AoE Water based magic damage with an additional Poison effect.
- Performed after Nuclear Waste.
- Turbo Fan: Frontal cone AoE Wind based magic damage with an additional Silence effect.
- Performed after Nuclear Waste.
- Dissipation: AoE full Dispel with additional Terror and enmity reset effects.
- Antimatter: Single target Light based magic damage.
- Dissipation: AoE full Dispel with additional Terror and enmity reset effects.
- Nuclear Waste: AoE Elemental resist reduction.
- Additional elemental based attacks listed above are still used.
- Equalizer: AoE Light based magic damage.
- Holy II: Strong single target Light based magic damage.
- Antimatter: Single target Light based magic damage.
- Dissipation: AoE full Dispel with additional Terror and enmity reset effects.
- Equalizer: AoE Light based magic damage.
- Holy II: Strong single target Light based magic damage.
- Mana Screen: Self target Magic Shield. (Effect cannot be dispelled).
- Energy Screen: Self target Physical Shield (Effect cannot be dispelled).
- Armor Buster: AoE Light based magic damage with an additional Weight effect. (Circle of effect originates from attack target).
- Holy II: Strong single target Light based magic damage.
- Mana Screen: Self target Magic Shield. (Effect cannot be dispelled).
- Energy Screen: Self target Physical Shield (Effect cannot be dispelled).
- Armor Buster: AoE Light based magic damage with an additional Weight effect. (Circle of effect originates from attack target).
- Citadel Buster: Massive AoE Light based magic damage with an additional enmity reset effect. (Circle of effect originates from attack target).
- Before using Citadel Buster, a 30 count will begin. Once the countdown reaches 0, Proto-Ultima will use Citadel Buster on whoever or whatever has the most enmity on it at that time.
This page last modified 2008-05-03 20:21:21. |