icon Hecatomb Harness  

Auction House: Armor - Body

Hecatomb Harness
[Body] All Races
DEF:50 HP+16 STR+12

Possible Augments

  • DEX +1-6
  • Attack +4-5
  • Store TP + 2-5
  • Pet: Store TP' + 2-5
  • Conserve TP +1-5

Final Fantasy XI

Category: Final Fantasy XI
This page last modified 2013-04-10 14:33:34.
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# Mar 29 2007 at 5:21 AM Rating: Default
This set is "Bringing Sexy Back"!
# Nov 10 2006 at 12:14 AM Rating: Decent
This set is amazing. Swap in the whole set during WS and laugh your *** off.
#REDACTED, Posted: May 20 2006 at 8:49 AM, Rating: Sub-Default, (Expand Post) I read something on Killing ifrit that says if you wear all the pieces of the armor either the slow goes away or is lessened
# Apr 05 2006 at 8:06 AM Rating: Decent
31 posts
isnt the slow+13% effect only activated if you have the magic Slow casted on you?
RE: ?
# Apr 27 2006 at 3:57 PM Rating: Good
19 posts
No, this automatically increases your melee delay, the same way +haste items work even if you don't have haste cast on you.

#REDACTED, Posted: Nov 30 2005 at 2:09 PM, Rating: Sub-Default, (Expand Post) [img]http://img41.imageshack.us/img41/5573/webbarrd6dp.png[/img] i like it fast
# Oct 23 2005 at 10:26 PM Rating: Decent
Kainhighwind you inspired me to be a DRG!
RE: Kainhighwind
# Feb 17 2006 at 9:36 AM Rating: Decent
lol... Kainhighwind just happenes to live right around the corner from me.
# Sep 09 2005 at 7:37 AM Rating: Default
45 posts
today a guy in a skillup party told me that if you wear full hecatomb set, the 55%slow becomes 55%haste...is that true?I think it's a strange thing...any of you have the full set?
RE: slow-haste??
# Jan 17 2006 at 8:55 PM Rating: Default
lol i wish, only thing u should use a full heca set for is to swap in just b4 WS, +50 sumthing STR any WS will do like 5 trillion dmg ^^
RE: slow-haste??
# Sep 29 2005 at 11:27 PM Rating: Decent
1,608 posts
pure bs, /slap him.

# Aug 19 2005 at 9:19 PM Rating: Decent
Kirin finally dropped the abj for me today ^^ It looks so good for WS and when I'm just messing around. Can't wait to try it out ^^
# Jun 07 2005 at 10:25 AM Rating: Decent
468 posts
Yay, they put my picture up^^
RE: picture
# Jul 27 2005 at 5:06 PM Rating: Decent
2 questions...what pans are those...they look cool. second question...do you always wear that harness even thought it grants slow +13%
RE: picture
# Sep 01 2005 at 11:31 AM Rating: Default
http://ffxi.allakhazam.com/db/item.html?fitem=5602 , I think.
#REDACTED, Posted: May 20 2005 at 1:39 AM, Rating: Sub-Default, (Expand Post) hahah why ppl care about the slow? all it matters for THF is the dmg. Gotta remember, dmg counts, attack rate doesnt
RE: Effect
# Jun 07 2005 at 2:07 PM Rating: Decent
Slower attack rate means slower TP Gain. But I guess you're saying that THF's do ok damage without Weapon skills right?
RE: Effect
# Jul 12 2005 at 1:22 PM Rating: Decent
140 posts
Ummmm equip swap macros on ws? str is awesome for some ws, that and you wont miss then as often... :P
RE: Effect
# Jun 25 2005 at 11:53 PM Rating: Default
2,684 posts
Many Thfs do not use this as thier maine body peice all the time.

Many will swap it in when they do a weaponskill for the +12 Str.

Also, though slow +13% is bad for a Thf/nin, when slowed you gain more TP per swing. So one wearing full Hectacomb may swing a dagger like a Greatsword, but they also get the TP as if it was a greatsword.

Not to mention +30~ str
RE: Effect
# Jun 27 2005 at 12:09 AM Rating: Excellent
468 posts
Um.... no. You gain the same amout of TP if you have haste or slow. Cast haste on yourself and try it out.
RE: Effect
# Oct 21 2005 at 10:19 AM Rating: Default
213 posts
Actually the effect of +slow gear is different to the effect of spell haste, even if you take into account the opposite effect. If you want to perform a true scientific test, find someone with actual hecatomb armour and ask them if their tp per hit changes with or without this gear.
RE: Effect
# Dec 15 2006 at 3:03 AM Rating: Decent
TP/hit is based on the weapon and Store TP. End~
# Mar 19 2005 at 8:41 PM Rating: Decent
is the hetacomb set good for a dragoon
RE: drg
# Mar 30 2005 at 4:53 PM Rating: Default
It's pretty good for DRG, if you do what the below post says about macroing it in when you WS.. other than that I see no other real point cause the Slow+ hurts...

I'm personally going for some Dusk pieces.
RE: drg
# Apr 20 2005 at 3:27 PM Rating: Default
Actually, the hecatomb set is some of the best armor a drg could ever use, that includes final equipment as well, and our 3 JSE sets that are almost worthless except for some pieces. It has lagre ammounts of str(+25), good dex (+15), adds +10 to acc, and it's leg piece does ALMOST the same ammount of att as the entire dusk set. These stats are slightly off because i didnt add the cap stats in as well because you will most likely use an Optical Hat over the cap.
best way to use hectacomb
# Feb 22 2005 at 11:26 PM Rating: Decent
okay for everyone wondering what the deal is with the slow % no its not good for a thf....you want to be as fast as possible with thf....but whats great is when you SaTa, or Ws...you just macro the equip in...Example with my thf I have acc equip but when im about to skillchain I hit a macro and my equip changes to Dex and Attack equip. So just use your other equip when your about to skillchain or Sa, hit the equip macro...full Hectacomb equip...Awesome damage and no - slow % issues ;-)
Ohh yeah and its also great for running around and looking like a badass, lol
best way to use hectacomb
# Feb 22 2005 at 11:25 PM Rating: Decent
okay for everyone wondering what the deal is with the slow % no its not good for a thf....you want to be as fast as possible with thf....but whats great is when you SaTa, or Ws...you just macro the equip in...Example with my thf I have acc equip but when im about to skillchain I hit a macro and my equip changes to Dex and Attack equip. So just use your other equip when your about to skillchain or Sa, hit the equip macro...full Hectacomb equip...Awesome damage and no - slow % issues ;-)
Ohh yeah and its also great for running around and looking like a badass, lol
war or mnk
# Feb 21 2005 at 2:40 PM Rating: Decent
i think a war/(enter job with magic here) could use this since we get some nice haste items (i.e. speed belt, rune cutter, byakkos haidate) ...just my 2 cents if anyone was wondering if the slow+13% was worth the other stats
*edit: thought mnks could equip it ><

Edited, Mon Feb 21 14:42:37 2005
war or mnk
# Feb 21 2005 at 2:39 PM Rating: Default
edit:double post

Edited, Mon Feb 21 14:41:37 2005
Nice looking armor
# Nov 10 2004 at 4:17 AM Rating: Default
33 posts
A friend of mine on Bismarck has this, and in game it looks absolutely awsome, he has kept his original Scorp Harness however, I believe he said it was better for pulling with.

He also has the KB Dex + 3 earing, Kraken club , Empy Pin, etc etc etc ^ ^ nice.
RE: Nice looking armor
# Jun 12 2005 at 7:37 PM Rating: Default
Sure, evasion helps pulling some what, but i can think of a better reason for him to keep his scrp. harness. =\

Edited, Sun Jun 12 20:47:06 2005
# Oct 10 2004 at 10:58 AM Rating: Decent

The slow+x% affects weapon delay and magic recast, so thf/nin should wear scorpion harness instead while tanking.
RE: Hecacat
# Jan 26 2005 at 3:48 PM Rating: Decent
thf//nin tankinig?
RE: Hecacat
# Jun 01 2005 at 11:02 PM Rating: Decent
41 posts
Yes, at higher levels Thf make great blink tanks with their great evasion skills(yes even better than nin). Thf's only problem with tanking is holding hate, which any other tanking job can do no problem.
# Oct 07 2004 at 3:03 AM Rating: Decent
silly question how does one Purify an item. what are the steps
RE: Purifying
# Oct 07 2004 at 6:23 AM Rating: Excellent
722 posts
You have to get the necessary abjuration (in this case, Neptunal Abjuration: Body, which drops off of Kirin), then you trade the abjuration and cursed piece of equipment to a certain NPC in the Church in Northern San d'Oria. I don't remember his name, but he'll talk about equipment that's not meant for mortals and such. When you trade him these, he'll give you the new piece of equipment. I'm not sure, however, if you have to wait a certain amount of time and return or if it's instant.
RE: Purifying
# Oct 07 2004 at 8:29 AM Rating: Decent
209 posts
I'm not sure, however, if you have to wait a certain amount of time and return or if it's instant.
After you trade in the Abjuration Paper and the Cursed Item the NPC will say a few words, then uncurse the Cursed Item right there and give it to you, so to answer your thought: It's pretty much instant.
# Oct 07 2004 at 12:13 AM Rating: Decent
33 posts
This is merely speculation, but it seems to me that "Slow +13%" would be something like +13% that you will give the additional effect of "slow" when you hit. I don't know, just a thought.
RE: Slow?
# Oct 07 2004 at 2:53 AM Rating: Decent
I can't say you are wrong or not but it would say "additional effect: slow 13%" if it ment it gave slow. Like most of the others below I believe it gives you slow 13%.
RE: Slow?
# Oct 07 2004 at 9:45 AM Rating: Excellent
This + % slow is for the wearer. its a penalty for wearing the armor. after all it has to have some side affect ;)
# Oct 06 2004 at 10:32 PM Rating: Good
183 posts
Looks cool, I saw someone at the Airship Dock in Sandy wearing it ^^ a JP player, so I couldn't really ask much about it.

I think the "Slow +13%" means your attack speed is lowered, since that's what slow does. But I think if it decreased movement speed, it'd say so, like Dusk armor.
# Oct 05 2004 at 11:15 PM Rating: Decent
411 posts
the Slow+13%...
does that mean it slows your movements down by 13%?

so if you had the full set of Hecatomb gear, it'd slow you down about 50% of your regular speed?

Kinda seems unfair, all other Abdj gear like Zenith or Crimson..etc dont really have a downside to them. Maybe i'm just reading it wrong... but i'd figure it'd say Haste+13% if it actualy sped you up.
RE: asdf
# Oct 07 2004 at 3:34 AM Rating: Decent
195 posts
Almost all Abjuration gear does have a downside, it just isn't as major as Slow. Zenith has -HP and -Evasion, Koenig has -STR and -DEX, Adaman has -HP -MP -MND -INT and -Evasion, and Shura has -HP. The only set that doesn't have a downside is Crimson. Having +Slow effect is of course worse than the downsides of the other sets however a Tarutaru with full Zenith gear doesn't work well due to the -HP, a PLD with full Koenig doesn't work well because of no +Enmity and such a reduction of STR and DEX, so other sets have their problems as well.
RE: asdf
# Feb 07 2005 at 3:53 PM Rating: Decent
31 posts
Actually Crismon Gear has a hidden drawback. If you ever fight a Dragon in full Crimson gear you'll probably never get an attack off.

Crimson Gear has a hidden effect that gives you pretty much the opposite of Dragon killer. If you fight a Dragon type monster (Bune, Fafnir, Ash Dragon etc) it actually gives that monster the ability to intimidate you, and the more crimson you have on, the more the effect procs.

So yeah, all of the Cursed Gear has drawbacks =P
RE: asdf
# Nov 17 2006 at 4:47 PM Rating: Decent
127 posts
Actually, that's incorrect. Crimson gear basically makes it as if you yourself were a dragon. This meaning that mobs/players with "Dragon Killer" (Demons, DRGs, etc.) will have a chance to intimidate you.
RE: asdf
# Jun 03 2005 at 2:27 PM Rating: Decent
32 posts
Also If ur a rdm and try to cure or sneak etc, it will say <name of Drg> was intiminated by <name of rdm> its kinda funny =P
RE: asdf
# Jun 03 2005 at 2:26 PM Rating: Decent
32 posts
double post

Edited, Fri Jun 3 15:27:29 2005
RE: asdf
# Nov 16 2004 at 12:28 PM Rating: Default
this is a great post, but some of it is incorrect, for example: the adaman hauberk has no additional downside, except that of the regular hauberk, -10 evasion.. there is no -hp -mp or -mnd -int or any of that.... the -10 evasion is nothing either, as all of drk's gear gives -evasion... this is only one error i noticed, but i gave you a bump anyway ^^
# Sep 30 2004 at 3:49 PM Rating: Default
684 posts
Tp per hit would be nice - think Drg jumps also ;)
# Sep 07 2004 at 12:00 AM Rating: Decent
284 posts
I know this is probably stupid, but in the level list on the body slot, this armor is listed as 'level 0' when the picture says 73 :/

Hope someone updates this!
# Aug 05 2004 at 1:31 PM Rating: Good
It seems you need to kill some high lv HNMs. According to Mystery Tour, you need to kill Kirin (one of the gods) and Aspidochelone for the Neptunal Abjuration: Body. Once you purify the Cursed Harness you get the Hecatomb Harness. I believe the Hecatomb Harness +1 comes from purifying Cursed Harness -1 (the +1 variation of the Cursed Harness, my guess is they thought it would make sense to make the HQ would be -1 cause of it being cursed and all).

I've surfing a lot to find out how and where to get this very nice gear. So far this is what I've been pulling together from other sources. Thanks to Bennykun from this thread, I think it does make sense to purify cursed items in a church and I'd go along with that. I just wanted to share what I thought about this gear. If I'm wrong, so be it.

Oh, and the full Hecatomb set would take lots of luck, work, and time. Killing HNMs isn't easy. Getting the item to drop and have the winning lot is really tough. The gear is quiet nice though, but full gear would make 43% slower but really strong try +20 Attack, +36 Str along with the nice accuracy +10 Accuracy and +20 Dex and then the extra 59 Hp. I'm drooling thinking of it. That's not even looking at the +1 Gear :D~. One can only dream of that gear.

Edit: Missed that Aspidochelone also drops the Neptunal Abjuration: Body. He's a HNM Adamantoise.

Edited, Thu Aug 5 14:42:41 2004
# Jul 15 2004 at 1:10 AM Rating: Decent
73 posts
High lvl crafting is used to make the cursed item itself, which is not only NOT rare/ex, but is often bought and sold in AH.

Get the abjuration item (rare/ex) and the cursed armor, then you get rare/ex nice armor.
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