Hyper Active  

Submitted by:ArathornLakshmi
Start Area: Metalworks
Start NPC:Raibaht (G - 8)
Related Areas:Lower Jeuno
Related Mobs:Fomorian Spear
Min Level:1
Max Level:75
Grants Gil:3000
(Average from 8 ratings)
Items Required:Delkfutt Key
Last Updated: Wed Jul 6 20:50:52 2011

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In-Game Text


You are required to head to Delkfutts Tower and locate an adventurer sent by Cid to 'obtain' a Hyper Altimeter for the airship. The adventurer was captured going through customs and ordered to defeat a monster called Orna in Delkfutts Tower.

Raibaht gives you a Molybdenum Box (key item) in which to smuggle the altimeter through Jeuno customs once the adventurer reveals its location to you.

After you receive this quest, head to Delkfutt's Tower in Quifm and use the Delkfutt's Tower key, obtained from Mission 3-3 to open the door to the basement inside level 1 at E-8. Proceed downstairs to basement, and head to I-6, where the passage dead ends into a cermet door. Upon attempting to open the door, a message will be displayed, "A bloodthirsty monster has appeared!", and the monster Orna (approximate lvl 45-50), a dancing weapon-like monster, and his two Famorian Spear buddies will materialize. I was able to defeat Orna as a lvl 54 drk/ 27 whm, with the help of a lvl 56 blm/ 28 whm friend. I tried solo first and was defeated both times, due to Orna's casting dispel and resisting elemental seal + sleepga. Upon defeating Orna, the two Famorian Spears die suddenly. Attempting to open the door again triggers a cutscene with the adventurer that was sent to kill Orna. He tells you that he hid the altimeter in one of the streetlamps in lower Jeuno. If you head to Lower Jeuno, the 5th or 6th streetlamp you come to, leaving from the rent-a-room area, has the altimeter which you put into the Molybdenum Box. Head back to Bastok on the airship and talk to Raibaht again for your reward, 3000 gil and no title.


This page last modified 2007-09-21 11:07:09.
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I got Lucky on this one...
# Nov 09 2008 at 8:29 PM Rating: Excellent
Did this today by accident, I was a 53DRG/15THF (yes I know I know...Gimp) working on getting chest key for my BST wpn. I got lost looking for the chest after acquiring a chest key and ended up in the basement, well I ran right into the cerment door and clicked thinking it would let me out.

Too my suprise I got attacked by Orna and the Fomorian Spears, I only had 800 Hp and I had used my 2hr when I ran into a when I ran into a VT bat at the top of the Tower, So I thought I was screwed, well I decided to go down fighting and engaged a Fomorian Spear, Took it down pretty quick with a 100tp Penta that I had saved. I attacked the second one, using my jumps to damage Orna just to see how much Dmg it took, Jump did about 200 to Orna and High jump did like 180.

Killed the Second Fomorian and Engaged Orna, I had about 400Hp left, but luckily it wasnt hitting very hard, It did a few spells that hit for 40-50 dmg if I remember correctly, It also had a hard time hitting me, missing 3 outta five attacks.

We were both down to a sliver of life when my Jump became available so I hit it and bam down Orna went...whew only had 48/928Hp at the end of the fight, I think I got lucky!!!

In Hindsight I should of just attacked Orna and it probably wouldnt of came down to the wire lol.
Delkfutt key
# Jun 12 2008 at 1:15 AM Rating: Decent
Just solo'd this as 58mnk/26war. Fight was easy, just take out Orna and the others die. Used Chakra once, plus dodge and focus. Orna hits around 20-30 while others around 15-20, but don't use Counterstance tripled their damage but didn't work at all. One note, I had to go back and get the Key again (/sigh what a bother) and then come all the way back down. Not difficult but time consuming.
NPC Duo w/ WHM60
# Mar 21 2008 at 6:11 PM Rating: Decent
Reading the other posts made me think I was gonna have a bit of trouble, but I had no problem as WHM60/BLM30 in a Duo with my Adventuring Fellow. I got just outside the door, called Kolui-Pelui into action, killed 2 bogies to build up TP. Didn't need to rest long to get MP back up to max. Buffed up, checked door, engaged Orna. Since I had max TP going in, I used Earth Crusher right away, that took at least 1/3 hp off each of the Fomorian Spears. Didn't have to cast any cures on my NPC as I was taking all the hate. Cast 1 Cure IV and 2 Cure IIIs on myself and 1 Drain on Orna to keep meself alive. One more Earth Crusher and the Spears went down. This was a piece of cake. I exited the fight with about 1/3 of my MP still intact.
Solo at 53
# Jan 08 2008 at 1:55 AM Rating: Decent
51 posts
Just solo'd this as a 53BLU/DNC. This fight was pretty easy, but my lv43 Healer NPC was out at the time cause I wanted to make sure it knew its place unlike when I accidentally spawned it last week when I was leveling a smaller job in the tower.
Order Please! Order here!
# Apr 18 2007 at 8:06 PM Rating: Default
Yes the NM is easy if you are 10 lvl's above him w/an alliance of 15 blm's and so on...
I just wanted to add that there is an order to them. You wanna Do "Teak me to the stars" 1st so, he will give you a box ro put the item in so you don't get your airship license suspended. 2nD is this quest. 3rd is "The naming game". Also you should try to do this befor CoP 4-3 because I guess just for kicks... what ever you name the ship will be on the on th shi in the CS of Chapter 5 CoP as u zone to Bastok.

Hope this helps.Smiley: smile
mob death
# Feb 21 2007 at 8:08 PM Rating: Decent
hehehe dead monster...

300% TP build going into it, forgot my shadows (bad /nin ; ;), and popped the little guy. Sidewinder, then a Barrage, then an Eagle Eye Shot, and then another Sidewinder, while wearing my Wedding Ring and Bridal Corsage lol. He's too weak.
# May 22 2006 at 5:14 PM Rating: Decent
118 posts
I was in Delkfutt's basement trying to find a direct way to 10th floor and clicked the door. The 3 NMs popped to my complete surprise lol.

I'm RDM69 btw. Tried to sleepga them, without ES, no success. I didn't know that killing the RDM would make the other 3 depop lol so, seeint these were not hitting me very hard, I just killed all 3, without any problem. RDM's dispel even missed 1-2 times lol, not too powerful.

Now to find the street lamp ^^

EDIT since I'm too lazy to read all the posts here, I'll just add that I found the altimeter in the streetlamp near the tables under an umbrella, on H-8.

Edited, Mon May 22 18:16:47 2006
# Apr 17 2006 at 2:14 AM Rating: Good
178 posts
Just a quick note that the Fomorian spears are immune to Lullaby, and that Orna will quickly build up a resistance to it. Easily soloable with brd 70+ though, keep your paeons up they can't hurt ya.
# Feb 16 2006 at 6:36 PM Rating: Decent
18 posts
Just solo'd this as 58 PLD/WAR with 4/5 AF and Gluttony. I used one Tavnazian Taco, and one Pamama au Lait, with the usual buffs: Protect III and Shell II and used Cure III a total 4 times.

Orna dispelled Shell, and missed with all other spells. Hit me for 9-30 each time, and the annoying sub-mobs hit for 5-15. Moon was 45% waning, on Lightining Day.

I left the dance with 892/1133HP and 80/264MP.
# Dec 08 2005 at 2:23 PM Rating: Decent
This fight was rather easy. I had a rdm LS friend come along for safety. I killed one of the Spears in less than 10 seconds with rampage. The rdm killed the other one, and we both beet the crap out of Orna. Orna debuffed me to the max lol HP down Dex down Agi down Str down every thing down lol. Still didnt stop us though.
# Oct 23 2005 at 4:53 AM Rating: Decent
91 posts
if u cant get this quest active simply zone out and back in.

raped the nm
73pld took about 50hp off me
Easy is a relative term
# Oct 12 2005 at 4:04 AM Rating: Decent
I just did this as a Whm63/Blm31. It's definitely doable if you do things right.

Don't bother with stoneskin, instead let them hit you to build tp. You should get in 2 Earth Crushers with staff if things go right. Try to keep Dia2 and Paralyze on Orna, Slow if you can. Haste and Regen2 yourself to help keep your HP up and hit faster. Don't bother with Cure5, it's a waste. Cure4 is plenty in this fight. And don't worry about the Fomorian Spears. They just help you build TP. You will probably use Benediction towards the end, unless your a Taru. I'm not sure anyone else would have the MP to take care of this.

Beyond that, make sure you have Pro3/Shell3 up (Pro4 if you have it).

Edited, Wed Oct 12 05:27:04 2005
Easy is a relative term
# Nov 11 2007 at 5:07 AM Rating: Decent
43 posts
I also just soloed this as a 63WHM/31BLM.

Instead of paralyzing Orna, I kept Ice Spikes up and let all three of them keep paralyzing themselves when they hit me. I went in with full AF, equipped my Time Hammer to proc Slow on Orna and my Holy Shield for the extra defense. Kept Stoneskin up, Haste, Regen, blew two melon drinks, used the Starlight weaponskill a couple times to grab some MP, didn't need to two-hour. I concentrated solely on Orna the entire fight. I left with full HP and 137 MP (out of 710).

Still...Orna and his two henchmen are not to be underestimated. I had a minute where I regretted not having more drinks on me.

3000 gil and no title. The economy on Siren is in such a depression, what would have not long ago seemed like a pittance is now welcome money in my purse.
FFXI: Selyne, White Mage
Hume - San d'Oria - Rank 8 - Siren World

FFXIV: Rowyne Moonsong, Conjurer
Wildwood Elezen - Gridania - Balmung World

Free Company & Linkshell: Kindred
This is the second of three related quests
# Sep 30 2005 at 3:47 PM Rating: Decent
1,085 posts
This quest is the second of three related quests involving the Promathia story line. No spoilers here.

The other quests are:

Teak Me to the Stars and
The Naming Game

IBHalliwell - I wanted to do this quest; only to discover I had to do the "Teak Me to the Stars" quest first after talking to the quest giver. (Took awhile to complete "Teak Me to the Stars" /sigh but worth it.)

Edited, Fri Sep 30 17:32:45 2005
# Sep 27 2005 at 10:34 PM Rating: Decent
this guy was a push over. Took him out very quickly as 60 DRK/THF. They could barely touch me and when they did it only took off about 20 HP. They took about 200 HP off before i used drain and got it all back. all in all it was a fun fight
Take out the weenies first
# Apr 04 2005 at 7:49 AM Rating: Decent
86 posts
Solo'd as a lv 57 PLD/WAR
Tough fight, but I made a few mistakes. First, I didn't use food until midway through the fight. Second, I thought I would try going for Orna first and make it a quick fight. Bad plan -- his little friends hit not hard, but often enough that it was causing a problem. Plus, they have a move that's sort of like an Uber DRK's Absorb-xxx spell. It drains a whole mess of stats, all at once. Really sucks. So take them out first, then take out big ugly.
Ended with 109/1132 HP and 10/202 MP, and I had to use Invincible. Much fun though.

Hyper Altimeter was in the same place everyone else has said; in the lamppost across from the Magic Shop.

Hope this helps,

Soloed it
# Feb 23 2005 at 11:46 AM Rating: Decent
179 posts
Soloed it as a 57DRG/27WAR. First I took out the two Fomorian Spears. Every time I had 100% TP, I used Penta Thrust on Orna. Once the Spears were dead, I concentrated on Orna. Orna got me down to about 400/1266 HP. Thats when I used Super Jump to let my wyvern tank it. It was dead shortly after that.
Just completed
# Dec 21 2004 at 10:19 PM Rating: Excellent
Just solo'ed this as 52/26 Smn/Whm. And let me tell you it was one hell of a rush. Had to stoneskin/blink, then rest full, pro shell. Summon ramuh for thunderspark, touch door.

Ramuh goes after one of the spears but Orna comes at me, begins to miss. Thunderspark, then attack orna. ramuh his hitting orna for 56-64 and vice versa orna was hitting ramuh for 15. the spears hit ramuh for 9-14 avg. eventually ramuh goes down after 3 thundersparks. they turn on me, stoneskin gone, blink gone, and i start dropping into the red fast. got my cast off with ramuh and thunderspark again with my hp at 168'ish. it kills one spear, and pulls all the hate. DS+ cure III and regen, and by then thunderspark is almost ready, WS sunburst and thunderspark. Orna goes down and the other spear with him.

In the end i was left with 479/625 hp and 228/704 mp. I used thunder staff, austere hat,body and gloves and af2 pants. One hell of a rush. :)
RE: Just completed
# Feb 26 2005 at 2:29 PM Rating: Default
178 posts
Killed this with free carby and no mp wasted... all while I was in /sit position. XD
# Dec 10 2004 at 10:09 PM Rating: Decent
1,221 posts
As a Lv. 70 brd/whm I could lullaby Orna, but not his 2 helper NMs. So out of boredom, I kept him asleep while I killed the other two.
# Dec 07 2004 at 12:28 AM Rating: Excellent
153 posts
Soloed him as 66 RDM/BLM, buffed up with phalanx and prot IV, and he never broke through Stoneskin until he was at about 5% hp, and once Smite of Fury finally did break through it, he couldn't hit me. Dunno how hard the Fomorian Spears would be without Phalanx but my guess would be 65+ with any job could solo this.
Molybdenum Box (key item)
# Nov 02 2004 at 8:40 AM Rating: Decent
1,049 posts
I don't think it was asked, so I will ask it.

Does the Molybdenum Box (key item) stay with you after you finish the quest? Also, if that is the case, does it help at all with the Brugaire goods quest?

Just wondering, because I could easily make a 2600 an hour, which is pretty good for me when I don't want to be in danger.
RE: Molybdenum Box (key item)
# Nov 17 2004 at 3:46 AM Rating: Decent
1,914 posts
this one wasnt bad at all. Im a 57rdm. I wore my heavy def armor and used a boiled crab for a total of 341 def and +15 vit. It barely took my stoneskin down. I used a mix of melee damage and nukes to bring it down.

I found the altimeter in the street lamp across the street from the magic shop. I then returned to bastok via airship.

Edited, Wed Nov 17 04:18:15 2004
RE: Molybdenum Box (key item)
# Nov 02 2004 at 12:47 PM Rating: Good
You don't get to keep the box after you finish the quest.
# Nov 02 2004 at 4:20 AM Rating: Decent
252 posts
Just killed Orna. Me a lv56 blm and a 55 rdm had little trouble with this quesT. He does hit hard, but that may just be that blm defense. Anyway other than getting down to 90 Hp once (I think she wanted me to know my life was in her hands.) the battle was quick and easy. Got the 3k and the next (And last I think) quest. Of course I have no Idea where to get the item for it. I'm going to take the above posters advice and try killing cryptberry's for it. Nasty little bugger they are though. Seen one the other night and checked as DC. But all in all we have had fun doing these and am looking forward to finishing it.
# Oct 31 2004 at 10:36 PM Rating: Decent
262 posts
The NM is located down the stairs, turn left at the first intersection and go across the room to the door. You'll need a Delkfutt's key to open it.

Everybody in your party needs a key!!!

Then go down the stairs and examine the door to fight the monsters.
The Naming Game
# Oct 31 2004 at 12:03 AM Rating: Decent
I originally submitted this quest summary about 2 days after Promathia came out. I believe this quest requires Chains of Promathia, even though it doesn't state that, because in order to get this quest you must complete the "Teak Me To The Stars" quest. Upon completing this quest, and re-zoning and talking to Raibaht, he gives a new quest called, "The Naming Game". Cid's dream of completing a "semi-perpetual motion engine" can only be realized if he obtains a chunk of legendary ordrynite. Has anyone received this quest yet, and/or does anyone know where to find "legendary ordrynite"?
RE: The Naming Game
# Oct 31 2004 at 10:12 AM Rating: Decent
28 posts
Yes I have the quest, but as you say, have no idea where to find the rock, and no clues either. I was wondering if there is a clue in the title of the quest, but I can't think of any NPC I have spoken to that might relate to it.

RE: The Naming Game
# Nov 01 2004 at 2:51 AM Rating: Good
cryptonberry in pso`xja drop the rock
# Oct 30 2004 at 1:13 PM Rating: Decent
23 posts
OK~~~ I just killed Orna, tough little bugger!
You'll need a Delkfutt's Key for this. Go through the door on the first lvl of Lower Delkfutts tower. This is the same area you came to to do Rank 4. At I-6 on the map is a cermet door. Check it and three Weapon NMs pop, Orna, and two Formorian Spears. I'm a 64 bard, and these hit pretty darn hard. Orna did about 40 damage a hit, the spears did about 35. Kill the three, and check the Cermet door again. Chandraj will appear and tell you the location of the Altimiter.
RE: Orna
# Oct 30 2004 at 1:35 PM Rating: Decent
23 posts
Just finished the quest, the reward is 3000 gil. not bad.
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