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FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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Patience...I think I lost mine
# Jul 19 2005 at 3:42 PM Rating: Decent
I hate stupid updates. I only really get to play twice a week on my days off and somehow POL decides to do their update on the only time I can play this week. This really pisses me off. It seems like this always happens. Figure out all the servercongestion problems before deciding to run the next update and mabee POL would have some happier gamers. I have a great connection and it is gonna take me 4 hours to download and install. Oh goodie I get to wait 4 more hours to play after the 18hr. update and trying all day to log on but server congestion problems. BLAH. Get it right next time guys.
RE: Patience...I think I lost mine
# Jul 19 2005 at 3:54 PM Rating: Decent
You know when "Time Remaining:" starts counting up instead of counting down that it's going to be a loooooong day. My Golden Retriever doesn't think it's such a bad thing, though, and there is that new Harry Potter book to read, so - for me at least - it's all good.
Finally
# Jul 19 2005 at 3:40 PM Rating: Decent
OMG finally after 9 hours the update is finally installing... of course my wife is home from work now so I cant even play lol

Edited, Tue Jul 19 16:45:19 2005
RE: Finally
# Jul 19 2005 at 4:33 PM Rating: Decent
There seriously has to be nothing worse than wasting a day sitting at home incensed over a freaking video game that you paid for a year ago and are continuing to pay for... ***** anyone who tells me otherwise but I'm not going to bend over and take this bull.. Time to Cuss out a POL representative.
I really don't know if I'm benefitting from this..
# Jul 19 2005 at 3:39 PM Rating: Decent
I've been playing this game since September of 2k4 I really like this game, but with all the adding I still don't know if I'm really benefitting from all this. I'm a level 64 whm and the only thing I see is that we get an NPC that may help me go out and be a better solo. They are simply modifying old items and the new items I don't understand or they may not even be for whms. The new items that are out are mainly for Melee players from what I can tell. It's kind of like the different issues that are discussed in Congress. People older than me kind of understand what the politicians are talking about, but I don't see the direct connection as it pertains to me personally. For example, if the President said "I will make sure that college students will have an easier time finishing school by doing X" then I may be more inclined to paying more attention to what the President is saying. The point I think I'm trying to make is that shouldn't the maintenance be more geared at something that helps us all equally? Make areas that individual jobs can solo or skill up more easily than having to depend on others to help us so much. Half if not all the people in this game really don't want to help but they get mad when we "spam" asking for help for Missions and Quests. I get tells for fallen players and I can't find them so I can raise them though they give me the coordinates. Why not make all fallen members a certain color and when a whm looks at the map they can easily locate fallen characters. Or make items that are normally being farmed in chests and monsters more available by creating other avenues. I can't get maps for some areas that are in chests because that same chest may also contain an item that costs Millions of gil, or I can get an item drop because someone is botting that monster and taking the fun out of the game. I don't mean to sound like I'm complaining or anything but " I don't know if we're really benefitting from all these updates that take 16+ hours. However that's just my opinion. Thanq 4 your tyme

Garuda
RE: I really don't know if I'm benefitting from this..
# Jul 19 2005 at 4:40 PM Rating: Decent
**
413 posts
Okay, after reading all the moronic posts the last couple hours, this one tops the cake.

Quote:
They are simply modifying old items and the new items I don't understand or they may not even be for whms.

Um, last update WHM's got Banish III. No other job got any new spells, were you complaining then? Also, new Notorious Monsters have been added most likely creating new items in the game.

Quote:
It's kind of like the different issues that are discussed in Congress.

Haha! Final Fantasy XI and the United States government share no similarities.

Quote:
The point I think I'm trying to make is that shouldn't the maintenance be more geared at something that helps us all equally?

I think the point you are trying is that if the patch doesn't directly effect White Mages in some substantial format, you aren't being benefited.

Quote:
Make areas that individual jobs can solo or skill up more easily than having to depend on others to help us so much.

White Mage is far from a solo job. If you want to solo, make a Beastmaster. The options are there, go find them.

Quote:
Why not make all fallen members a certain color and when a whm looks at the map they can easily locate fallen characters.

This is definately my favorite part of the "rant." I hope you were joking...

Quote:
I can't get maps for some areas that are in chests because that same chest may also contain an item that costs Millions of gil

As far as I know, the most expensive item you can get from a chest is the Life Belt in Fei'yen, and thats like 40,000-50,000 gil, far from millions. I could be wrong on Life Belt being the most expensive chest item, so if you know an item worth millions from a coffer, let me know. I haven't been coffer camping since the days of Astral Rings in Castle Oztroja.

Quote:
or I can get an item drop because someone is botting that monster and taking the fun out of the game.

Ya, well you can't do anything about it, so figure out another way. Go farm gil and buy the item. Bot yourself. Who cares? Complaining won't solve the botting situation whatsoever, so go on with your life.

Quote:
don't mean to sound like I'm complaining or anything but " I don't know if we're really benefitting from all these updates that take 16+ hours.

Whatever. SquareEnix isn't going to spend months working on an update to not benefit the game at all. They are balancing the game a ton with the update. You, as a White Mage, should be thankful of the Ninja "nerf." In order for a NIN to be a successful tank, they are now going to have to spam more Ninjutsu instead of just relying on Utsusemi and Provoke. More Ninjusu will mean more damage, meaning faster kills, meaning less heals and more exp chains.

Okay, I'm done. Have a good day.
Time for work!
# Jul 19 2005 at 3:39 PM Rating: Decent
Well, everyone, I'm going to go on and get ready for work. If it halts while I'm gone, oh well, no big deal, I was expecting to wait for it when I got home, anyway. ^^; Take care, and I really hope that everything smooths out for all of you, especially after the emergency maintenence SE has planned. *checks his watch* From EST standing, FFXI has officially been unable to sustain a proper information load for approximately 30 hours. Congrats to those who broke in before hand, and my prayers are with those still attempting to download the update. Take care!
i got on!
# Jul 19 2005 at 3:37 PM Rating: Decent
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51 posts
pandemonium is deserted only 500~ people on the entire server.
On Step2 still
# Jul 19 2005 at 3:34 PM Rating: Decent
Step 2: Downloading files.
Time Remaining: 1:06:30 and changing.
My reaction: I want a gobbie hat :P
Anyone know how to get em? prolly my first action after NPC slave >:D
First thing
# Jul 19 2005 at 3:29 PM Rating: Decent
I'm curious, what're you going to do when you first login to FFXI? (that is, considering no other emergency updates follow up immediately after the current update download, or any other unusual interruption.).

I'm thinking I'll have to definitely go for the NPC quest. Like a lot of people, I'm real excited to give it a shot.
RE: First thing
# Jul 19 2005 at 3:45 PM Rating: Decent
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55 posts
I'd bet several people will post that they got in on here.

I myself will also go for the NPC quest; if only because I have seen information up about it, and I'm fairly sure my 3 characters can handle it from that information (I wanna do it before they change it).

Current status:
PC: downloading, 1074/1151 remaining
PS2: downloading, 774/952 remaining
RE: First thing
# Jul 19 2005 at 3:35 PM Rating: Decent
If i ever reach that stage, ill probably join that dude who wants to go for a naked jog, id scream, then go finish my DRK quest, or lvl BRD, who knows? Well, i do, but....
RE: First thing
# Jul 19 2005 at 3:35 PM Rating: Decent
If i ever reach that stage, ill probably join that dude who wants to go for a naked jog, id scream, then go finish my DRK quest, or lvl BRD, who knows? Well, i do, but....
RE: First thing
# Jul 19 2005 at 3:35 PM Rating: Decent
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302 posts
The first thing I'll do is /cheer lol
Hallalujah
# Jul 19 2005 at 3:29 PM Rating: Decent
/em hears a chorus of angels.

Step 3: Installing Files!

Woo Hoo!
Downloading the file*
# Jul 19 2005 at 3:27 PM Rating: Decent
First off i want to say to the dude that is lvl 80 on diablo, either u are really good or played really long or both lol,

Second : to all of those who are having problems getting the file up and installing, it took me a while to gt it started and right now my dsl is the worst it can get so , all i can say is keep pressing retry and occasionally cut off the system and unplugg the dsl , after eith a few mins or few hours it will start with no problems at all so dont give up hope becuase im at 22 miuns till its done and up until then i had bad problems to so its ok read my quote for confidence
:)
Downloading the file*
# Jul 19 2005 at 3:27 PM Rating: Decent
First off i want to say to the dude that is lvl 80 on diablo, either u are really good or played really long or both lol,

Second : to all of those who are having problems getting the file up and installing, it took me a while to gt it started and right now my dsl is the worst it can get so , all i can say is keep pressing retry and occasionally cut off the system and unplugg the dsl , after eith a few mins or few hours it will start with no problems at all so dont give up hope becuase im at 22 miuns till its done and up until then i had bad problems to so its ok read my quote for confidence
:)
Downloading the file*
# Jul 19 2005 at 3:27 PM Rating: Decent
First off i want to say to the dude that is lvl 80 on diablo, either u are really good or played really long or both lol,

Second : to all of those who are having problems getting the file up and installing, it took me a while to gt it started and right now my dsl is the worst it can get so , all i can say is keep pressing retry and occasionally cut off the system and unplugg the dsl , after eith a few mins or few hours it will start with no problems at all so dont give up hope becuase im at 22 miuns till its done and up until then i had bad problems to so its ok read my quote for confidence
:)
Downloading the file*
# Jul 19 2005 at 3:27 PM Rating: Decent
First off i want to say to the dude that is lvl 80 on diablo, either u are really good or played really long or both lol,

Second : to all of those who are having problems getting the file up and installing, it took me a while to gt it started and right now my dsl is the worst it can get so , all i can say is keep pressing retry and occasionally cut off the system and unplugg the dsl , after eith a few mins or few hours it will start with no problems at all so dont give up hope becuase im at 22 miuns till its done and up until then i had bad problems to so its ok read my quote for confidence
:)
score
# Jul 19 2005 at 3:23 PM Rating: Default
My 1337 internet has finished the download... have been up all night and i think i might run in the street naked...
I really don't know if I'm benefitting from this..
# Jul 19 2005 at 3:23 PM Rating: Decent
Slow Downloads
# Jul 19 2005 at 3:22 PM Rating: Decent
First of all, im on a 2MB internet connection, and these files are downloading horribly slow at an estimate of 5 hours left, which probably should be more like 20 minutes. Now people keep saying "watch a movie, play another game, or something." now this is all well and good, however im afraid you can't, well I can't at the moment anyway, because after downloading so much I get booted of with an error code and back to downloading again(or getting yet another POL error message), which means if im not at the computer my update isn't going anywhere, lol.

Also isit just me or has FFXI been down for nearly 30 hours for some of us now?

I could be wrong, and I know that not everyones experiencing this, but thats kinda pathetic imo, and I see nothing wrong with people complaining as I do believe there well in the rights too, they pay for the service that is meant to be provided to us. But instead were getting this crude, painfully slow way to get updated and back into the game.

I personally thought 16 hours was a heck of a long time for an update, but I thought yeah ok, thats fine at least we know how long its going to take, and can expect the game being unavailable for that length of time.
However, I must say im starting to get pretty annoyed myself after nearly double the estimated time (if im correct)and im still not getting the update finishing any time soon at this rate.
Obviously I respect SE for updating the game and appreciate this, but it could be pulled off in a more efficient fashion I do believe.

Anyways on a more positive note, Im really looking forward to getting ingame and playing with this new update, especially the new call NPC feature, should be fun. :)

Hawkifus
Paladin - Fenrir

Edited, Tue Jul 19 16:27:36 2005
Congestion During the Version Update: Addition 3
# Jul 19 2005 at 3:46 PM Rating: Decent
This is a follow-up regarding the version update issues occurring since Jul. 19, 2005 2:00 (PDT).

After some system adjustments, the issue is starting to resolve. We will continue to investigate and do whatever necessary to fully resolve the issues.

If errors such as "FFXI-1160" or "FFXI-0010" still appear, please wait for a while and try again later.

*Another minor update is scheduled for around 14:00 (PDT) on Jul. 19, 2005.
RE: Slow Downloads
# Jul 19 2005 at 3:42 PM Rating: Decent
16 hrs update no no my friend try again about 11 pm lastnight my time they extened it another 2 hrs for a nice grand total of 18hrs then sad to say with another aggrivateing 24hrs to follow to get this crap downloaded
RE: Slow Downloads
# Jul 19 2005 at 3:27 PM Rating: Default
I agree, I'm doing the exact same as you, camping my computer and clicking retry every few seconds, starting the update, getting a few % and then getting an error, this could take along time
AHH!!!
# Jul 19 2005 at 3:22 PM Rating: Decent
why does SE have to make this so complicated??? why??? :::twitch twitch::: since 2 AM i been trying this...its now 3:20!!!!!!!!!!!!!!!!!
Brainwave!
# Jul 19 2005 at 3:20 PM Rating: Decent
If we just wait till tomorrow or a few days when the server isnt busy the update will go alot faster with no interuptions, right?
RE: Brainwave!
# Jul 19 2005 at 3:27 PM Rating: Decent
Actually, Kinzo, that may unfortunately be false... if Square is having problems with the login load right now, it means that their servers have reached their limits. I sorta hope that this will reveal the need to create more than just a handful of new servers to balance the load out, especially since it seems that SE sort of bottlenecks everyone into a small group of PlayOnline servers before letting us run loose in FFXI's jurisdiction. If anything, they should look into adding a couple servers for POL to balance the weight of situations like this, sort of "backup servers" for when the weight becomes too much. =\ And after all this, I won't be surprised if SE forces another shutdown to add servers... but, if that's the case, faster update time for everyone. =D
update suckage
# Jul 19 2005 at 3:19 PM Rating: Decent
I've been trying to camp charybdis but after two days camping, 9p.m. > 8 a.m., and 3p.m. > 3 a.m. it only popped once which someone else got. Now i have to camp this stupid update it seems since i was on at 4 and regularly had the update lock up on me. It's now almost 2:30 p.m., and it's almost halfway through the update. >< After having to check the files about 30 times, i wish they'd setup a better patching system. It's also nice every time i come back the estimated time is longer even though it has downloaded more of the files. Almost up to 4 more hours to download. /hurray!

Edited, Tue Jul 19 17:18:56 2005
File 1114
# Jul 19 2005 at 3:18 PM Rating: Decent
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302 posts
I dont really mean to complain, but I've been trying to download file 1114 for the past 45 minutes. The 30 minutes before that was spent downloading files 1151 through 1115. So it's taken 1 hr 15 min to download 37 files. At this rate, it'll take about 37.63 hours to download the rest! I'll be extremely pissed if it really takes that long!

Good thing I have Final Fantasy Tactics to play while I wait.
RE: File 1114
# Jul 19 2005 at 3:50 PM Rating: Decent
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302 posts
Okay, I'm still on file 1114, and I'm sick and tired of it. I'm canceling the update for now, exiting POL, and turning off my laptop until at least late tonight, but most likely tomorrow.

Good luck everyone with downloading this today!

See you tomorrow!
Patience.
# Jul 19 2005 at 3:16 PM Rating: Decent
20 posts
Hmmm, I still cant get the download started, lol. Its been a day. I guess Ill just be PATIENT unlike a few other people on this forum. Im sure the wait will be worth it.
Eugh
# Jul 19 2005 at 3:14 PM Rating: Decent
Not to winge, or be annoying, but i've tried this update at least 9 times and everytime i think - finally, it's worked this time - it comes up with and error and i have to start it all again, i wonder, will i ever play FFXI again? Muhuhahahahaha, anyway, it better work
RE: Eugh
# Jul 19 2005 at 3:17 PM Rating: Decent
Actually it doesn't have to start over again. You only have to download the files it didn't dowload. That's the purpose of the 1st step.
lol Diablo 2 exp
# Jul 19 2005 at 3:13 PM Rating: Decent
lol I'v been playing diablo 2 exp and i just lvled assiassin to lvl 80 in 10 hours and thats in closed battle net. im on the eastern server ><;;
10 hours wait, 20more mins
# Jul 19 2005 at 3:13 PM Rating: Decent
Yea i been on these boards seeing ppl complain all night it got on my nerves a bit but now, its ridiculous we needed to wait 10 more hours to wait 3 more hours for the downloading/installing process for all those who complained im sorry i wasnt complaining with u llol i hope this update is worth the time we missed out on , right?
RE: 10 hours wait, 20more mins
# Jul 19 2005 at 3:16 PM Rating: Decent
The thing up there wrote:
*The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.
Oh it is, my friend, it is =)
Last Post Till Next Update
# Jul 19 2005 at 3:12 PM Rating: Decent
Ok well this is my last post till next update since im finaly on FFXI Online and can play now but to who ever still cant just keep pressing Retry till you get it lol sry
hmm
# Jul 19 2005 at 3:10 PM Rating: Decent
Got 19% then it send me an error >< THIS S*** !!!!!!! I been here like 8 hours .... >< I just got bored and turn off the system
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