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Downtime - Thursday, November 20, 2014

Nope, you're not seeing things: it's another downtime announcement for EverQuest II. All US servers will be brought offline on Thursday, November 20, 2014 at approximately 7:00AM PST. Estimated US downtime is one hour. EU servers will be brought offline on Thursday, November 20, 2014 at approximately 9:00PM PST (or 5:00AM London Time on 21 November). Estimated EU downtime is two hours.

Patch notes are available after the jump.


GENERAL
Fixed a bug that allowed agnostic dungeons to bypass level recommended code for XP reduction. Dungeon Maker dungeons now start reducing XP after 95.

EQUIPMENT SETS
Resolved an issue where the Save option wasn't available after equipping an item that first required attunement.
There is now messaging when a specific instance of an item could not be found when equipping a set. This messaging differs if another copy of the item was found and equipped instead.

POPULATION / ZONE PROGRESSION
General

  • Two [Solo] zones were mistakenly spawning collection shinies, which have been removed. Collections are intended for zones of Advanced Solo difficulty and higher.

Temple of Ssraeshza: Echoes in Time [Raid]

  • Diabo Kela'Set no longer roots players under 40% health.

Ossuary: Resonance of Malice

  • Praetor Pheris will provide feedback as to why he is casting Bonewall faster.
  • Praetor Pheris will no longer occasionally hit someone who should not be hit with Bonewall.
  • Praetor Pheris now has a hard limit on how faster he can cast Bonewall.
  • Valdimus V'Derun will now properly execute his script all the time.
  • Basepop will now be slightly easier.


ABILITIES / ALTERNATE ADVANCEMENT
Defiler

  • Crystallize Soul now summons the correct item when the spell is a Grandmaster.

ITEMS

  • The Aerakyn Wing appearances now have the proper names.
  • Inspired Malevolent Chain Legs now realize that they're actually cloth.
  • Maligant Blocker is no longer mastercrafted.
  • Players using Pteranodon mounts below the level at which their stats are active will no longer receive 'requires level at least 100' messages when zoning.
  • Corrected a bug that prevented spiritstones from gaining experience.

QUESTS

  • Unsafe Harbor: Antonia and Vishra's conversation should now trigger correctly and update the quest as intended.
  • The Allu'thoa Menace: Dispatchers should now properly run away when attacked. They will no longer occasionally become untargetable and stuck in combat.

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# Nov 20 2014 at 8:00 AM Rating: Decent
GENERAL
Fixed a bug that allowed agnostic dungeons to bypass level recommended code for XP reduction. Dungeon Maker dungeons now start reducing XP after 95.


EQUIPMENT SETS
Resolved an issue where the Save option wasn't available after equipping an item that first required attunement.
There is now messaging when a specific instance of an item could not be found when equipping a set. This messaging differs if another copy of the item was found and equipped instead.
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