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WildStar Outlines Plans for 2015

Mike Donatelli discusses the team's goals for the year on the WildStar blog.

WildStar launched in 2014 and the developers at Carbine have worked hard on refining their process to deliver a quality experience to players. Product Director Mike Donatelli has posted a blog post discussing what the team looks to accomplish in 2015.

Highlights of the WildStar dev team focus are:

  • We will encourage and listen carefully to your – the player’s – feedback and focus development on making WildStar a more fun, less grindy, game
  • We will make these updates with both present and future players in mind, to support a multitude of play styles, durations, group sizes and levels
  • We will invest in, enhance, and grow this game

Donatelli goes into much greater detail over on the site, including an overview of upcoming content, so check out his blog post!


Ann "Cyliena"  Hosler, Managing Editor

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