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Feast of Swords

From PlayOnline.com:

 

 

It's almost that time again! That's right, it's almost time for the Feast of Swords!

Normally, this Far Eastern festival is a time to honor the growth of young boys by dressing them up in armor and having them parry back and forth in mock battles. Oh, and let us not forget all the tasty treats that accompany the festivities.

However, this year there seems to be a little problem...

Yes, those adventurers who participated in the last feast know all too well what transpired--the robbery of the legendary Genji armor lent to the M.H.M.U. by our allies in the Far East. For the past two festivals, ruthless bands of brigands have thwarted Mog House Management Union security and lifted the treasure right out from under the moogles' cute button noses. But, thanks to the cooperation of thousands of brave adventurers from around Vana'diel, the M.H.M.U. have been able to retrieve the stolen items and return them safely to their proper owner without creating an international crisis.

After two complete and utter failures, one would think that the M.H.M.U. had learned its lesson and would abandon any plans for holding another feast. However, as we all know, the moogles can be stubborn little creatures, and recently sent a secret envoy to the Far East to persuade their leaders to lend them the fabled armor once more. But why on Vana'diel would the Far Eastern nation allow the M.H.M.U. to borrow the items again, knowing full well that lightning is likely to strike a third time?

The answer lies in the ingenious plan offered by the envoy leader, Coupaul Couprale. Instead of attempting to transport the armor back to Quon by ferry, Couprale proposed that the M.H.M.U. station representatives in strategic locations starting in the Far East, stretching across Aradjiah and the Guguru Blue, to the union headquarters back in the Middle Lands. Then, by using powerful Moogle teleportation magic, the armor would be transported from one representative to another, until it safely reached the shores of Quon. By using this advanced "relay" method to move the equipment, it would be impossible for brigands, pirates, ruffians, and other doers of no good to track its exact location, thus ensuring maximum security. "A flawless plan, kupo"...or at least according to Coupaul Couprale.

And so the Moogles warped to their secret locations and the plan was set into motion. Three hours was all it would take for the Genji armor to arrive in the San d'Orian workshop of master woodcarver, Kupelcian, where it would be placed in an ornate ark. From there, the ark would be carried by an elite group of royal knights and stored in a treasure vault deep beneath Chateau d'Oraguille, where it would be guarded day and night until the Feast of Swords began.

And things would have gone as planned, if not for one tiny blunder...
When the armor arrived in Kupelcian's busy workshop, it was placed in its newly built receptacle and moved to the shipping terminal where it was set on top of a special order of wooden katana bound for the guards working in the Bostaunieux Oubliette. Oh, and I bet you can guess what happened next...

"There is a goddess!" cheered brigand leader Barracuda Myu as a beautifully decorated coffer slowly materialized within the confines of her tiny cell in San d'Oria's infamous Bostaunieux Oubliette. Left with the choice to either call for a guard and return the armor, or use its power to free her companions and wreak havoc on the moogles that threw her in this dark pit to rot for the rest of eternity... Well, you try to figure out which option she chose.

And so, once again the brigands are loose and gallivanting about the continent! The M.H.M.U. have ordered a brand new batch of wooden katana and are waiting for volunteers to help fish the organization out of the sea of trouble it finds itself in...again.

The dignity of the M.H.M.U.--no, of the Middle Lands--can only be preserved by your actions!


Illustration by Mitsuhiro Arita
How to Participate

1. Receive a special wooden katana from a Moogle in any of the following areas:
Southern San d'Oria / Northern San d'Oria / Bastok Mines / Bastok Markets / Windurst Waters / Windurst Woods

2. Equip the wooden katana (or lotus katana) and speak to one of the Nomad Moogles in the following areas to receive a Moogle Magic enchantment:
West Ronfaure / East Ronfaure / La Theine Plateau / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Passhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Meriphataud Mountains / Sauromogue Champaign

3. Team up with other adventurers and beat the living daylights out of those thieving brigands!

4. After knocking one unconscious, thrust (trade) your wooden or lotus katana into the ground near the body. Who knows? Your deeds may just earn you a rare relic!

Moogle Magic

Heed the four rules of Moogle Magic...
1. Moogle magic will increase your movement speed, but lower your level to 1.
2. All equipment higher than level 2 will automatically be removed at this time.
3. While under the moogles' spell, you will not be able to attack regular monsters, but they will not be able to attack you as well.
4. The magic will wear off the instant you leave the area or log out.

Festival Schedule

The festivities begin at the stroke of midnight on April 27, 2007 (PDT) and are scheduled to continue until midnight on May 11.

Comments

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Some helpful tips
# Apr 30 2007 at 9:54 AM Rating: Decent
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106 posts
I've been able to get the Windy and Sandy scarves after many long battles. Here are a few tips to help.

1. Sending out /sh in the area where the armor is, is definitely helpful. I did this yesterday in Sandy/West Ronfaure and tons of people came. I ran into the city and /sh for help as well. Our small group turned into about 40 people and we were able to defeat the mithra and get the Sandy scarf.

2. I was surprised to learn that you don't need to be in one giant party to fight it. Anyone can run up, get the cap from the Nomad Moogle, and start whacking away.

3. Once you lock on and start fighting you cannot outrun the mithra armor, even if you disengage. I might be wrong on this so if someone wants to confirm.... I'm not sure about the others, it might be the same.

4. Once the armor starts to cast its 2-hour/special ability, run like hell. I know this seems like an obvious thing but you wouldn't believe how many people were fighting last night and stood there and got nailed when this happened.

5. If you can go as a WHM or a /WHM, do it! Especially if you are high enough to cast reraise. In fact, before you get the lvl cap from the Nomad Moogle, cast all the buffs you can. Again, this might seem obvious but I had someone tell me yesterday that it's a waste of time to cast the buffs.

6. Have fun.

I'll be in Jueno and probably Bastok tonight to get those scarves.

Character: Sassypants
Siren server



Edited, Apr 30th 2007 10:20pm by KAC
After the scarves, then what?
# Apr 30 2007 at 9:33 AM Rating: Decent
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106 posts
So far I've been able to get the Windy and Sandy scarves and will work on Jeuno and Bastok tonight.

Is there anything else that you can obtain from this event? (besides the mochi which I have enough of to last me a lifetime.)

-Thanks
Solo-able
# Apr 29 2007 at 6:07 PM Rating: Decent
I remember last year I was able to solo one of the armors completely from full >> dead! I popped a pamama au lait, and caught one totally by himself in south gustaburg. you never get hit for more than 1 dmg unless its a critical for like 5 damage? I havent been able to try it out, but do watch out for the one armor thats higher lvl than the others. I was able to solo the galka, but i remember a mithra came by and one shotted me when i went at it again.
Shinai effect?
# Apr 29 2007 at 3:16 PM Rating: Decent
I just got a Shinai and was wondering how the effect works? Do you trade it to your NPC for the effect or you use it with your NPC to gain effect? Also to get the shinai you have to ward the armor that is the same race as your character. Ex. Hume wards Hume type armor, taru = taru type I am about 85% sure on this seeing that I had a pt of every type of race and everytime we killed an armor with the same type of race we got a shinai. Other then that you will get mochi.
Other Nomad Moogles
# Apr 28 2007 at 9:49 PM Rating: Decent
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126 posts
Thanks for the info on nomad moogles...another question. What do the armours for the craig nomad moogles and the ones outside of Jueno drop? We know that the ones outside Sandy, Windy and Bastok drop their respective teleport items but what about the others?
Other Nomad Moogles
# Apr 29 2007 at 4:09 AM Rating: Decent
you get the teleport item for which ever nation controls that region
Other Nomad Moogles
# Apr 29 2007 at 4:07 AM Rating: Decent
sorry double post

Edited, Apr 29th 2007 8:09am by commandervimes
mithra armor
# Apr 28 2007 at 4:22 PM Rating: Decent
18 posts
"second question if you die and get raised by someone are you still deleveled, or do you have to talk to the event moogle again."

Yes you do have to talk to the Nomad Moogle again.
mithra armor
# Apr 29 2007 at 6:53 AM Rating: Decent
You have to talk to the moogle again.
Got it!
# Apr 28 2007 at 1:48 PM Rating: Decent
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106 posts
Thanks!!!
mithra armor
# Apr 28 2007 at 11:31 AM Rating: Good
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452 posts
we beat the mithra armor by bringing it close to a zone that has an hp close to a moogle outside with an 18 member alliance, it takes time to form. Set hp as close as you can and as soon as you ndie hp and come right back out and fight again.

doing it this way With 18 people if you can keep replenishing people before everyone dies and it runs off, you can get the warp item after a 30 minute battle, if everyone is fast enough back to the fight before the ??? disapears, but you cant ward the ??? until after you get deleveled.

To ward with your katana you have to trade the wood katana or lotus katana to the ??? before it disapears.

I soloed the other 4 mobs using a lot of potions and some persikos a liut (how ever its spelled). kind of costly way to go.


I do have 2 questions though, if you ward all 5 mobs with out zoneing hping or dieing do you get any special items not counting the shinai or warp items?

second question if you die and get raised by someone are you still deleveled, or do you have to talk to the event moogle again.

mithra armor
# May 03 2007 at 12:42 PM Rating: Decent
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50 posts
you do need to speak with the moogle again.
items...
# Apr 28 2007 at 1:01 AM Rating: Decent
18 posts
Hey, does anyone know, so far, if the mobs outside Gustaberg, Ronfaure and Sarutabaruta drop the same? (The collar, scarf and medal...)

Those Mithra armor were tough as hell... I just want to know if its worth doing again on the other places... If I do it before someone replies, ill post what they drop :P
NOTE
# Apr 27 2007 at 11:13 PM Rating: Decent
you cant use charm on mobs (lvl-1) and use em to fight, you can still charm the NM but its only gona bring hate to you , i use it like voke in this event to pull the NM
sux without a party
# Apr 27 2007 at 10:52 PM Rating: Decent
these armors are hard to fight man me being still semi new i have no friends ingame and noone willing to assist me and doing this solo is suicide but leave it to the stubborn to keep goin i'll get my items somehow
Moogles
# Apr 27 2007 at 9:03 PM Rating: Decent
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126 posts
KAC

Found moogle near gate in windy woods. Anyone knows where nomad moogle is in Tahrongi Canyon?
Moogles
# Apr 28 2007 at 5:39 PM Rating: Decent
" Found moogle near gate in windy woods. Anyone knows where nomad moogle is in Tahrongi Canyon? "

He's by the moogle telepoint.
Moogles
# Apr 28 2007 at 5:39 PM Rating: Decent
" Found moogle near gate in windy woods. Anyone knows where nomad moogle is in Tahrongi Canyon? "

he's by the Mea telepoint.
Where are the moogles?
# Apr 27 2007 at 1:38 PM Rating: Decent
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106 posts
Can anyone tell me where the moggle is to get the katana in Windhurst Woods or Waters? I just spend 45min running around shouting for help to no avail and never found the moggle. Thanks--
Rewards for this one roxxors.
# Apr 27 2007 at 12:53 PM Rating: Decent
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369 posts
Last year I got a Kingdom Collar from the mithra brigand. She's the one that kills in one hit unless you use Phalanx, Stoneskin, etc. It takes total team effort. I used my collar sparingly and it was cherished. Awesome is the tiem that lets you instantly warp to a stables for which it is named. Ten charges aint much but man....its gold.

Makes me wonder what the new items will be. Hell...I STILL got 32 Galka Mochi's left.... And black candy FTW!!!
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