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553

Cacophony

Ranks: 15 :: Class Tab :: Brd :: Activated: Refresh: 0:15:00
This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.

Rank123456789101112131415
Cost369
Lvls70
Exp.10

3841

Call Hither

Ranks: 3 :: Class Tab :: Mag :: Activated: Refresh: 0:00:30
Calls someone from your group to your side by flinging them into the air and propelling them towards you. Additional ranks increase the range that you summon your party member.

Rank123
Cost2
Lvls72
Exp.14

552

Call of Challenge

Ranks: 2 :: Class Tab :: War :: Activated: Refresh: 0:00:10
This ability gives you a chance to provoke your opponent to the point where they will not flee from you or, if they are already fleeing, will instead turn back to you and continue fighting. Rank 3 additionally snares your enemy reducing their movements.

Rank12
Cost9
Lvls70
Exp.10

321

Call of the Ancients

Ranks: 8 :: Class Tab :: Shm :: Activated: Refresh: 0:30:00
Use of this ability creates a stationary ward that continually heals everyone around it. Increased ranks improve the healing capabilities of the ward.

Rank12345678
Cost55555
Lvls65
Exp.7

7050

Call of the Hero

Ranks: 1 :: Class Tab :: Mag :: Activated: Refresh: 0:00:15
This ability provides an alternate form of your Call of the Hero spell.

Rank1
Cost6
Lvls59
Exp.15

404

Call of the Wild

Ranks: 1 :: Class Tab :: Dru Shm :: Activated: Refresh: 0:10:00
This ability allows you to call a fallen comrade's spirit back to their corpse. This does not restore any lost experience, but the player can still get an experience resurrection after being affected by this ability.

Rank1
Cost9
Lvls70
Exp.8

208

Call of Xuzl

Ranks: 14 :: Class Tab :: Wiz :: Activated: Refresh: 0:15:00
This ability calls a number of swords of Xuzl into existence directed at a target. The swords attack the target until they dissipate 45 seconds later. The initial rank of this ability calls two swords. Additional ranks increase the overall power of the ability.

Rank1234567891011121314
Cost321
Lvls61
Exp.4

72

Call to Corpse

Ranks: 1 :: Class Tab :: Nec :: Activated: Refresh: 1:12:00
This ability allows you to cast a no component summon corpse spell.

Rank1
Cost6
Lvls59
Exp.3

47

Cannibalization

Ranks: 5 :: Class Tab :: Shm :: Activated: Refresh: 0:03:00
Requires: Mental Clarity 3
This ability will give the caster a new, massive Cannibalize spell. Further ranks increase both the mana that can be harvested by using the ability as well as the amount of hit points consumed by the cannibalization.

Rank12345
Cost5
Lvls59
Exp.3

1214

Cascade of Life

Ranks: 3 :: Archetype Tab :: Clr Dru Shm :: Passive
Requires: Abundant Healing 3
Whenever you cast a level direct healing spell, there is a chance that your target will be blessed with an additional amount of healing. Additional ranks increase the amount of healing done.

Rank123
Cost5
Lvls75
Exp.15

1061

Cascading Divine Aura

Ranks: 1 :: Class Tab :: Clr :: Activated: Refresh: 2:24:00
Requires: Bestow Divine Aura 1
This ability allows you to cast a Divine Aura spell on a player target, temporarily rendering the target invulnerable and granting a short duration heal on your target.

Rank1
Cost6
Lvls79
Exp.15

499

Cascading Rage

Ranks: 10 :: Class Tab :: Ber :: Activated: Refresh: 0:36:00
Requires: Untamed Rage 3
This ability infuses you with a primal rage, increasing your melee abilities but you will also take damage as you push yourself beyond your means. The rage starts slow, but each additional rank you have in the ability increases its maximum potential. Be warned, once the rage has taken hold of you, the only way to stop it is to let it run its course.

Rank12345678910
Cost55555
Lvls70
Exp.10

823

Cascading Theft of Defense

Ranks: 6 :: Class Tab :: Shd :: Passive
This passive ability will grant you a chance that each Terror spell that is level 70 or higher you cast will provide you with a form of melee protection. Additional ranks increase the amount of damage your protection will absorb.

Rank123456
Cost7
Lvls81
Exp.15

9404

Cascading Theft of Life

Ranks: 3 :: Class Tab :: Shd :: Passive
This passive ability will grant you a chance that each Life Tap spell that is level 70 or higher you cast will provide you with a heal that will be shared with your entire group. Additional ranks increase the amount of healing that you generate from your Life Tap spells.

Rank123
Cost9
Lvls85
Exp.16

11074

Cat-like Reflexes

Ranks: 3 :: Class Tab :: Bst :: Passive
This passive ability improves your ability to land safely from higher than normal falls.

Rank123
Cost5
Lvls81
Exp.16

391

Celestial Hammer

Ranks: 15 :: Class Tab :: Clr :: Activated: Refresh: 0:22:00
Use of this ability calls forth a celestial hammer to attack your opponent. Additional ranks increase the strength of the hammer.

Rank123456789101112131415
Cost555
Lvls67
Exp.8

38

Celestial Regeneration

Ranks: 18 :: Class Tab :: Clr :: Activated: Refresh: 0:15:00
Requires: Healing Gift 3
When activated, Celestial Regeneration heals all group members within range. Additional ranks in this ability further increase the amount healed by Celestial Regrowth.

Rank123456789101112131415161718
Cost5
Lvls59
Exp.3

129

Chains of Purity

Ranks: 3 :: Class Tab :: Pal :: Passive
Provides a reduced chance for your root spells to break when an NPC is struck by an attack.

Rank123
Cost5
Lvls80
Exp.16

11080

Chameleon Strike

Ranks: 1 :: Class Tab :: Bst :: Activated: Refresh: 0:00:20
This ability strikes your opponent and then allows you to blend into the surroundings, reducing the anger generated by your attacks slightly.

Rank1
Cost7
Lvls85
Exp.16

483

Chaotic Jester

Ranks: 1 :: Special Tab :: All :: Activated: Refresh: 20:00:00
This ability summons forth a jester from Bristlebane's court. The jester sticks around for 15 minutes or until you zone.

Rank1
Cost0
Lvls1
Exp.0

124

Chaotic Stab

Ranks: 1 :: Class Tab :: Rog :: Passive
This ability will allow you to do minimal backstab damage on your backstab attempt, even if you are not positioned behind the monster.

Rank1
Cost6
Lvls59
Exp.3

3822

Chattering Bones

Ranks: 9 :: Class Tab :: Shd :: Activated: Refresh: 0:10:00
Summons several skeletons to fight beside the Shadow Knight for a short time. Additional ranks increase the time the skeletons remain before returning to the grave.

Rank123456789
Cost7
Lvls74
Exp.14

9201

Clenched Jaw

Ranks: 3 :: Class Tab :: Rng :: Passive
This ability grants a chance to endure what would otherwise be a stunning blow, from any angle, without being stunned.

Rank123
Cost6
Lvls76
Exp.16

3716

Clinging Root

Ranks: 3 :: Class Tab :: Enc :: Passive
Provides a reduced chance for your root spells to break when an NPC is struck by a non melee attack as well as increases the maximum duration of your root spells by 1 tick.

Rank123
Cost6
Lvls73
Exp.14

529

Cloak of Light

Ranks: 1 :: Class Tab :: Pal :: Activated: Refresh: 0:00:07
This ability allows you to become invisible to undead, nearly at will, without the need to memorize a spell.

Rank1
Cost12
Lvls70
Exp.10

531

Cloak of Shadows

Ranks: 1 :: Class Tab :: Nec Shd :: Activated: Refresh: 0:00:07
This ability allows you to become invisible nearly at will, without the need to memorize a spell.

Rank1
Cost12
Lvls70
Exp.10

288

Coat of Thistles

Ranks: 10 :: Class Tab :: Rng :: Passive
This ability intensifies the overall effect of damage shields that are cast on you. Additional ranks increase the effectiveness of this ability.

Rank12345678910
Cost55555
Lvls65
Exp.7

412

Color Shock

Ranks: 3 :: Class Tab :: Enc :: Activated: Refresh: 0:36:00
While this ability is active, any creature that tries to attack the enchanter has a chance to be stunned in retribution. This ability does not affect creatures that are immune to stunning. Rank 1 will affect creatures level 73 and below and rank 2 will affect creatures level 83 and below while rank 3 will affect creatures level 88 and below.

Rank123
Cost12
Lvls70
Exp.8

34

Combat Agility

Ranks: 33 :: General Tab :: All :: Passive
The first three ranks of this ability increase your melee damage avoidance by 2, 5 and 10 percent. Additional ranks further increase this effect.

Rank123456789101112131415161718192021222324252627
Cost246
Lvls55
Exp.3
Rank282930313233
Cost
Lvls
Exp.

30

Combat Fury

Ranks: 6 :: Archetype Tab :: Brd Bst Mnk Pal Shd :: Passive
This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriors will remain significantly ahead of other classes.

Rank123456
Cost246
Lvls55
Exp.3

309

Combat Fury

Ranks: 6 :: Archetype Tab :: Ber War :: Passive
This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriors will remain significantly ahead of other classes. further increases your chance to score a critical blow against your opponent.

Rank123456
Cost246
Lvls55
Exp.3

310

Combat Fury

Ranks: 6 :: Class Tab :: Rog :: Passive
This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriors will remain significantly ahead of other classes. further increases your chance to score a critical blow against your opponent.

Rank123456
Cost246
Lvls55
Exp.3

311

Combat Fury

Ranks: 6 :: Class Tab :: Rng :: Passive
This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriors will remain significantly ahead of other classes. further increases your chance to score a critical blow against your opponent.

Rank123456
Cost246
Lvls55
Exp.3

579

Combat Medic

Ranks: 5 :: General Tab :: All but Ber War :: Passive
Increases the amount of healing provided by a single bandage.

Rank12345
Cost33333
Lvls71
Exp.12

689

Combat Medic

Ranks: 5 :: Class Tab :: Ber War :: Passive
Requires: Field Dressing 5
Increases the amount of healing provided by a single bandage.

Rank12345
Cost33333
Lvls71
Exp.12

33

Combat Stability

Ranks: 33 :: General Tab :: All :: Passive
The first three ranks of this ability increase melee damage mitigation by 2, 5, and 10 percent. Additional ranks further increase this effect.

Rank123456789101112131415161718192021222324252627
Cost246
Lvls55
Exp.3
Rank282930313233
Cost
Lvls
Exp.

3516

Companion of Necessity

Ranks: 2 :: Class Tab :: Mag :: Activated: Refresh: 0:10:00
Requires: Pet Discipline 1
Summons a short duration pet that will briefly gain the attention of one creature and then cause that creature to forget all anger when the pet dies.

Rank12
Cost9
Lvls59
Exp.14

3818

Companion's Agility

Ranks: 6 :: Class Tab :: Bst Enc Mag Nec Shd Shm :: Passive
The first three ranks of this ability increases your companion's ability to avoid melee damage by 5, 7 and 10%. Each additional rank increases this chance by 2%.

Rank123456
Cost3
Lvls70
Exp.14

1200

Companion's Alacrity

Ranks: 3 :: Archetype Tab :: Bst Enc Mag Nec Shd Shm :: Passive
This passive ability will increase the chance that your companion has to execute a flurry of attacks when in combat. Additional ranks increase the chance that your companion will flurry.

Rank123
Cost7
Lvls75
Exp.15

3705

Companion's Blessing

Ranks: 9 :: Archetype Tab :: Bst Enc Mag Nec Shd Shm :: Activated: Refresh: 0:15:00
Bless your companion with an enduring heal that will last for one minute and heal for increasing amounts of health. Each Rank increases the amount your companion is healed for.

Rank123456789
Cost7
Lvls76
Exp.14

3512

Companion's Durability

Ranks: 9 :: Archetype Tab :: Bst Enc Mag Nec Shd Shm :: Passive
Increases the hitpoints of your companion by 1, 3 and 5 percent for the first three ranks and 7, 9 and 11 percent for the final three ranks.

Rank123456789
Cost3
Lvls76
Exp.14

1205

Companion's Fury

Ranks: 3 :: Archetype Tab :: Bst Enc Mag Nec Shd Shm :: Passive
This passive ability will grant a chance for your companion to score a critical hit when attacking via melee. Additional ranks increase the chance of a critical hit.

Rank123
Cost7
Lvls81
Exp.15

546

Companion's Gift

Ranks: 12 :: Class Tab :: Mag :: Passive
Requires: Mend Companion 1
This ability grants you a chance to score an exceptional heal when healing your pet. An exceptional heal doubles the healing value of the spell.

Rank123456789101112
Cost369
Lvls66
Exp.10

3816

Companion's Relocation

Ranks: 1 :: Class Tab :: Bst Enc Mag Nec Shd Shm :: Activated: Refresh: 0:00:05
This ability moves your companion forward in the direction you are facing.

Rank1
Cost6
Lvls60
Exp.14

563

Concentration

Ranks: 3 :: Archetype Tab :: Ber Mnk Rog War :: Passive
Each rank in this ability increases your chance to not have item effects interrupted when you take damage.

Rank123
Cost369
Lvls66
Exp.10

504

Conservation

Ranks: 5 :: Class Tab :: Ber :: Passive
Each rank of this ability grants you an increasing chance to not use a component when summoning axes.

Rank12345
Cost55555
Lvls66
Exp.10

198

Consumption of the Soul

Ranks: 17 :: Class Tab :: Shd :: Passive
Requires: Leech Touch 1
The most advanced Shadow Knights can further enhance their Leech Touch ability. Each rank of this ability increases the damage and healing done by Leech Touch.

Rank1234567891011121314151617
Cost333
Lvls61
Exp.4

519

Convergence of Spirits

Ranks: 15 :: Class Tab :: Dru :: Activated: Refresh: 0:15:00
Requires: Spirit of the Wood 5
This ability gives you an alternate form of Spirit of the Wood that channels the energy of the woodland spirits on to a single target. The concentrated energy provides an exceptionally fast heal and leaves the target with a brief period of regeneration and protective thorns.

Rank123456789101112131415
Cost369
Lvls70
Exp.10

2234

Cover Tracks

Ranks: 3 :: Class Tab :: Rng :: Passive
This ability uses your power over magic and nature to cover your tracks and conceal you from pursuit. Each rank decreases the chance you will be seen by 5%.

Rank123
Cost6
Lvls85
Exp.16

468

Crippling Strike

Ranks: 15 :: Class Tab :: Mnk :: Activated: Refresh: 0:01:00
This ability grants you an Eagle Strike attack with a chance to reduce the movement speed of the target. Ranks in this ability can increase the potency of the snare effect, or the damage, or both. This ability uses endurance when activated and can not be used at the same time as Stunning Kick or Eye Gouge.

Rank123456789101112131415
Cost369
Lvls67
Exp.8

259

Critical Affliction

Ranks: 9 :: Archetype Tab :: Brd Bst Dru Nec Rng Shd Shm :: Passive
This ability grants damage-over-time spells the chance to have a critical effect each tick they are active. Additional ranks improve this chance.

Rank123456789
Cost369
Lvls65
Exp.7

3718

Critical Affliction

Ranks: 9 :: Archetype Tab :: Clr Enc :: Passive
This ability grants damage-over-time spells the chance to have a critical effect each tick they are active. Additional ranks improve this chance.

Rank123456789
Cost3
Lvls65
Exp.14

97

Critical Mend

Ranks: 6 :: Class Tab :: Mnk :: Passive
Requires: First Aid 3
Each rank of this ability increases the chance to perform a superior mend.

Rank123456
Cost369
Lvls59
Exp.3

505

Cry of Battle

Ranks: 1 :: Class Tab :: Ber :: Activated: Refresh: 1:12:00
Requires: Echoing Cries 3
This ability causes your next War Cry to hit everyone within its radius at the cost of doubling the endurance used.

Rank1
Cost12
Lvls70
Exp.10

640

Cryomancy

Ranks: 12 :: Class Tab :: Wiz :: Activated: Refresh: 0:00:01
While active, the wizard focuses his mastery over ice to cause any ice-based direct damage spell they cast to have a chance to cause the targeted creature to enter a cryogenic stasis, slowing their movement rate and becoming more susceptible to ice-based attacks. Additionally a small amount of damage is done to the creature and additional ranks increase this damage. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85.

Rank123456789101112
Cost369
Lvls71
Exp.12

846

Cunning Disguise: Barbarian

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls69
Exp.15

847

Cunning Disguise: Erudite

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls71
Exp.15

849

Cunning Disguise: Goblin

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls75
Exp.15

845

Cunning Disguise: Half-Elf

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls67
Exp.15

844

Cunning Disguise: Human

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls65
Exp.15

848

Cunning Disguise: Troll

Ranks: 1 :: Class Tab :: Rog :: Activated: Refresh: 0:01:00
This ability grants you the option of assuming a disguise.

Rank1
Cost4
Lvls73
Exp.15

This page last modified 2011-12-04 00:44:34.