Family: | Behemoth | Found in: | Behemoth's Dominion
| Level: | 0 | Flags:- Notorious Monster
- Aggro
- Not Linking
- Detects by Sight
- Based on Lightning
- Strong against Lightning
| Updated: Thu Apr 16 05:29:37 2009 | |
- Requires Elite Training: Chapter 4 key item.
- Spawned by trading items to the Field Parchment at E-8; must trade up to 20 beastmen's seals, up to 1,000 gil or a piece of equipment up to level 50.
- Mob has between 2,000 and 3,000 HP.
- Mob spawns as a different job each time, using different attacks and spells.
- Melee attacks can cause additional effects such as enpoison, enblind, endrain, enplague, enfire, enblizzard, enaero, enwater or enthunder.
- Can cast white magic buffs and nukes.
- Can cast black magic enfeebles.
- Uses Wild Horn, a melee attack which absorbs two or three shadows.
- Can use stun.
- Immune to all kinds of stun.
- Mob has high attack speed.
- Sometimes triple attacks.
- Can be paralyzed from ice spikes.
- Soloable by most lvl 75 jobs.
This page last modified 2010-01-09 17:12:19. |