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Guild Halls are a general meeting place for a guild work together, meet up and socialize. A hall can be customized to the guild's specific needs with as little or as many amenities as your current guild level allows. Different sized halls, commonly referred to as "Tier 1", "Tier 2", "Tier 3" and "Tier 4" (available Nov 2013) halls, are available to grow as your guild does in level and size.
Added with the May 7, 2014 update, two tiers of the Restored High Keep Guildhall are now available from the Antonica or Commonlands Guild Bell!
To obtain access to the Restored High Keep your guild must earn the Restored High Keep Guildhall Tier 2 or Tier 3 guild achievements by collecting High Keep Heartstones within High Keep Contested: The Bloodless Incursion.
When purchasing a hall the guild leader will be the only one with the buy option at the door. They must have the appropriate amount of money in their inventory.
City | Tier | Zone | Location | Purchase Price | Base Upkeep | Glvl Req | Item Count |
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Freeport | | City of Freeport (South) | -27, -7, 197 | | 25g, 50,000 status | | |
Freeport | | City of Freeport (North) | -17, -19, -262 | | 1p, 100,000 status | | |
Freeport | | The Commonlands (docks) | -1055, -145, -683 | | 5p, 200,000 status | | |
Freeport | | The Commonlands (docks) | -1055, -145, -683 | | 10p, 400,000 status | | |
Gorowyn | | Timorous Deep | 2830, 122, 1235 | | 25g, 50,000 status | | |
Kelethin | | Greater Faydark | 359, 131, 411 | | 25g, 50,000 status | | |
New Halas | | Frostfang Sea | -362, 181, -190 | | 25g, 50,000 status | | |
Neriak | | Neriak, City of Hate | -627, 12, 270 | | 25g, 50,000 status | | |
Qeynos | | Qeynos Capitol District (North) | 329, -21, 5 | | 25g, 50,000 status | | |
Qeynos | | Qeynos Capitol District (South) | 483, -11, 114 | | 1p, 100,000 status | | |
Qeynos | | Antonica (docks) | 442, -37, 824 | | 5p, 200,000 status | | |
Qeynos | | Antonica (docks) | 442, -37, 824 | | 10p, 400,000 status | | |
Amenities allow you to add functionality, services and decorations to your guild hall.
Level 30 guilds start with 5 amenity slots. At levels 35, 45 and 55 you will gain 2 more amenity slots. At levels 40, 50 and 60 you will gain 3 more amenity slots. Starting at guild level 62, you will gain 1 amenity slot every other level. This makes it so that a level 80 guild will have 30 amenity slots. A level 95 guild has 37 amenity slots.
There are five categories of amenities: Decoration, Depot, General, Tradeskill and Transportation.
For information on specific amenities please visit our Guild Hall Amenities page.
Access to Guild Halls uses the same system as player housing.
The Escrow System is how guild members donate money and status to the upkeep of the guild hall and its Amenities.
As your guild grows in levels you may want to move to a larger hall. Perhaps the hall you purchased is too costly and you'd like a small hall instead. If your guild meets the requirements you can move your hall between tiers.
When you move, items and amenities inside will be placed into a moving crate. Amenities will remain purchased as long as they are permitted in that tier of hall--if they are not valid amenities then they will be sold off and applied to your hall's escrow. Also 75% of the purchase price of your previous hall will be applied to the escrow balance of your new hall and can be used to pay for upkeep.
Any escrow that was in your guild hall prior to the move will be applied to the new hall; however, any pre-paid upkeep will be lost in the move.
Game Update #48 |
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Breaking Ground |
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