1

Solo Progression (EQ2)  

See also: Heroic Progression, Raid Progression

Contents [hide]

The Golden Path

"The Golden Path" is the name of a suggested path of progression from SOE that helps players follow an efficient and more natural path as they level up. The goal of the developers was to focus their attention on certain zones to make them a "top-notch" experience. There is no official quest series involved with The Golden Path, the closest thing being a Hallmark series called The Legend of Roger Goldie which moves the player from Butcherblock Mountains through Kylong Plains.

Some of the level ranges reflected below overlap due to the wide range of quests available in many of the zones. We have added zones beyond the "Roger Goldie" experience that reflect the current day solo leveling path.

Level Range Zone Quest Series Tiers
1 - 20 Darklight Wood, Frostfang Sea, Greater Faydark or Timorous Deep T1 - T2
21 - 33 Butcherblock Mountains T3
34 - 47 Steamfont Mountains T4 - T5
41 - 55 Everfrost, Lavastorm and Sinking Sands T5 - T6
55 - 70 Tenebrous Tangle, Barren Sky and Bonemire T7
68 - 80 Kylong Plains, Fens of Nathsar, Kunzar Jungle and Jarsath Wastes T8
77 - 85 Moors of Ykesha, Sundered Frontier T8 - T9
86 - 90 Stonebrunt Highlands, Great Divide, Eastern Wastes T9
91 - 95 Withered Lands, Eidolon Jungle, Obol Plains, Cobalt Scar, Vesspyr Isles T10

General Progression

The following table maps the "natural" progression from each home city. You can go to any zone at any time (barring a few alignment restrictions), and can jump back and forth easily to any quest series in the appropriate tier for your level.

Depending upon your class, it is possible to begin some quest series before the noted level. Some classes simply fight higher mobs easier.

Tiers
Cities
Level Range
Qeynos
Freeport
Neriak
Kelethin
Gorowyn
New Halas
T1
With GU56 it is no longer possible to start a character in Freeport or Qeynos.Darklight Wood,
Neriak
Greater FaydarkTimorous DeepFrostfang Sea
1-5
-- --
6-10
T2
AntonicaCommonlands
11-15
16-20
T3
City of Qeynos, Thundering Steppes, Splitpaw SagaCity of Freeport, Nektulos ForestButcherblock Mountains, City of Freeport (evil), City of Qeynos (good)
21-25
26-30
T4
Zek, Feerrott, and Temple of Cazic-Thule
Enchanted Lands and Rivervale, Bloodline Chronicles
31-35
Steamfont Mountains
36-40
T5
Everfrost and Lavastorm (Sootfoot Goblins)
41-45
46-50
T6
Sinking Sands, Maj'Dul, Pillars of Flame, and Peacock Club (Desert of Flames), The Fallen Dynasty beginsLesser Faydark
51-55
56-60
T7
Tenebrous Tangle, Barren Sky, and Bonemire (Kingdom of Sky), The Fallen Dynasty concludesLoping Plains
61-65
66-70
T8
Kylong Plains, Fens of Nathsar, Kunzar Jungle, Jarsath Wastes (Rise of Kunark), Lavastorm (Order of Flame), and Moors of Ykesha (The Shadow Odyssey)
71-75
76-80
T9
Sundered Frontier (Sentinel's Fate)
81-85
Stonebrunt Highlands (Sentinel's Fate), Great Divide (Destiny of Velious), Eastern Wastes (Destiny of Velious)
86-90
T10
Withered Lands (Destiny of Velious), Eidolon Jungle (Chains of Eternity), Obol Plains (Chains of Eternity), Cobalt Scar (Destiny of Velious), Vesspyr Isles (Tears of Veeshan)
91+
EverQuest II
Wikibase™
Guides

Categories: EQ2 Guides | EverQuest II
This page last modified 2013-11-10 22:11:48.