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Crop Dusting | ||
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Defend your lands against hordes of monsters by placing towers and other defenses strategically along the pathways. Don't let the beasties get to the barn! This is a Tower Defense minigame, and can be started at any Garden Defense Table. |
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Difficulty: Based on table |
The standard strategy for any Tower Defense game is to stack your forces near the entrance with over-lapping fields of fire and mixed types. This approach actually works very well with this game.
It is advised that for the first wave you go for 2 of the Garden Towers and 1 Water Gun Tower. Later you can start Cows in the major choke points for the serious damage, and Dwarf Towers for the extended reach and impact. Still, in every wave, the high rate of fire and medium range makes the Garden Towers your best and most economic choice.
The non-Members Only tables are in Shrouded Glade.
Goals | ||||||||
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Primary: Defeat all the waves of attacking monsters (10 waves) | ||||||||
Secondary: Upgarde 2 Garden Towers! | ||||||||
Bonus: Upgrade 2 Cow Towers! | ||||||||
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Goals | ||||||||
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Primary: Defeat all the waves of attacking monsters (25 waves) | ||||||||
Secondary: Build 4 Garden Towers! | ||||||||
Bonus: Upgrade 3 Cow Towers! | ||||||||
Bonus: Don't build more than 2 Dwarf Towers | ||||||||
Elite: Score 266,000 points | ||||||||
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Goals | ||||||||
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Primary: Defeat all the waves of attacking monsters (50 waves) | ||||||||
Secondary: Build and upgrade 4 Garden Towers! | ||||||||
Bonus: Upgrade 4 Dwarf Towers! | ||||||||
Bonus: Don't build more that 2 Water Gun Towers | ||||||||
Elite: Score 930,000 points | ||||||||
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