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template:EQ2 Quest  

{{EQ2 Quest
|exptag=
|type=
|repeatable=
|level=
|minlevel=
|category=
|startmob=
|startzone=
|startpoi=
|startloc=
|altstart=
|pp=|gp=|sp=|cp=|status=
|factions=
|factionamts=
|items=
|itemamts=
|itemclasses=
|itemchoices=
|itemchoiceamts=
|itemchoiceclasses=
|relzones=
|relpois=
|relobjects=
|relmobs=
|relitems=
|relquests=
|}}

Additional fields for Missions:

|missiongroup=
|scaleslevel=
|scalesmaxlevel=
|pluslvl=
|expire=
|tokenname=
|tokens=
  • Note: |items= is ignored in favor of |tokenname= and |tokens=.
  • Note: If this is a Tradeskill Mission, be sure type=Mission and category=Tradeskill. Also, |items= will be ignored and |tokenname= will be treated as FSTC Token.

Parameters

exptag=

one of TSO, SF, etc. Use the EXACT same abbreviation as is used for the Expansion tag, such as {{TSO}} or {{SF}}. You can even use a GU tag such as GU55. The highest-level tag should be used, tho, as it only adds it to the one category! Do not use GU55 for stuff that requires SF.
type=
(enforced) One of Solo, Heroic, or Epic. Defaults to Solo if blank.
repeatable=
(switch) If not blank, this is a Repeatable quest. Adds the page to Category:EQ2 Repeatable Quests
level=
The displayed level of the quest. A level of -1 will cause the template to display "Scales", instead.
minlevel=
(optional) The minimum level at which the quest can be acquired.
category=
(optional) Category defaults to the startzone. This is why you should always enter startzone even when using altstart, unless the category is filled out.
startmob=, startzone=, startpoi=
(commalist x3) The name, zone and POI of the NPC that gives you the quest. startzone will be used as the default for category, above.
startloc=
(optional) NOT a commalist (no way to put data with commas in a commalist). This is THE loc where the startmob is to be found.
altstart=
(optional) use this for any other way to start the quest, such as Item-Triggered or Object-Triggered. If this field is NOT blank it will override startzone and startmob.
pp=, gp=, sp=, cp=, status=
(optional) coin and status amounts
factions=, factionamts
(optional, commalist) factions affected by this quest, and the amounts of the positive or negative effect. The numbers should be signed, just as displayed in-game. If the amount is positive it will be display as green, red if <0.
items, itemamts
(optional, commalist) this is for item rewards that do not require a choice. The amount will not be displayed if left blank.
itemclasses
(optional, commalist) Goes with the above, adds a non-linked note after the item, can be used for things other than Archetype, Class or Subclass, but could be overused real easily.
itemchoices, itemchoiceamts
(optional, commalist) this is for item rewards that do require a choice. The amount will not be displayed if left blank.
itemchoiceclasses
(optional, commalist) Goes with the above, adds a non-linked note after the item, can be used for things other than Archetype, Class or Subclass, but could be overused real easily.
relzones=
(optional, commalist) A list of all of the zones this quest takes you to, NOT including the zone it was acquired in!
relpois=
(optional, commalist) A list of all of the POIs this quest takes you to. POIs are, of course, Objects, but we handle them differently enough that it is nice to keep them separate.
relobjects=
(optional, commalist) A list of all of the objects this quest requires you to interact with. This does NOT include POIs
relmobs=
(optional, commalist) A list of all of the mobs this quest requires you to kill or talk to.
relitems=
(optional, commalist) A list of any items this quest requires you to have or find.
relquests=
(optional, commalist) A list of quests that are related to this quest. Should not include the quest that unlocked this quest, nor the next quest in the series. This is more for sub-quests of the current quest.

EverQuest II
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This page last modified 2014-12-23 11:21:04.