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- Must Burn Brady's guide
Warrior: The Mead Hall
If you bought the official strategy guide for FFXI do yourself a favor and rip out every page from the "On the Job" section. You might ask yourself, "Why is this on the WAR forum?" Well, I'm posting this for one reason. That peiece of crap guide robbed me of 30 good levels of warrior, and Im here to warn others before its too late.
When I first got my copy FFXI I was a bit skeptical, I had never played a MMORPG before. I choose WAR because I thought, "Hey it's the most 'Basic' job right? I'll just play it through and decide which class I really want to play."
After all, its only a "basic" job right?
-.-
That damn book made one of the most versatile and open classes in the game seem like less than dirt. "What, I'm expected to die for the mages? Why, they get parties and exp faster than I do." Everyone just treated me like a dumb meat shield. "What? my best weapon is an axe? Theyre expensive and slower than a greatsword. What are these ratings everyone keeps talking about?"
....
So I raised WAR with no subjob in the dunes to 18. This is hands down the HARDEST job to raise to 18, we all know how awesome dunes parties are after all right? I got berserk at level 15 and was so happy, then crushed when I found out all I was good for was to provoke and stand there. Then I went and soloed my MNK to level 15, because I was for damn sure not going to to Valk again.
/sigh
Again I go to qufim island and I am yet again the "big dumb meat shield" going around slinging my cheap greatsword and hitting the provoke macro like clockwork. Then I hit 25, and I started to realize things.
Double Attack. Defender. I could DD and tank, pretty cool. But I still have to go get my level 30 and get my awesome advanced job! I guess I really didn't pay attention to the fact that I never had to wait for a tank, or that I could deal damage if another one was there. I was always useful for something but I didnt realize how rare it was. Then I was going about one of my advanced job quests and another level 30 war was with us.
Sturmwind. Sturmwind. I watched him do 289 damage at level 30 and my jaw just dropped. What? Double Attack fired during weapon skills, and holy crap. Sturmwind rules. Hey using double attack, Great Axe is badass. I really wish I paid for it earlier. ><
So after I n00bed my way through 30 levels I realized the painfully obvious. WAR kicks ass, seriously. I took the time to go level my great axe and Im just amazed at how I can kick ass and get beat on at the same time and never worry about it. I just grab up a mage and get to work.
That damn guide had me believeing this class was nothing but a class to be played "like a Paladin,dealing modest damage, whose greatest asset is to grab and hold hate from monsters." To cap it all off the damn thing says WAR has few benefits as a main!
/fume
Modest Damage my ass. With double attack on and a trusty great axe, and reliable weapon skills, my damage is anything but modest. Few benefits as a main? I dont think so. WAR is the only class that can just let the damage fly and not worry about the heat that comes their way.
Now that I've moved on from my advanced job leveling phase going to level WAR again. I'm going back to never waiting for a tank again, being able to tear through enemys with bare weapons, and not having to hide behind someone else.
WAR post 30 is just amazing. If you are leveling your warrior now and saying "God, I can't wait to get through with this." Don't sell yourself short. This job is awesome, and a valuble member to any party for levels to come. What warrior offers you by level 25 isn't matched by many other jobs in the game. Eat your food, buy your weapons, get your rings. WAR will become an entirely new animal for you.
Don't let that crappy book waste your time like it did mine. I've played almost all the classes and have a general feel for the game.
WAR kicks ass. Its a job, not interment. Have fun with it.
I know this has been said before, but I thought maybe people would like to hear it coming from another class. I play DRK. And I am looking forward to picking up my greataxe again and taking charge of the battle.
/ja "Warcry"
-Thandronen
When I first got my copy FFXI I was a bit skeptical, I had never played a MMORPG before. I choose WAR because I thought, "Hey it's the most 'Basic' job right? I'll just play it through and decide which class I really want to play."
After all, its only a "basic" job right?
-.-
That damn book made one of the most versatile and open classes in the game seem like less than dirt. "What, I'm expected to die for the mages? Why, they get parties and exp faster than I do." Everyone just treated me like a dumb meat shield. "What? my best weapon is an axe? Theyre expensive and slower than a greatsword. What are these ratings everyone keeps talking about?"
....
So I raised WAR with no subjob in the dunes to 18. This is hands down the HARDEST job to raise to 18, we all know how awesome dunes parties are after all right? I got berserk at level 15 and was so happy, then crushed when I found out all I was good for was to provoke and stand there. Then I went and soloed my MNK to level 15, because I was for damn sure not going to to Valk again.
/sigh
Again I go to qufim island and I am yet again the "big dumb meat shield" going around slinging my cheap greatsword and hitting the provoke macro like clockwork. Then I hit 25, and I started to realize things.
Double Attack. Defender. I could DD and tank, pretty cool. But I still have to go get my level 30 and get my awesome advanced job! I guess I really didn't pay attention to the fact that I never had to wait for a tank, or that I could deal damage if another one was there. I was always useful for something but I didnt realize how rare it was. Then I was going about one of my advanced job quests and another level 30 war was with us.
Sturmwind. Sturmwind. I watched him do 289 damage at level 30 and my jaw just dropped. What? Double Attack fired during weapon skills, and holy crap. Sturmwind rules. Hey using double attack, Great Axe is badass. I really wish I paid for it earlier. ><
So after I n00bed my way through 30 levels I realized the painfully obvious. WAR kicks ass, seriously. I took the time to go level my great axe and Im just amazed at how I can kick ass and get beat on at the same time and never worry about it. I just grab up a mage and get to work.
That damn guide had me believeing this class was nothing but a class to be played "like a Paladin,dealing modest damage, whose greatest asset is to grab and hold hate from monsters." To cap it all off the damn thing says WAR has few benefits as a main!
/fume
Modest Damage my ass. With double attack on and a trusty great axe, and reliable weapon skills, my damage is anything but modest. Few benefits as a main? I dont think so. WAR is the only class that can just let the damage fly and not worry about the heat that comes their way.
Now that I've moved on from my advanced job leveling phase going to level WAR again. I'm going back to never waiting for a tank again, being able to tear through enemys with bare weapons, and not having to hide behind someone else.
WAR post 30 is just amazing. If you are leveling your warrior now and saying "God, I can't wait to get through with this." Don't sell yourself short. This job is awesome, and a valuble member to any party for levels to come. What warrior offers you by level 25 isn't matched by many other jobs in the game. Eat your food, buy your weapons, get your rings. WAR will become an entirely new animal for you.
Don't let that crappy book waste your time like it did mine. I've played almost all the classes and have a general feel for the game.
WAR kicks ass. Its a job, not interment. Have fun with it.
I know this has been said before, but I thought maybe people would like to hear it coming from another class. I play DRK. And I am looking forward to picking up my greataxe again and taking charge of the battle.
/ja "Warcry"
----------------------------
Quote:
so that's why your mom hasn't passed the paddle over to me to continue your ass whippin' yet.
-Thandronen
Link to this post 69 replies
Posted: Oct 17th 2004 5:16am | IP: Logged | Reply to this
good stuff. i should link this in my adv. job guide. - The One, The Only, Grumpywookie
i have bathed in the blood of many. my life was spent well.
feral druids do it on all fours.
The One True Prophet of Tonkism.
http://therewillbebrawl.com/
----------------------------
Quote:
If god was a woman every full moon there would be floods, earthquakes, and hurricanes. The week after that there would be chocolate.
i have bathed in the blood of many. my life was spent well.
feral druids do it on all fours.
The One True Prophet of Tonkism.
http://therewillbebrawl.com/
Posting from your bed, in cat form, marking territory
Posted: Oct 17th 2004 2:58pm | IP: Logged | Reply to this
remember DRK can use a Gaxe for a reason. Its cause it kicks far more ass than a gswrd and scythe could ever dream of till at LEAST 59. (i remember a drk in CN do 438 dmg with berserk and Sturmwind at 37)
Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
----------------------------
Tohru: Rank 8 Bastokan Mithra on Sylph Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
Posted: Oct 17th 2004 4:11pm | IP: Logged | Reply to this
Heh, you think you hate that guide now... try leveling bst for awhile with a party flag up. We "steal" party exp apparantly, even though I could swear as a level 66 bst that I've only taken exp from myself in parties (after numerous tests... it's farely common knowledge in the bst community, but others will never believe it). Now that I'm leveling my war part time, looks like I have another reason to hate the guide ^^. I just love being the "tank" that's outdamaging wars, sams, and drgs with my G. Axe... hell, I make parties now with just mages and rangers, forget other melees :)
Bismarck -- Galka
75bst/75war/75nin/75drg
Linkshell: LunariansLS
----------------------------
Gunslinger Bismarck -- Galka
75bst/75war/75nin/75drg
Linkshell: LunariansLS
Posting from Bismarck
Ouch. Question, is the rest of the guide good? Because if it's the same as that shoddy explaination of WAR then I won't buy it in 2 days.
Edit: Great job by the way. /ja Warcry
Edited, Sun Oct 17 16:39:19 2004 by BlaineMirfin
:: Night Elf / Rogue [21]::
~ Silvermoon ~
Edit: Great job by the way. /ja Warcry
Edited, Sun Oct 17 16:39:19 2004 by BlaineMirfin
----------------------------
Blaine :: Night Elf / Rogue [21]::
~ Silvermoon ~
Posting from Spirit Healer's bedroom.
Posted: Oct 17th 2004 7:07pm | IP: Logged | Reply to this
There is basically nothing of value in the accursed guide that you can't get for free over the internet (usually with better quality).
Even some of the quests are screwed up.
Even some of the quests are screwed up.
Posting from Pennsylvania
Posted: Oct 17th 2004 7:59pm | IP: Logged | Reply to this
I'll admit, (though i don't have the guide) I always thought War was what you 'dealed with' when you couldn't find a pld, drk, sam, nin, and any other job. Any time I saw a war, I figured that he was just lvling his sub. Then I got to Cnest. At lvl 40 I saw a war. ???? What was he doing here? He passed 37, there is no need to play warrior again. Then I talked to him. He didn't want drk, pld or any other job. He was a warrior! I thought, sure, why not, I'm not going to complain, he pays to play, do what you want. So we partied. Oh yeah, I'm a whm, I'm just reading other forums, interested in what other jobs have to talk about. Well, I'd be damned if he didn't steal that plds job right from him. He was dealing damage I've only seen with drks, he was ripping into those beetles. His def wasn't as high as a plds, and without his own cures he took a little bit more outta my mana pool. But, damage on par with drk, tanking and keeping hate like a pld, even more so. Basic job my tushy. Anybody who can get past the skeptics, like I once was, and get to lvl 40, I'd more than welcome you. You aren't just something to 'put up with', you are a versatile, great job. I'd be more than happy to work harder to keep you up to health.
/salute
/salute
Posted: Oct 17th 2004 9:58pm | IP: Logged | Reply to this
Yes i agree wars are great tanks.Only time i have seen a war/nin have trouble keeping hate was tonight because we were lvl'ing off bark spiders and they hit HARD.Even then i am doubting it was his fault because no one was stunning the spider =/ I have actually been thinking about writing to brady games and telling them that their guide is complete BS ^^Also i am a mnk i just like seeing whats up on other job boards like pokiehl.
Posted: Oct 17th 2004 11:15pm | IP: Logged | Reply to this
i've actually emailed brady about their guide, and how innaccurate it was in their descriptions of pretty much all jobs.
but sadly it does little to change anything. you should check out their website
75 nin/war
but sadly it does little to change anything. you should check out their website
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75war/nin/thf (retired) 75 nin/war
Posted: Oct 17th 2004 11:44pm | IP: Logged | Reply to this
Yes that guide really messed up my game play alot, because of it i decided before i even bought the game i would never play warrior, so i was MNK/THF for the longest time... though i've moved on from MNK (its at 50) if i ever play mnk again it will be /war and i will get WAR to 37 the proper way, and who knows i may go further because i do enjoy playing it alot.
Posting from Bastok, Siren.
Posted: Oct 18th 2004 1:24am | IP: Logged | Reply to this
Quote:
So I raised WAR with no subjob in the dunes to 18. This is hands down the HARDEST job to raise to 18
Actually, I'd say thief is harder :|
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Aleis - 38 Mithra Warrior (Unicorn) Posting from Sydney, Australia
Posted: Oct 18th 2004 2:18am | IP: Logged | Reply to this
Quote:
Basic job my tushy.
Maybe it's late... but I just laughed so hard from that...
Posted: Oct 18th 2004 10:18am | IP: Logged | Reply to this
Thf definately is the hardest. Once you get big enough to party you find out you are pretty useless until you hit 15 and get sneak attack, then it just goes uphill from there. Once you get sa you start becoming awesome, but before that >.< Although I hear whm is the hardest to get to lvl 10, but after that its clear sailing and buckets of pt invites. War I found very easy to get to 18 with no subjob, monk I had a subjob but I soloed that to 14 with no problem and joined pts after that and went Galka Beatdown on things, very fun, might lvl it after I finish warrior.
Bismarck Server 56WAR/30MNK
http://ffxi.allakhazam.com/profile.xml?44798 Hulm SMASH
http://ffxi.allakhazam.com/profile.xml?51250 Hulm tank
WoW
http://wow.allakhazam.com/profile.html?7438
----------------------------
FF:XI Bismarck Server 56WAR/30MNK
http://ffxi.allakhazam.com/profile.xml?44798 Hulm SMASH
http://ffxi.allakhazam.com/profile.xml?51250 Hulm tank
WoW
http://wow.allakhazam.com/profile.html?7438
Posting from Upstate New York
Posted: Oct 18th 2004 12:01pm | IP: Logged | Reply to this
Rate up. My brother bought the guide and after reading it a number of times, I found that the writers of that load of Bullsh*t basically take a dump on every job except WHM and DRK.
They inaccurately list spells. It says RDMs get cure V at 73, and that they get flash at 37.
It tells people WARs suck, and also teaches you how to suck when playing Warrior.
It tells people MNKs slow down the party, and that we're not "true" damage dealers. Like DRKs. I read that and I almost flushed my guide down the toilet while I was still using it!
It makes BST seem like a waste of time.
It teaches DRGs they should spam penta thrust. Which they cannot do.
It IMMORTALIZES DRK, saying how only RNGs can outdamage them because "they use expensive missile weapons." My ass. A WAR, MNK, or DRG can match or out-damage a DRK any day of the week (ceterus paribus). Don't even talk about RNGs; they beat everybody.
Basically, if you took out all the big words the guide likes to use, everyone would see how that guide was written by n00bs, for n00bs. I would hope they actually listen to people who know what they're talking about when they make a new version of their guide. If I think is going to happen happens if they choose to show their faces again and make a new guide, we're going to see the same pile over again with a few words changed here and there.
They inaccurately list spells. It says RDMs get cure V at 73, and that they get flash at 37.
It tells people WARs suck, and also teaches you how to suck when playing Warrior.
It tells people MNKs slow down the party, and that we're not "true" damage dealers. Like DRKs. I read that and I almost flushed my guide down the toilet while I was still using it!
It makes BST seem like a waste of time.
It teaches DRGs they should spam penta thrust. Which they cannot do.
It IMMORTALIZES DRK, saying how only RNGs can outdamage them because "they use expensive missile weapons." My ass. A WAR, MNK, or DRG can match or out-damage a DRK any day of the week (ceterus paribus). Don't even talk about RNGs; they beat everybody.
Basically, if you took out all the big words the guide likes to use, everyone would see how that guide was written by n00bs, for n00bs. I would hope they actually listen to people who know what they're talking about when they make a new version of their guide. If I think is going to happen happens if they choose to show their faces again and make a new guide, we're going to see the same pile over again with a few words changed here and there.
Posting from Gilroy, CA
Posted: Oct 18th 2004 12:18pm | IP: Logged | Reply to this
I found warrior to be a nice, easy job to level up to 18 because you have provoke, and people need that, whether or not you have a subjob. So, if you don't have a sub, people still invite you because they need a tank. With thief, I just happened to solo it to 12 before I started partying, and people wanted me in their party because they needed a puller. So, I guess it just depends on the parties who are looking for people on that day. If you are trying to level up a whm, try subbing monk if possible, until you are ready to join parties. Much easier when you have higher defense and you do decent damage barehanded. When I tried to raise a whm with no monk sub, I'd run out of mp after every battle, because I was doing no damage at all, while taking a lot. Good topic. Warriors are fun, and yes, they do rule!
Pandemonium Server
"Welcome to the end of your life, and I promise its going to hurt!"
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Balbanes Pandemonium Server
"Welcome to the end of your life, and I promise its going to hurt!"
Posting from St. Louis, Missouri
Posted: Oct 18th 2004 12:35pm | IP: Logged | Reply to this
Uuh... buh... gah... O_o
*brain explodes*
Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
*brain explodes*
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"Dibs on the Ether! I'm gonna drink it till I got Fire 3 coming out my butt!" Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
Posting from No no, not BC, the other one...
Posted: Oct 18th 2004 2:23pm | IP: Logged | Reply to this
This is straight out of page 41 of the Bradygames Spring 2004 guide under the WAR section:
"Unless you have a distinct path prepared to take Warrior up toward a deadlier job (such as Dark Knight), get into the mindset of being a protector from the onset."
"Unless you have a distinct path prepared to take Warrior up toward a deadlier job (such as Dark Knight), get into the mindset of being a protector from the onset."
Posting from Bastok, Siren.
Posted: Oct 18th 2004 4:01pm | IP: Logged | Reply to this
ugh... My brother bought this guide as well, said we "needed" it.. I started readin up on the jobs, and I had chosen warrior when I began, I was level 15 when we got the guide.
Basically told me my job sucked, and that I should level it to 30 and drop it right there and become a DRK.
Well, I have some new for ya Bradygames. I'm now a 52 war/nin, and I owe it all to your guide... oh.. wait.. nevermind, you told me I suck, and I wont get any parties past 30.
All in all a terrible guide, some things were helpful but in the end it all came down to me saying "Screw this dumbass guide.. To the Allakhazam-cave!"
The mission guides are innacurate.. They go up to the magicite missions and basically tell you to "F*ck Yourself" for anything post rank 5. When I was trying to do the magicite, I went to the guide before coming here and it says "Go to Beadeaux and get this." "Go <here> in Oztroja and get this." "Go <here> in Davoi and do this." hmmm.... How do I get there? Where do I go from the entrance? Do I need an alliance? Can I solo it?
Nothing said of that...
I often sit reading the "Race choices for <job>" aloud, in a tone of voice thatr would suit mocking their idiocy.
At level 15 when I got the damn thing, I knew better than it said. I mean, sure, I'll die to keep everyone else alive, but seriously... that is NOT my job as they so blatantly state.. I'll leave that to the PLD.
btw, they forgot to mention in that book that a lot of PLD are total n00bs(Not saying all of them are, because a lot of PLD I know are cool, and do their job well without telling others how to do theirs). I have several yell at me for dual wielding axes instead of swords. I think they've been hit upside the head one too many times. /slap <dumbass PLD> that should teach ya.
Mithra, Rank 10 San d'Oria
Basically told me my job sucked, and that I should level it to 30 and drop it right there and become a DRK.
Well, I have some new for ya Bradygames. I'm now a 52 war/nin, and I owe it all to your guide... oh.. wait.. nevermind, you told me I suck, and I wont get any parties past 30.
All in all a terrible guide, some things were helpful but in the end it all came down to me saying "Screw this dumbass guide.. To the Allakhazam-cave!"
The mission guides are innacurate.. They go up to the magicite missions and basically tell you to "F*ck Yourself" for anything post rank 5. When I was trying to do the magicite, I went to the guide before coming here and it says "Go to Beadeaux and get this." "Go <here> in Oztroja and get this." "Go <here> in Davoi and do this." hmmm.... How do I get there? Where do I go from the entrance? Do I need an alliance? Can I solo it?
Nothing said of that...
I often sit reading the "Race choices for <job>" aloud, in a tone of voice thatr would suit mocking their idiocy.
At level 15 when I got the damn thing, I knew better than it said. I mean, sure, I'll die to keep everyone else alive, but seriously... that is NOT my job as they so blatantly state.. I'll leave that to the PLD.
btw, they forgot to mention in that book that a lot of PLD are total n00bs(Not saying all of them are, because a lot of PLD I know are cool, and do their job well without telling others how to do theirs). I have several yell at me for dual wielding axes instead of swords. I think they've been hit upside the head one too many times. /slap <dumbass PLD> that should teach ya.
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Orodruin 75THF 66NIN Mithra, Rank 10 San d'Oria
Posting from Thunder Bay, Ontario
Posted: Oct 18th 2004 4:24pm | IP: Logged | Reply to this
You have to wonder what the BradyGames people were thinking when they wrote their extremely vague and biased guide. Did they even play the game to write it?
Sadly I thought this too for my first 20 lvls. I didn't even know a PLD existed so I knew we needed a WAR to tank... but besides Provoke I had no idea what they did. I saw most WARS equipping scythes and Greatswords and missing most of the time. I didn't know until I started coming here and got into a static with a WAR/MNK how adjustable and awesome they were to be able to fit into any pt. I wish more people would wake up and realize how great this job is, even now I still here sometimes "What?? Why do you need WAR after 30??"
What about subjobless THF? >.< No real damage until 15, can't get a pt cause there's tons of THFs lfg already, can't even solo EP without having a bit of fear for your life, you get poisoned you are really screwed.
*scans falling apart guide* Argh, that's almost exactly what it says too! "As a primary job, WAR has few benefits." What the hell? Then in the next line they say "The only problem with WAR is that it is even better as a support job!!" And it doesn't even LIST WAR/MNK as a main/sub... take anything stated in the guide very lightly, especially when it comes to jobs.
Quote:
That damn book made one of the most versatile and open classes in the game seem like less than dirt
Sadly I thought this too for my first 20 lvls. I didn't even know a PLD existed so I knew we needed a WAR to tank... but besides Provoke I had no idea what they did. I saw most WARS equipping scythes and Greatswords and missing most of the time. I didn't know until I started coming here and got into a static with a WAR/MNK how adjustable and awesome they were to be able to fit into any pt. I wish more people would wake up and realize how great this job is, even now I still here sometimes "What?? Why do you need WAR after 30??"
Quote:
This is hands down the HARDEST job to raise to 18
What about subjobless THF? >.< No real damage until 15, can't get a pt cause there's tons of THFs lfg already, can't even solo EP without having a bit of fear for your life, you get poisoned you are really screwed.
Quote:
That damn guide had me believeing this class was nothing but a class to be played "like a Paladin,dealing modest damage, whose greatest asset is to grab and hold hate from monsters." To cap it all off the damn thing says WAR has few benefits as a main!
*scans falling apart guide* Argh, that's almost exactly what it says too! "As a primary job, WAR has few benefits." What the hell? Then in the next line they say "The only problem with WAR is that it is even better as a support job!!" And it doesn't even LIST WAR/MNK as a main/sub... take anything stated in the guide very lightly, especially when it comes to jobs.
Posting from right behind you
Posted: Oct 18th 2004 4:27pm | IP: Logged | Reply to this
Yes, most of the guide is crap. Especially anything dealing with strategy.
But I have found one section in the strat guide to be very useful, to the point where I tend to keep it sitting nearby when I play. That one section is the Bestiary.
It's true that you could get most of the same information for free on the net. But I'd rather not have to try and print out all that info, or have to run from my PS2 to the PC every time I need to know about a certain mob. An added plus is that is shows the level range for the mob as it relates to the zone it's in. The Elementals in Konschtat Highlands top out at lvl 20, but you wouldn't be able to tell that if the only bestiary available was one on Allakhazam ;_; (oh, how I wish Allakhazam could deal with that).
Unfortunately, the bestiary is incomplete. It's missing entire zones (Korroloka Tunnel, Castle Zhvals), and even some regions (Volbow, Li'Telor).
lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 75 SCH
Cooking 100.0+3+3
Lakiskline
Bone 100.0+3+3, LTH 60+2, WW 60, ALC 60
SM 60, CC 55, GS 54, Cooking 11
But I have found one section in the strat guide to be very useful, to the point where I tend to keep it sitting nearby when I play. That one section is the Bestiary.
It's true that you could get most of the same information for free on the net. But I'd rather not have to try and print out all that info, or have to run from my PS2 to the PC every time I need to know about a certain mob. An added plus is that is shows the level range for the mob as it relates to the zone it's in. The Elementals in Konschtat Highlands top out at lvl 20, but you wouldn't be able to tell that if the only bestiary available was one on Allakhazam ;_; (oh, how I wish Allakhazam could deal with that).
Unfortunately, the bestiary is incomplete. It's missing entire zones (Korroloka Tunnel, Castle Zhvals), and even some regions (Volbow, Li'Telor).
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Lyonheart of Lakshmi lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 75 SCH
Cooking 100.0+3+3
Lakiskline
Bone 100.0+3+3, LTH 60+2, WW 60, ALC 60
SM 60, CC 55, GS 54, Cooking 11
Posting from Largo, FL
Posted: Oct 18th 2004 4:49pm | IP: Logged | Reply to this
How they can even say that warrior lacks in benefits as a primary job is unknown to me.
Agressor... one of the BEST job abilities in the game. Sure, MNK gets Focus, but that doesn't boost accuracy nearly as much. And face it, MNK isn't often the choice sub for any jobs.
Warrior tanks have to keep hate with damage.. if you're tanking with a Gaxe, you cannot afford those missed attacks. This is where Aggresor comes in handy. My Gaxe is still only 91 at lvl 52 >< ( {Skill} {up} {Can I have it?} ) but when I go to skill up, I go to Rolanberry with my Neckchopper, and sub 25 MNK (Neckchopper Acc. +5, MNK = Focus) and just pop an eel kabob, focus, aggressor.. then start bustin gobbie heads.. mwahaha.
I currently dual wield Viking Axes, with Life Belt, and 2 Sniper's Rings. and with that extra boost from Aggressor, I RARELY miss.
Bradygames obviously only played (if they even did play) the jobs to 30, and based their information on what they had gathered. Frankly, Warrior is one of the best classes out there, and I don't just say that because I'm a Warrior... have you seen Rampage and Raging Rush? dear god... those are amazing.. truly amazing.
Mithra, Rank 10 San d'Oria
Agressor... one of the BEST job abilities in the game. Sure, MNK gets Focus, but that doesn't boost accuracy nearly as much. And face it, MNK isn't often the choice sub for any jobs.
Warrior tanks have to keep hate with damage.. if you're tanking with a Gaxe, you cannot afford those missed attacks. This is where Aggresor comes in handy. My Gaxe is still only 91 at lvl 52 >< ( {Skill} {up} {Can I have it?} ) but when I go to skill up, I go to Rolanberry with my Neckchopper, and sub 25 MNK (Neckchopper Acc. +5, MNK = Focus) and just pop an eel kabob, focus, aggressor.. then start bustin gobbie heads.. mwahaha.
I currently dual wield Viking Axes, with Life Belt, and 2 Sniper's Rings. and with that extra boost from Aggressor, I RARELY miss.
Bradygames obviously only played (if they even did play) the jobs to 30, and based their information on what they had gathered. Frankly, Warrior is one of the best classes out there, and I don't just say that because I'm a Warrior... have you seen Rampage and Raging Rush? dear god... those are amazing.. truly amazing.
----------------------------
Orodruin 75THF 66NIN Mithra, Rank 10 San d'Oria
Posting from Thunder Bay, Ontario
Well... I am not disagreeing with this thread... However let me say that brady is very useful when I do household chores ^^...i.e. Cleaning windows, used as paper weight, My dog's poop picker upper, coffee tray..etc. any add-ins?
Edited, Mon Oct 18 17:08:10 2004 by Gosbeorht
Edited, Mon Oct 18 17:08:10 2004 by Gosbeorht
Posted: Oct 18th 2004 6:51pm | IP: Logged | Reply to this
This reminds me of a funny, well maybe more frustrating, encounter in the Dunes. I was returning to level MNK sub for my WAR, to in turn sub to PLD (yeah i know, haven't touched in a while ... Have decided WAR all the way). Anyway when the PLD in the party found out i was leveling that way he insisted that i was wasting my time and should just sub PLD to WAR while leveling it. It turned into in all out argument (i couldn't resist) and he actually started quoting Brady's Guide book on the benefits of subbing PLD "word for word" in party chat as if it was his brainstorm. Of course I called him on it, but alas I could not convince him of it's blatant ignorance.
Oh well live and learn ... btw this forum rocks and thanks to all you real WARs sharing your knowledge and being the true WAR guide.
/ja WarCry
Oh well live and learn ... btw this forum rocks and thanks to all you real WARs sharing your knowledge and being the true WAR guide.
/ja WarCry
----------------------------
Posted: Oct 19th 2004 2:57pm | IP: Logged | Reply to this
Even though alot of the guide is misinformation, I think the guide is still useful. I will explain why with a reason that I learned form being a psychology major. When you first take psychology 101 or intro to psy, you are dealing with people who know almost nothing about psy, or even worse think what they see on the media about psychology is dogma for psychology. What the class is intended to do is give the student basic information and glances into the fields of psychology, and some of the most basic and key terms needed for the whole field of psychology, things like variables and such. Now when I took my history of systems in psychology class, which was a 400 level class, the first thing the teacher said was that they usally lie or grossly over generalize on subjects in psy 101 just to cram in all the info they can into a intro class. And rightly so to, because most people who take intro to psychology dont need to understand Platos influence on psychology. But Platos influence would help a psy major alot more, since they are getting further into psychology than just intro.
I see the brady guide has kind of the same way. When you first start the game, you have almost no concepts or ideas on how to play. Forget questions like whats provoke, how about getting around town, or finding your mog house. Hell even logging out might be a problem for the new comer. And the manual they give with the game certainly doesnt give much help to the very new player at all ( I know because I read the stupid thing ). So they need another resource to help them get started. When they buy the game the guide is right there, so its pretty much the easiest and first resource that person might know of, so they pick it up. The guide than gets them their feet wet, by giving the basics and gross generalizations about how the game works. Its gives the base needed to further ones know how of how to play the game.
Now once that player starts to play the game they start to find the guide limited, and find that the guide was indeed way to vague or general and indeed sometimes misleading. But I think the guide had to be because it was not meant to be an advanced look at final fantasy 11, but more of a basic how to of final fantasy 11. And in that respect I think the guide is more than useful.
The guide does have other uses as well, like the skillchain chart ( god I wish they completed it though ), not being on the internet for those pc players who cant alt tap out of the game and still need to look something up, a good list of the quests in the game, the basics of crafting, lists of recipes, some very nice charts on basic gardening.
Yes I will agree the use of basic and advanced was bad on the part of brady, but thats nothing an edit or revised version could fix. Same with the way they wrote warrior to be. With the people who did write to brady about the guide maybe they now know of the mistake they made ( hell it happens to people, and this game is pretty big ) and they will fix that mistake. Happens all the time even in text books for college ( my teachers get a kick out of finding all the mistakes in a new edtion, but teachers are pretty weird people already ).
So basically to sum up what I said I see the guide as more of a final fantasy 101 class. Its to help get the very basics of the game down, and to give a genernal overview of the game. But like I stated before, most 101 classes are gross generalizations of the more advanced material within the subject. Again final fantasy 11 is just like that. Figured I would throw that out there because I think the guide was being bashed way to much for something I dont think it was intended to be. Could you imagine how big a 400 level advanced guide to final fantasy would be. You could have a whole guide just on war levels 1-75.
I see the brady guide has kind of the same way. When you first start the game, you have almost no concepts or ideas on how to play. Forget questions like whats provoke, how about getting around town, or finding your mog house. Hell even logging out might be a problem for the new comer. And the manual they give with the game certainly doesnt give much help to the very new player at all ( I know because I read the stupid thing ). So they need another resource to help them get started. When they buy the game the guide is right there, so its pretty much the easiest and first resource that person might know of, so they pick it up. The guide than gets them their feet wet, by giving the basics and gross generalizations about how the game works. Its gives the base needed to further ones know how of how to play the game.
Now once that player starts to play the game they start to find the guide limited, and find that the guide was indeed way to vague or general and indeed sometimes misleading. But I think the guide had to be because it was not meant to be an advanced look at final fantasy 11, but more of a basic how to of final fantasy 11. And in that respect I think the guide is more than useful.
The guide does have other uses as well, like the skillchain chart ( god I wish they completed it though ), not being on the internet for those pc players who cant alt tap out of the game and still need to look something up, a good list of the quests in the game, the basics of crafting, lists of recipes, some very nice charts on basic gardening.
Yes I will agree the use of basic and advanced was bad on the part of brady, but thats nothing an edit or revised version could fix. Same with the way they wrote warrior to be. With the people who did write to brady about the guide maybe they now know of the mistake they made ( hell it happens to people, and this game is pretty big ) and they will fix that mistake. Happens all the time even in text books for college ( my teachers get a kick out of finding all the mistakes in a new edtion, but teachers are pretty weird people already ).
So basically to sum up what I said I see the guide as more of a final fantasy 101 class. Its to help get the very basics of the game down, and to give a genernal overview of the game. But like I stated before, most 101 classes are gross generalizations of the more advanced material within the subject. Again final fantasy 11 is just like that. Figured I would throw that out there because I think the guide was being bashed way to much for something I dont think it was intended to be. Could you imagine how big a 400 level advanced guide to final fantasy would be. You could have a whole guide just on war levels 1-75.
Posted: Oct 20th 2004 8:12am | IP: Logged | Reply to this
Dang, take a look at this. Looks like Bradygames might have finally realized that they screwed up on the earlier versions. The upcoming Nov 23 edition has been renamed the "Final Fantasy XI Atlas" and seems to stick to that name. The description mentions nothing about jobs or strategy at all. Must have learned to stick to their strengths...
Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
----------------------------
"Dibs on the Ether! I'm gonna drink it till I got Fire 3 coming out my butt!" Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
Posting from No no, not BC, the other one...
Posted: Oct 20th 2004 8:44am | IP: Logged | Reply to this
I sent them a really brutal feedback statement about their guides.. and it was very through.. and THEN I linked the feedback address on the warrior forum. This was about a month ago.
=)
Attack: http://ffxi.allakhazam.com/profile.xml?1381
Defense: http://ffxi.allakhazam.com/profile.xml?24744
Steel Cyclone Complete. Decimation Complete.
Call of Destiny: http://www.turnstylestudios.com
=)
----------------------------
Kamatsu (Shiva) Hume, Bastok Rank 10, Windurst Rank 7 Attack: http://ffxi.allakhazam.com/profile.xml?1381
Defense: http://ffxi.allakhazam.com/profile.xml?24744
Steel Cyclone Complete. Decimation Complete.
Call of Destiny: http://www.turnstylestudios.com
Posted: Oct 20th 2004 9:08am | IP: Logged | Reply to this
Sweet. Rate up for actually getting through to them. ^_^
Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
----------------------------
"Dibs on the Ether! I'm gonna drink it till I got Fire 3 coming out my butt!" Tavira - 63 priestess, Feathermoon
Scathiron - 62 druid, Feathermoon
(Had to update levels... feels so odd. o.O)
Posting from No no, not BC, the other one...
Posted: Oct 20th 2004 6:54pm | IP: Logged | Reply to this
This post inspired me to register and reply. A lot of people in my LS, and that i know, consider Warrior a painful leveling expierence.
Warrior has to be one of the funnest jobs offered, if played correctly. I personally hate tanking with WAR, but there are times when its unavoidable. This shouldn't discourage people from playing WAR. I will say one word. STURMWIND <call4> :)
@ 30 i subbed THF, and @32-33 i was doing SA STURMWIND, my record is 474DMG vs IT Mandy.. The Elvaan(yuck) THF with SATA Viper Bite, was like WOW >.> When he got Viper bite, my Sturmwind did 1 more damage than his SATA VB(the first time he used it). And i continued to barely out damage him.
Personally, i never thought i could out damage THF, but i was wrong, and now i will never ever look down on Warrior.
One person can't do everything, but one person can do something.
Warrior has to be one of the funnest jobs offered, if played correctly. I personally hate tanking with WAR, but there are times when its unavoidable. This shouldn't discourage people from playing WAR. I will say one word. STURMWIND <call4> :)
@ 30 i subbed THF, and @32-33 i was doing SA STURMWIND, my record is 474DMG vs IT Mandy.. The Elvaan(yuck) THF with SATA Viper Bite, was like WOW >.> When he got Viper bite, my Sturmwind did 1 more damage than his SATA VB(the first time he used it). And i continued to barely out damage him.
Personally, i never thought i could out damage THF, but i was wrong, and now i will never ever look down on Warrior.
----------------------------
50RDM/ 33 WAR / 28 WHM / 17 THF / 17 BLM / 15 MNK One person can't do everything, but one person can do something.
Posting from Carbuncle
Posted: Oct 20th 2004 7:12pm | IP: Logged | Reply to this
I'll probably pick up that atlas when it's released.
It helps to have those maps of dungeons that you need a coffer to get the map for.. I.E. Boyahda(sp?), Sea Serpent Grotto, Quicksands...
But, I'll have to peek through it a bit before I pay anything for it.. Bradygames has gained a pretty lousy rep. with me.
Mithra, Rank 10 San d'Oria
It helps to have those maps of dungeons that you need a coffer to get the map for.. I.E. Boyahda(sp?), Sea Serpent Grotto, Quicksands...
But, I'll have to peek through it a bit before I pay anything for it.. Bradygames has gained a pretty lousy rep. with me.
----------------------------
Orodruin 75THF 66NIN Mithra, Rank 10 San d'Oria
Posting from Thunder Bay, Ontario
Posted: Oct 20th 2004 8:18pm | IP: Logged | Reply to this
There's also the recipe section. It's reasonably useful.
Aside from that...*lights the torch*
Aside from that...*lights the torch*
----------------------------
"Is it me, or is Red Mage acting funny? And not ha-ha funny, but more like stab-stab funny." -Black Mage, 8-Bit Theater Ep. 596
Posted: Oct 20th 2004 8:31pm | IP: Logged | Reply to this
I personally loathed leveling WAR when I tried at one point to do so for SAM sub, to the point where I just gave up and stopped it at 17 (yes, I was using gaxe/axe and shield). However, I have huge amounts of respect for those who do enjoy WAR; it's one of my favorite melee jobs to party with. WAR+RNG is near the top of my list of DD combos (Raging Rush -> Slug Shot... <drool>), and WAR with 1h axe makes for an excellent light chain opener.
So, take heart. I've seen an increasing number of higher-level WARs on my server recently, which makes me perfectly happy. ^^
Now: 70 Coercer: Pillow Hat evolves and becomes Eyeball Hat! XD
So, take heart. I've seen an increasing number of higher-level WARs on my server recently, which makes me perfectly happy. ^^
----------------------------
Then: RDM75|SAM75|WAR66|WHM56|RNG39|BLM37|NIN37|DRK37|THF37 Now: 70 Coercer: Pillow Hat evolves and becomes Eyeball Hat! XD
Posted: Oct 21st 2004 8:28am | IP: Logged | Reply to this
and to think, they redid the guide... put out a second version and still didn't get it right
Posted: Oct 21st 2004 9:43am | IP: Logged | Reply to this
in the 2nd guide they simply expanded the fall version (and changed a few things SLIGHTLY in the job section) i just use it for references such as mob lvls and the like For that its very useful and skill chians as well (till lvl 50 >_< they really needed to extend that and get the few bugs outta it)
Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
----------------------------
Tohru: Rank 8 Bastokan Mithra on Sylph Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
Posted: Oct 21st 2004 9:44am | IP: Logged | Reply to this
in the 2nd guide they simply expanded the fall version (and changed a few things SLIGHTLY in the job section)
i just use it for references such as mob lvls and the like For that its very useful and skill chians as well (till lvl 50 >_< they really needed to extend that and get the few bugs outta it)
Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
i just use it for references such as mob lvls and the like For that its very useful and skill chians as well (till lvl 50 >_< they really needed to extend that and get the few bugs outta it)
----------------------------
Tohru: Rank 8 Bastokan Mithra on Sylph Mnk: 66 Rng: 66 Thf: 61 War: 60 Nin: 45 Drg: 37 Blm: 37 Drk: 35 Whm: 24 Sam: 16
currently leveling: Mnk
Goldsmithing (69 + 1) Alchemy (87)
Linkshell: Templars of Baldur
Posted: Oct 30th 2004 11:36pm | IP: Logged | Reply to this
words cannot express my deep hatred for what that book says about us...
when i was lvl 16 i bought that book. Now i only started pting at lvl 15 so it was all new to me so i figured the book would help me...WRONG!!
At this point i was a great sword user which the book basically said was a dumbass choice and then the section that said "The first one to fight, Last one to come home" almost made me give up playing war for mnk. That book almost screwed me over so i decided to do the opposite of what it said. I kept my bone harness until lvl 30 used a great sword and used berserk at the beggining of every fight and my macro for berserk was "Screw you Bradygames i keep it real! <call>"
/p provoke <t> "Your mama's so fat it takes TWO Black Mages to Warp her!"
http://ffxi.allakhazam.com/profile.xml?87457
http://ffxi.allakhazam.com/profile.xml?94682 <--it will be mine...oh yes
Leaping Lizzy 1/3(wahoo!!)
Wings Of Fury 6/6 (Astral ring! YES!)
when i was lvl 16 i bought that book. Now i only started pting at lvl 15 so it was all new to me so i figured the book would help me...WRONG!!
At this point i was a great sword user which the book basically said was a dumbass choice and then the section that said "The first one to fight, Last one to come home" almost made me give up playing war for mnk. That book almost screwed me over so i decided to do the opposite of what it said. I kept my bone harness until lvl 30 used a great sword and used berserk at the beggining of every fight and my macro for berserk was "Screw you Bradygames i keep it real! <call>"
----------------------------
Regand said: /p provoke <t> "Your mama's so fat it takes TWO Black Mages to Warp her!"
http://ffxi.allakhazam.com/profile.xml?87457
http://ffxi.allakhazam.com/profile.xml?94682 <--it will be mine...oh yes
Leaping Lizzy 1/3(wahoo!!)
Wings Of Fury 6/6 (Astral ring! YES!)
Quote:
"Screw you Bradygames i keep it real! <call>"
Hahaha! Score!
Yeah, in the original guide, they didn't mention WAR/THF, WAR/NIN, or WAR/MNK. But they wasted space on WAR/PLD and WAR/DRK.
You're dead to me bradyguide! Do you hear me? DEAD!
Oh yeah, and I did whm to 12 very easily with soloing. But maybe that was because I had long ago soloed thf to 15. And you know what thieves can do in terms of damage without SA... Heh so far thf has been the hardest to get past the dunes.
Edited, Mon Nov 1 08:07:49 2004 by choryukami
----------------------------
Kamatsu (Shiva) Hume, Bastok Rank 10, Windurst Rank 7 Attack: http://ffxi.allakhazam.com/profile.xml?1381
Defense: http://ffxi.allakhazam.com/profile.xml?24744
Steel Cyclone Complete. Decimation Complete.
Call of Destiny: http://www.turnstylestudios.com
Posted: Nov 1st 2004 2:15pm | IP: Logged | Reply to this
1 more reason you should burn that blasted guide:
WAR THF MNK RDM WHM BLM = STANDARD JOBS
PLD DRK DRG SAM NIN RNG BRD BST SMN = EXTRA JOBS
WAR THF MNK RDM WHM BLM = Basic Jobs, as in basic = gimped/lame
PLD DRK DRG SAM NIN RNG BRD BST SMN = Advanced Jobs, as in advanced = more powerful/leet/better/high classed
-.-'
I'm going to refer to these jobs as they should have been, standard & extra. None of this advanced bs.
I bet that if there were extra jobs that functioned basically the same as WHM RDM and BLM the Brady Guide would be saying they are better than WHM RDM BLM as well, and or bad-mouthing WHM RDM BLM.
FFXI Player's Manual wrote:
WAR THF MNK RDM WHM BLM = STANDARD JOBS
PLD DRK DRG SAM NIN RNG BRD BST SMN = EXTRA JOBS
Arbitrary & Anecdotal Brady's Guide wrote:
WAR THF MNK RDM WHM BLM = Basic Jobs, as in basic = gimped/lame
PLD DRK DRG SAM NIN RNG BRD BST SMN = Advanced Jobs, as in advanced = more powerful/leet/better/high classed
-.-'
I'm going to refer to these jobs as they should have been, standard & extra. None of this advanced bs.
I bet that if there were extra jobs that functioned basically the same as WHM RDM and BLM the Brady Guide would be saying they are better than WHM RDM BLM as well, and or bad-mouthing WHM RDM BLM.
I dont know what these dumbass Fu**#&$ at brady games are thinkin but I am a lvl 40 war/thf at the moment and totally lovin it =). I always deal more dmg then anyone in my party excpet for rngs which i have never been able to out dmg but i have been extermely close to a few times. Ive got a motivational story for you. I was in crawlers nest in a party and i was hiting for 70-100 dmg every hit compared to the drks 50-60 and i was also hit more often and more acuratly then the drk. I also used sneak attack as soon as i could to do about 150 dmg each one. And at one point i did a 400 dmg sa+sturmwind on a it scorpion. Everyone in my party was amazed. The thfs sata+ viperbite for about 550 dmg couldnt pull hate of me back onto the pld for even a second. The scorpion didnt even flinch when the thf sata'd+ viperbite'd onto the pld. It just keep hiting my for around 70 dmg while i would hit it for 90 or 100 dmg. My party spent all there downtime complementing me on how good i was and how they would party with me anytime anyday. So as u can see i was able to lay down godly dmg while taking hate and not criple under all the dmg i was taking. Also for a war 30-40 has been the easist lvling ever due to the fact many ppl have realized how useful a war can be. Not only is it a perfect SATA partner for the thf it also can deal tons and i mean TONS of dmg and not cripple under all the hate we wars recive. I have made sure every party i was in would have a thf so i would be positive i wouldnt have to be taking hate the whole battle. I also suggest using a grt axe for many partys will not invite u without one unless ur subing nin then its a whole diffrent story. I also suggest burning the F*^% out of the Bradys game guide cause it not only gives a bad name and bad advice for wars but it also gives a bad name to bsts(which i am curently lvling for bcnm purposes). luckly i was lvl 35 before i ever saw this guide so i knew what was true and what was bs about this guide. And let me tell u everything is Bs about this guide. THe only good part is the besatry but as stated before it is missing areas and even regions of mobs so i suggest u just quickly look up the mob online for a free cheap and great way of finding things out.
well theres my 2 cents and I hope this gives wars a better name.
Edited, Fri Nov 12 16:39:18 2004 by Igandotwo
35 BST/ 17 WHM
Other Jobs: 21 THF, MNK, and RDM/ 16 WHM/ 12 NIN
Bcnms and NMs: 0/2 Hoo Mjuu the Torrent
1/2 Golden Bat
19/20 Bcnm 20: Wings of Furry
(4 THunder pacts and a Astral ring so far)
well theres my 2 cents and I hope this gives wars a better name.
Edited, Fri Nov 12 16:39:18 2004 by Igandotwo
----------------------------
Main Jobs: 40 WAR/ 21 (THF or MNK) 35 BST/ 17 WHM
Other Jobs: 21 THF, MNK, and RDM/ 16 WHM/ 12 NIN
Bcnms and NMs: 0/2 Hoo Mjuu the Torrent
1/2 Golden Bat
19/20 Bcnm 20: Wings of Furry
(4 THunder pacts and a Astral ring so far)
Posted: Nov 12th 2004 5:45pm | IP: Logged | Reply to this
just wondering but does the guide say that
4 melee 2 mage parties are ideal?
4 melee 2 mage parties are ideal?
----------------------------
Dustyashes Posting from Siren
Posted: Nov 12th 2004 6:16pm | IP: Logged | Reply to this
Perusing the Glossary last night. Look up WAR:
It paraphrases "WAR - Warrior (syn: Tank)"
OMG.....
<Kindred Spirit>
Thunderlord
http://ctprofiles.net/3291605
It paraphrases "WAR - Warrior (syn: Tank)"
OMG.....
----------------------------
Korrina, 60 Gnome Warrior <Kindred Spirit>
Thunderlord
http://ctprofiles.net/3291605
Posting from work. If I were home, I'd be on WoW
Posted: Nov 12th 2004 10:13pm | IP: Logged | Reply to this
I got that Guide when I got the game. Read through it really quick. Looked at the War section. My goal was to be a Drk cause it seemed bad-ass. And even then it didn't seem right. How can a job that gets def and attk boots and have skills to do both well not be a good job? I mean, you can tank or deal damage? How is this not good?
I didn't know the whole g.axe thing for quite some time and used a gsword with that char. Since I've been using g.axe cause if for no other reason, the WSes are top notch, better than most other weapons at many many levels.
Reli lil Taru Bard, I'll make a profile again sometime :P
I didn't know the whole g.axe thing for quite some time and used a gsword with that char. Since I've been using g.axe cause if for no other reason, the WSes are top notch, better than most other weapons at many many levels.
----------------------------
Back From EQ2... Reli lil Taru Bard, I'll make a profile again sometime :P
Posting from Somewhere Far Beyond
Posted: Nov 13th 2004 2:17am | IP: Logged | Reply to this
I would have to agree brady's guides have been going downhill (look at MK: Deceptions...but that is for another forum....) I agree I used a sword up till lv 15 thinking it was the "right" way to go with my war thanks to the guide........now the only time I open it up is to look for the "big map" of the world and the renkai chart (but I can find that on-line).....
Buckhorn
Buckhorn
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this is my profile: http://ffxi.allakhazam.com/profile.xml?25223 Posting from Ohio
Posted: Nov 14th 2004 4:12am | IP: Logged | Reply to this
I like reading the WAR section of the brady guide, other than the job abilities and whatnot, it seems like a big joke. War is, without a doubt, in the top 3 for classes that have the most biased against them, especially post 30.
I don't understand how the Brady guide can instill the image that wars are nothing but a sub and should stop at 37, but it has.
At least we're not drgs, eh? ><
I don't understand how the Brady guide can instill the image that wars are nothing but a sub and should stop at 37, but it has.
At least we're not drgs, eh? ><
Posting from Washington
Posted: Dec 1st 2004 8:28am | IP: Logged | Reply to this
personally i just wonder how in the @#%^ any one could claim war is more tank than DD?
tank abilities
Provoke
defense bonus
defender
Damage dealing abilities
Attack bonus
Berserk
War cry
agressor
Great Axe (which has +str and -vit!! on a lot of em and take away shield)
Grade A STR!
Double attack
Cmon it's pretty obvious...
SMNs: Carby(*) Garuda(*) Ifrit( ) Ramuh( ) Leviathan( ) Titan( ) Shiva(*) Fenrir( )
SM:10 BM:5 WM:1 ZM:4 PM:1
Linkshell: Hadespyreknytes/Sanctus Umbra
tank abilities
Provoke
defense bonus
defender
Damage dealing abilities
Attack bonus
Berserk
War cry
agressor
Great Axe (which has +str and -vit!! on a lot of em and take away shield)
Grade A STR!
Double attack
Cmon it's pretty obvious...
----------------------------
Genkai: 1(*) 2(*) 3(*) 4(*) 5(*) Maat = OWNed WAR66 first try GA skill 206 SMNs: Carby(*) Garuda(*) Ifrit( ) Ramuh( ) Leviathan( ) Titan( ) Shiva(*) Fenrir( )
SM:10 BM:5 WM:1 ZM:4 PM:1
Linkshell: Hadespyreknytes/Sanctus Umbra
Posting from A place that doesn't exist - reality
Posted: Dec 1st 2004 5:21pm | IP: Logged | Reply to this
One of my friends bought the Brady Guide so I picked it up to browse through. I must say that it was quite enjoyable for a laugh.
Its quite obvious that that version was written before the TP nerf since it bashes everyone who doesn't have a big multi-hit weapon skill switch to something else, and had so much completely untrue information that I had serious doubts that anything in there was worth reading.
Considering Warriors hold hate through damage, alot of those DD abilities also go towards making us great tanks. Warcry is awesome for keeping hate, and double attack is just awesome period. I sometimes wish my warrior wasn't in a static so I could explore our versatility a little bit more, but considering I'd have to put up with too many people's misconceptions about my job, and considering I like the people in my static, I think in the end I am far better off.
Luminaire's Law states that if you played only SMN or BLM to 75, you suck. No exceptions.
the only good mages are people who played melee first/also. just a mage = sh*tty player. always. the only good mages that didn't play melee are using bots to cure. true story.
Its quite obvious that that version was written before the TP nerf since it bashes everyone who doesn't have a big multi-hit weapon skill switch to something else, and had so much completely untrue information that I had serious doubts that anything in there was worth reading.
Quote:
personally i just wonder how in the @#%^ any one could claim war is more tank than DD?
tank abilities
Provoke
defense bonus
defender
Damage dealing abilities
Attack bonus
Berserk
War cry
agressor
Great Axe (which has +str and -vit!! on a lot of em and take away shield)
Grade A STR!
Double attack
Cmon it's pretty obvious...
tank abilities
Provoke
defense bonus
defender
Damage dealing abilities
Attack bonus
Berserk
War cry
agressor
Great Axe (which has +str and -vit!! on a lot of em and take away shield)
Grade A STR!
Double attack
Cmon it's pretty obvious...
Considering Warriors hold hate through damage, alot of those DD abilities also go towards making us great tanks. Warcry is awesome for keeping hate, and double attack is just awesome period. I sometimes wish my warrior wasn't in a static so I could explore our versatility a little bit more, but considering I'd have to put up with too many people's misconceptions about my job, and considering I like the people in my static, I think in the end I am far better off.
----------------------------
Luminaire wrote:
Luminaire's Law states that if you played only SMN or BLM to 75, you suck. No exceptions.
the only good mages are people who played melee first/also. just a mage = sh*tty player. always. the only good mages that didn't play melee are using bots to cure. true story.
GrumpyWookie wrote:
If god was a woman every full moon there would be floods, earthquakes, and hurricanes. The week after that there would be chocolate.
Posting from Tampa, FL
Posted: Dec 4th 2004 5:09pm | IP: Logged | Reply to this
Well, guess I might say something...
To go onto the part that they encourage or like DRKs is that the only quested WS they even bother mentioning is this one (just gonna show the important part)...
Inheritance
Requirements: Must be a high level Dark Knight and have high Great Sword skill.
Now if it's true that you need a DRK, then bah. They should have included the other quest WS out there in the guide at least. If the high lvl DRK part is false, then we all know that they won't even bother listing it for a WAR or PLD to do the quest if we can.
Now...I'm suprised they didn't do the quested Scythe WS quest info but guess they are also trying to corrupt the future DRKs by convincing them to just stick with G.Sword all the way to do the only listed WS quest in the guide.
But then...Who knows...I COULD be wrong with the WS quest influencing, but again, who knows.
[World: Kujata] - [LS: PurpleReign]
Jobs: WAR75 NIN75 SAM75 RNG75 DRK46
Goldsmithing: 68.6+2
To go onto the part that they encourage or like DRKs is that the only quested WS they even bother mentioning is this one (just gonna show the important part)...
Inheritance
Requirements: Must be a high level Dark Knight and have high Great Sword skill.
Now if it's true that you need a DRK, then bah. They should have included the other quest WS out there in the guide at least. If the high lvl DRK part is false, then we all know that they won't even bother listing it for a WAR or PLD to do the quest if we can.
Now...I'm suprised they didn't do the quested Scythe WS quest info but guess they are also trying to corrupt the future DRKs by convincing them to just stick with G.Sword all the way to do the only listed WS quest in the guide.
But then...Who knows...I COULD be wrong with the WS quest influencing, but again, who knows.
----------------------------
Elfor [World: Kujata] - [LS: PurpleReign]
Jobs: WAR75 NIN75 SAM75 RNG75 DRK46
Goldsmithing: 68.6+2
Posting from St. Louis, Missouri
Posted: Dec 4th 2004 8:34pm | IP: Logged | Reply to this
I am going to bump you up just because you said 2 things...
"War kicks ass"
and
"Burn the Bradly's Guide"
Way to represent!
http://ffxi.allakhazam.com/profile.xml?8312
18 fishing, 10.9 woodworking, 13 c00k!ng
"War kicks ass"
and
"Burn the Bradly's Guide"
Way to represent!
----------------------------
Its all about the cheese..... http://ffxi.allakhazam.com/profile.xml?8312
18 fishing, 10.9 woodworking, 13 c00k!ng
Posted: Dec 15th 2004 1:15pm | IP: Logged | Reply to this
/sigh.
DRG 54
PLD 64
And I just realized that WAR is fun after all. Might as well get PLD to 75 and make lots of gil with it, so I could have lots of fun with Warrior. Thanks guys, I always asked myself why would people lvl warrior, but it has been lots of fun.
DRG 54
PLD 64
And I just realized that WAR is fun after all. Might as well get PLD to 75 and make lots of gil with it, so I could have lots of fun with Warrior. Thanks guys, I always asked myself why would people lvl warrior, but it has been lots of fun.
Posting from Ifrit's Cauldron
Posted: Dec 15th 2004 4:47pm | IP: Logged | Reply to this
I think the Brady guide is bad because it doesn't really give any really useful specific information that you can't get here.
Help on where most people go at a specific level range would have been great. Which monsters in the area will aggro to what sense. A great guide would say "You can level off of beetles at CN at level 5x in the lower area (would tell you how to get there) and say that you need sneak and invis in the big room. I stopped playing warrior at level 31, because I didn't know where to go next. I didn't know how to get to Altepa or if I was high enough to party in Garlaige.
It doesn't give any information on how to play a class effectively. Like red mages need equipment swapping macros. Warriors should use Axe/G Axe. I used a sword as a warrior until coming to Alla and reading some posts on the G Axe.
I really only used the guide to see what spells I need for casters, quest information (though you could get the same info here), and monster level range.
Help on where most people go at a specific level range would have been great. Which monsters in the area will aggro to what sense. A great guide would say "You can level off of beetles at CN at level 5x in the lower area (would tell you how to get there) and say that you need sneak and invis in the big room. I stopped playing warrior at level 31, because I didn't know where to go next. I didn't know how to get to Altepa or if I was high enough to party in Garlaige.
It doesn't give any information on how to play a class effectively. Like red mages need equipment swapping macros. Warriors should use Axe/G Axe. I used a sword as a warrior until coming to Alla and reading some posts on the G Axe.
I really only used the guide to see what spells I need for casters, quest information (though you could get the same info here), and monster level range.
Posted: Dec 31st 2004 1:12pm | IP: Logged | Reply to this
I remember my n00b days, when I really wanted to be a DRK/BLM thanks to the Brady guide immortalizing the Dark Knight (and even SUGGESTING DRK/BLM /slap)
Originally I used a Scythe because they "looked cool" until approximately lvl 8 I heard about the wonder and mystery of the Great Axe.
Everything changed from there. I realized I CAN DAMAGE DEAL. Of course, then I only thought warrior was a half-baked DRK. Then I switched to BLM.
THen i got a new character, and decided to play Warrior the RIGHT WAY. I was amazed.
I seriously WHOOPED ASS. I pounded drks in dmg and wasnt afraid of getting killed when hate came my way.
When I tanked I often died because they could not provoke off of me. This still happens as a 32 WAR, but I'm currently on lvling hiatus until i lvl thf sub, though I certainly will sub mnk if I must tank.
Now basically its like "Screw DRK, I kick much more ass like this."
In fact, a friend of mine tells me that I should just main WAR and not bother with PLD, even for fun. He says I'd miss my dmg too much lmao.
Which probably would be true :P
Excerpts from Brady Guide:
Dark Knight intro: "Dark Knights are the fighters who sacrifice a sense of self in pursuit of joining back magic and physical prowess. Although poorly equipped for taking the hits, these vicious characters tear through enemies with impressive speed. As long as a Warrior or Paladin is around to distract incoming monsters, a Dark Knight wil eviscerate (do they even know what that MEANS?) hapless monsters. Anyone who prefers to give more than receive will be happy with the damage output of Dark Knight"
Lmao.
"Be confident, assertive, and serious. You have a tough job to play. Though a meat and potatoes kind of profession, Warriors gain healthy respect when they know what they are doing."
I do gain respect. NOT for being meat and potatoes. For royally whooping ass.
How they put a Warrior/thf
"This is a combination that is mainly used for farming extra items and gil out of areas. In terms of combat effectiveness, the Warrior/THief has a few evil tricks to offer. Hoever, parties can't count on Warrior/Thief characters to tank as well, so this is not the best long-term choice for Warriors.'
LMAO.
Warrior/PLD (omg WHAT THE HELL WERE THEY THINKING THE DEF BONUSES DO NOT STACK I HEAR ALL THE TIME FROM DUNES WARS THAT OMG THEY ARE BETTER TANKS THAN A WAR/MNK AT THAT LVL /rant)
"This is a reversal of the usual combination. A Warrior who has Paladin as a support job will have the ability to survive grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, its seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic.WHen you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, Warrior/Paladin is all the tank you'll ever need."
More like all the GIMP I'll ever need. I have to keep explaining to people that THE DEFENSE BONUSES DO NOT STACK.
And ANYONE who BSes the Monk is going down.
Plus, they pretty much say Tarutaru in melee are ONLY good for subbing whm to backup heal. Not cool.
(They say SMN/BLM can actually use BLM spells LMAO)
Originally I used a Scythe because they "looked cool" until approximately lvl 8 I heard about the wonder and mystery of the Great Axe.
Everything changed from there. I realized I CAN DAMAGE DEAL. Of course, then I only thought warrior was a half-baked DRK. Then I switched to BLM.
THen i got a new character, and decided to play Warrior the RIGHT WAY. I was amazed.
I seriously WHOOPED ASS. I pounded drks in dmg and wasnt afraid of getting killed when hate came my way.
When I tanked I often died because they could not provoke off of me. This still happens as a 32 WAR, but I'm currently on lvling hiatus until i lvl thf sub, though I certainly will sub mnk if I must tank.
Now basically its like "Screw DRK, I kick much more ass like this."
In fact, a friend of mine tells me that I should just main WAR and not bother with PLD, even for fun. He says I'd miss my dmg too much lmao.
Which probably would be true :P
Excerpts from Brady Guide:
Dark Knight intro: "Dark Knights are the fighters who sacrifice a sense of self in pursuit of joining back magic and physical prowess. Although poorly equipped for taking the hits, these vicious characters tear through enemies with impressive speed. As long as a Warrior or Paladin is around to distract incoming monsters, a Dark Knight wil eviscerate (do they even know what that MEANS?) hapless monsters. Anyone who prefers to give more than receive will be happy with the damage output of Dark Knight"
Lmao.
"Be confident, assertive, and serious. You have a tough job to play. Though a meat and potatoes kind of profession, Warriors gain healthy respect when they know what they are doing."
I do gain respect. NOT for being meat and potatoes. For royally whooping ass.
How they put a Warrior/thf
"This is a combination that is mainly used for farming extra items and gil out of areas. In terms of combat effectiveness, the Warrior/THief has a few evil tricks to offer. Hoever, parties can't count on Warrior/Thief characters to tank as well, so this is not the best long-term choice for Warriors.'
LMAO.
Warrior/PLD (omg WHAT THE HELL WERE THEY THINKING THE DEF BONUSES DO NOT STACK I HEAR ALL THE TIME FROM DUNES WARS THAT OMG THEY ARE BETTER TANKS THAN A WAR/MNK AT THAT LVL /rant)
"This is a reversal of the usual combination. A Warrior who has Paladin as a support job will have the ability to survive grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, its seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic.WHen you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, Warrior/Paladin is all the tank you'll ever need."
More like all the GIMP I'll ever need. I have to keep explaining to people that THE DEFENSE BONUSES DO NOT STACK.
And ANYONE who BSes the Monk is going down.
Plus, they pretty much say Tarutaru in melee are ONLY good for subbing whm to backup heal. Not cool.
(They say SMN/BLM can actually use BLM spells LMAO)
----------------------------
Kavekk wrote:
Sweetums, you die of a vitriol overdose.
Posting from her MacBook Wheel.
Posted: Dec 31st 2004 1:12pm | IP: Logged | Reply to this
I remember my n00b days, when I really wanted to be a DRK/BLM thanks to the Brady guide immortalizing the Dark Knight (and even SUGGESTING DRK/BLM /slap)
Originally I used a Scythe because they "looked cool" until approximately lvl 8 I heard about the wonder and mystery of the Great Axe.
Everything changed from there. I realized I CAN DAMAGE DEAL. Of course, then I only thought warrior was a half-baked DRK. Then I switched to BLM.
THen i got a new character, and decided to play Warrior the RIGHT WAY. I was amazed.
I seriously WHOOPED ASS. I pounded drks in dmg and wasnt afraid of getting killed when hate came my way.
When I tanked I often died because they could not provoke off of me. This still happens as a 32 WAR, but I'm currently on lvling hiatus until i lvl thf sub, though I certainly will sub mnk if I must tank.
Now basically its like "Screw DRK, I kick much more ass like this."
In fact, a friend of mine tells me that I should just main WAR and not bother with PLD, even for fun. He says I'd miss my dmg too much lmao.
Which probably would be true :P
Excerpts from Brady Guide:
Dark Knight intro: "Dark Knights are the fighters who sacrifice a sense of self in pursuit of joining back magic and physical prowess. Although poorly equipped for taking the hits, these vicious characters tear through enemies with impressive speed. As long as a Warrior or Paladin is around to distract incoming monsters, a Dark Knight wil eviscerate (do they even know what that MEANS?) hapless monsters. Anyone who prefers to give more than receive will be happy with the damage output of Dark Knight"
Lmao.
"Be confident, assertive, and serious. You have a tough job to play. Though a meat and potatoes kind of profession, Warriors gain healthy respect when they know what they are doing."
I do gain respect. NOT for being meat and potatoes. For royally whooping ass.
How they put a Warrior/thf
"This is a combination that is mainly used for farming extra items and gil out of areas. In terms of combat effectiveness, the Warrior/THief has a few evil tricks to offer. Hoever, parties can't count on Warrior/Thief characters to tank as well, so this is not the best long-term choice for Warriors.'
LMAO.
Warrior/PLD (omg WHAT THE HELL WERE THEY THINKING THE DEF BONUSES DO NOT STACK I HEAR ALL THE TIME FROM DUNES WARS THAT OMG THEY ARE BETTER TANKS THAN A WAR/MNK AT THAT LVL /rant)
"This is a reversal of the usual combination. A Warrior who has Paladin as a support job will have the ability to survive grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, its seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic.WHen you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, Warrior/Paladin is all the tank you'll ever need."
More like all the GIMP I'll ever need. I have to keep explaining to people that THE DEFENSE BONUSES DO NOT STACK.
And ANYONE who BSes the Monk is going down.
Plus, they pretty much say Tarutaru in melee are ONLY good for subbing whm to backup heal. Not cool.
(They say SMN/BLM can actually use BLM spells LMAO)
Originally I used a Scythe because they "looked cool" until approximately lvl 8 I heard about the wonder and mystery of the Great Axe.
Everything changed from there. I realized I CAN DAMAGE DEAL. Of course, then I only thought warrior was a half-baked DRK. Then I switched to BLM.
THen i got a new character, and decided to play Warrior the RIGHT WAY. I was amazed.
I seriously WHOOPED ASS. I pounded drks in dmg and wasnt afraid of getting killed when hate came my way.
When I tanked I often died because they could not provoke off of me. This still happens as a 32 WAR, but I'm currently on lvling hiatus until i lvl thf sub, though I certainly will sub mnk if I must tank.
Now basically its like "Screw DRK, I kick much more ass like this."
In fact, a friend of mine tells me that I should just main WAR and not bother with PLD, even for fun. He says I'd miss my dmg too much lmao.
Which probably would be true :P
Excerpts from Brady Guide:
Dark Knight intro: "Dark Knights are the fighters who sacrifice a sense of self in pursuit of joining back magic and physical prowess. Although poorly equipped for taking the hits, these vicious characters tear through enemies with impressive speed. As long as a Warrior or Paladin is around to distract incoming monsters, a Dark Knight wil eviscerate (do they even know what that MEANS?) hapless monsters. Anyone who prefers to give more than receive will be happy with the damage output of Dark Knight"
Lmao.
"Be confident, assertive, and serious. You have a tough job to play. Though a meat and potatoes kind of profession, Warriors gain healthy respect when they know what they are doing."
I do gain respect. NOT for being meat and potatoes. For royally whooping ass.
How they put a Warrior/thf
"This is a combination that is mainly used for farming extra items and gil out of areas. In terms of combat effectiveness, the Warrior/THief has a few evil tricks to offer. Hoever, parties can't count on Warrior/Thief characters to tank as well, so this is not the best long-term choice for Warriors.'
LMAO.
Warrior/PLD (omg WHAT THE HELL WERE THEY THINKING THE DEF BONUSES DO NOT STACK I HEAR ALL THE TIME FROM DUNES WARS THAT OMG THEY ARE BETTER TANKS THAN A WAR/MNK AT THAT LVL /rant)
"This is a reversal of the usual combination. A Warrior who has Paladin as a support job will have the ability to survive grueling circumstances. With wonderful armor, supreme defense, and the Hit Points to match, its seems like this combo would be unstoppable. What gets in the way is this duo's limited magic. Paladins usually have light magic.WHen you switch Paladin to a support job, this is compounded. Still a solid and enjoyable combination, Warrior/Paladin is all the tank you'll ever need."
More like all the GIMP I'll ever need. I have to keep explaining to people that THE DEFENSE BONUSES DO NOT STACK.
And ANYONE who BSes the Monk is going down.
Plus, they pretty much say Tarutaru in melee are ONLY good for subbing whm to backup heal. Not cool.
(They say SMN/BLM can actually use BLM spells LMAO)
----------------------------
Kavekk wrote:
Sweetums, you die of a vitriol overdose.
Posting from her MacBook Wheel.
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