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#27 Sep 05 2006 at 9:48 PM Rating: Default
19 posts
this was so helpfull,
where have u been all my life
hahahah???
#28 Nov 05 2006 at 2:50 AM Rating: Decent
what about the /vote macro setup, ive tried on numerous attempts but still dont know wat to do! Input would be great =D
Great macros guide btw.

#29 Nov 05 2006 at 3:45 AM Rating: Decent
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1,428 posts
with the calls you can also do <scall> and this will stop controler from vibrating but still make noise.

the the /vote, you have to start with the question by /propose Best two things I can suggest to folks is /? to get list of commands and /? /command for help file on that command kind of similar to man pages in linux

Edited, Nov 5th 2006 at 3:51am PST by shibaaa
#30 Mar 10 2007 at 8:07 PM Rating: Decent
So if I was to set up a job ability macro for my thief I would set it up like this: /ja "PerfectDodge" <me>? Is that right?
#31 Mar 10 2007 at 8:14 PM Rating: Decent
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17,302 posts
For the target variables, there is also <ft>

This is your fellowship NPC.
____________________________
Can't sleep, clown will eat me.
#32 Mar 10 2007 at 8:39 PM Rating: Decent
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255 posts
Quote:
So if I was to set up a job ability macro for my thief I would set it up like this: /ja "PerfectDodge" <me>? Is that right?


You'd want a space in perfect dodge: /ja "Perfect Dodge" <me>
#33 Mar 10 2007 at 9:59 PM Rating: Decent
Alright thanks for the help. Do you know if there is a way I could set up a macro to "check" an enemies stats, that way I don't have to scroll to the bottom everytime?
#34 Mar 10 2007 at 10:01 PM Rating: Decent
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/check <t>
or
/check <bt>
____________________________
Can't sleep, clown will eat me.
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