CanadianTaru wrote:
I have to comment on a couple of things.
Who keeps saying the empty's are nerfed?i fought there the first year this game came out and several times since and Nothing is nerfed whatsoever.The only things that have changed is the possible Xp or non losing of xp,idk i never pay that much attn to xp,i do prommies for a reason and it's COP not for xp.The mobs all have the same hp the same tp moves they have had since day 1,nothing has changed as far as that is concerned and that is all that matters.
SE has explicitly stated in version update notes how CoP missions were made easier, and the promies are one of those missions.
CanadianTaru wrote:
My second comment is i laugh when i see alot of noob comments that seem to just jump on the bandwagon of other players for fear they might come off as noobs if they don't agree with the masses.This to me is a bunch of candy asses afraid to think for themselves.I at least give anna credit for using her own judgment and thought into the game.No one knows her capabilities better than herself.If she believes that she has the MP as a whm/thf to handle the fights then why not add more dd to help speed up the cause?That is the ONLY reason you would /blm is to gain more mp.I believe she said they had 4 war/nin.well lmao im sure any of you noobs realize that's a no brainer for NOT needing much mp whatsoever.Most of us would relish a 4x war/nin setup.
Creative, out of the box thinking = good. I try every time I help someone with a promy run to tell them to make a good, balanced exp party and to STOP trying to shout for hours on end to get SMNs. Even if you let a SMN use all three shots of Astral Flow, that is only on par with the damage a decent RNG will do. Bring in a SAM or DRK or DRG and they can pump out good melee damage - nothing surprising here.
The problem with Anna, is that she has looked at one combination of job and subjob and definitely said that this is the only way she will ever level. There is not ONE job in this game that only needs one subjob. I defy you to name a job that only needs one subjob, because I will tell you another very useful subjob. Had she decided to ONLY level WHM/BLM, yes, she could get by. But she would still be criticized for not being open to other potentially useful subjobs such as /SMN or /NIN. She'd probably get by under the radar of most people though, since it is a staple combo.
Whether she has enough mp or not isn't really the point. It's that she willfully cripples her MP while giving no useful substitute. No, Evasion Bonus doesn't do jack when you only have E evasion skill. Even at SAM75/THF37 with my B+ Evasion and evasion gear on, I can't come close to my THF75 friend, and that's a difference of 15 evasion skill. The difference between a THF and a WHM is 76 evasion skill.
Even then she'll say "I have extra mp gear/drinks/whatever to make up for what I lose with /THF." Fine and dandy BUT, with /BLM or /SMN, you can STILL have all the extra mp gear/drinks/whatever with a mage subjob. No gear will cover the difference in MP between /THF and /SMN. Unless there's /THF only latent gear that gives a few hundred MP and auto refresh, /THF will forever be a weaker choice in that respect.
WAR/NINs still need spells cast on them. Despite the general consensus, /NIN is not a 100% perfect damage mitigation subjob. And without Ni, you'll be hard pressed to find a WAR that can easily get Ichi back up without that last shadow to eat a hit. Well timed with slow on the mob, you can do it, but most WARs don't know how. Unless Garuda has a super secret breed of excellent WAR/NINs, I'm going to say that they'll still need cures. That doesn't account for status erasing spells, haste, etc. either.
Why not add more DD to speed up the process? Do you know what happens when you add another DD onto a mob? It gets TP faster, and it uses TP attacks more. In something like a promy where the mobs you fight have significantly dangerous attacks, it's important that they are kept to a minimum. The few points of damage you deal with a staff or club does not make up for the TP mobs get. Meleeing the MR? I'd rather have my mages stay back and avoid the AoE. "But Anna said that you can't avoid Empty Seed */tear*." She is wrong. The range on Empty Seed (20') is just slightly smaller than the casting range (21.8'). Unless your melee fight on the opposite side of the MR, you can stay out of AoE and still get them with cures.
CanadianTaru wrote:
the other factor is that none of you commented on her asking for other players to bring animas.I would hope ALL of the flamers or readers have the common sense to admit they ARE THE MOST important thing in a prommy fight.A very weak team and setup can easily win a prommy with a full set of animas for each player.Number one it's pure laziness for NOT having them and number 2 its stupidity.
If i had a 4xwar/nin setup and a full set of animas i couldn't care less what sub the whm had there is no way you should lose that fight.I have won those fights several times with no smn and much weaker setups just because we did our homework and farming to get the animas.With that setup the whm sub was NOT the reason for the loss,the players were obviously of high egos little ability.
I've personally suggested doing promies with 3 sets of animas, that's only half of what Anna recommends. And it's always enough. Hell, some times I don't even have time to use my set because the mob dies before I have a chance. 11 anima is RIDICULOUS overkill. If you STILL can't win with that, chances are your current setup/strategy is flawed and needs fixing. The fact remains that they DIDN'T win. Was /THF the sole reason the run failed? I doubt it. It sure didn't help, though.
High egos and little ability? You mean Anna? Because when they replaced Anna with someone else, they beat all 3 promies. If it was indeed the fault of the other 5 for not being skilled, how did they suddenly win all three promies without her? Wouldn't they have just as easily lost with a new skilled 6th member?
CanadianTaru wrote:
Now i can actually point out why a whm/thf isnt a good idea since none of the noob posters actually know why they are flaming anna other than to jump on the bandwagon, whatever i dont care.If you have a weak setup and not just for prommy but any situation,you MAY need alot of healing therefore the WHM is always on the borderline of drawing hate.Now if the whm goes into SA+whatever attk and adds dmg to the hate chart,he/she has a great chance of gaining hate wich will totally cause chaos in the party/waste mp and cause a much higher risk at defeat and wasting alot of players time and effort.
Except she herself said she didn't melee the final boss. So that argument is moot.
CanadianTaru wrote:
The true fact of her rant is that she at least put out ALOT more effort into the prommy runs than any of the other players did,so they had ZERO business whatsoever in flaming a person that was better prepared.Over my several years in this game i have seen one true FACT>>>ALOT of players in this game use there level 75 job as a crutch when comes to arguing anything.I see and hear it all the time "i know this and that because i have 6x level 75 jobs and i have sky/sea rank 10.PFFFFFFFFFFFFFT,,I like everyone else can make mistakes at any given time,no rank level 75 job will change that,i hope there is some mature people who can admit to that.LOsing a fight or dying is NOT time to burst your ego into a rage where you come off blaming everyone under the sun and usually it's the TANK or HEALER that gets the blame.Drop the egos and grow up it really is that simple.
Effort =/= help. Plain and simple. So what if she put a ton of effort into it? All she did was cause problems. A death on the first floor MR is PATHETIC. That's like getting a question wrong on Who Wants To Be A Millionare on those first few joke questions. What happened is she put a lot of effort into doing things the hard way.
I agree, I have seen people using the argument that "I have rank x/y 75s/z missions done" to prove their point. How is that any different than Anna saying people hate her and argue with her only because she is WHM/THF? That's only on page 2 of her list of problems. People hate and argue with her because of her smug attitude towards anyone who disagrees with her. Or because she is so stubborn to admit that she might ever be the one causing problems.
CanadianTaru wrote:
To both sides concerned....it is ANNAS game not yours,she pays for it not you.ON the other hand ANNA you are in a game that involves others that all support each other.Your decisions will reflect onto others as it is a party based game.What you may think is good for you MAY not be good for the whole party.At the same time they need to keep an open mind this game is NOT cut into stone how you play.
It's SE's game, not hers. It's her $12.95 against their $64.75. Anna tried to help out and failed doing so. They have every right to complain, especially considering how it was her fault they failed. No, it's not cut into stone how to play. That does NOT mean every job/subjob/technique is equal and works. Some are better than others. Knowing when you can and cannot use a certain combination is what helps to make someone a great player. Willfully ignoring the possibility that anything else is better makes someone a fool.