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Which jobs has the best exp/an output in campaign?Follow

#1 Apr 04 2010 at 12:42 AM Rating: Good
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I know the outcome can vary depending how people are in the battle.
But generally speaking which would get the most Allied Notes out of a battle?

I'd also like to hear people's experiences and what they do.. I'm in some need of some Allied Notes (alot of em) :P
#2 Apr 04 2010 at 12:46 AM Rating: Decent
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Just about any job that can take damage, self heal, and deal damage will all get about the same amount of xp. Why? Because there is an xp cap.
#3 Apr 04 2010 at 12:53 AM Rating: Decent
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Darkzeru wrote:
I know the outcome can vary depending how people are in the battle.
But generally speaking which would get the most Allied Notes out of a battle?

I'd also like to hear people's experiences and what they do.. I'm in some need of some Allied Notes (alot of em) :P


Sounds like pld and dnc :P
Is there a cap on Allied Notes?
That's what I'm really concerned about.

Edited, Apr 4th 2010 2:54am by Darkzeru
#4 Apr 04 2010 at 1:07 AM Rating: Good
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i love pup/dnc or /nin in campaign, as long as the mobs you fight dont have an AE bigger than 10 yalms, its pretty impossible to die. i do fairly well against gargoyles in beaucadine campaign, i dont even want to try pld there with dark orb spam.
#5 Apr 04 2010 at 1:12 AM Rating: Excellent
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Also, if you're not, do campaign Ops. Those give a higher AN reward than battles.
#6 Apr 04 2010 at 2:34 AM Rating: Excellent
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Darkzeru wrote:
Is there a cap on Allied Notes?

The cap is the same as the amount of exp cap, but the rate of gaining AN in campaign battles is half of that of exp.

If the amount of AN you get > half of exp you get, you know you have your exp capped in the campaign battles.

Edited, Apr 4th 2010 8:35am by AretasMana
#7 Apr 04 2010 at 3:18 AM Rating: Default
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I love DRG and PLD for campaign. Both can solo any of the fodder mobs, and they do it relatively quick. It's rare to not cap exp unless it's a very fast battle/you get there right at the end of one.

As for my method of killing? Well, I just pull one and.... well, don't you worry about that. It's usually dead before most small groups of people can kill their own anyways Smiley: grin
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#8 Apr 04 2010 at 4:21 AM Rating: Good
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Darkzeru wrote:
Darkzeru wrote:
I know the outcome can vary depending how people are in the battle.
But generally speaking which would get the most Allied Notes out of a battle?

I'd also like to hear people's experiences and what they do.. I'm in some need of some Allied Notes (alot of em) :P


Sounds like pld and dnc :P
Is there a cap on Allied Notes?
That's what I'm really concerned about.


You just brought up my two favorite campaign jobs.

Overall I prefer dnc/nin to anything else for campaign though. If you already have the job then I don't need to mention it, but it's incredibly self sufficient. There's not much they can throw at you that you're not prepared to deal with. Violent flourish (stun) for casters, Healing Waltz to remove debuffs, instant self cures, etc. You can easily solo regular campaign mobs without utsusemi, and probably should since taking damage and healing yourself is worth more exp than damage mitigation from shadows, but it's nice to have as an option for the tough situations you might need it (NMs, or tanking multiple mobs for example).
#9 Apr 04 2010 at 4:39 AM Rating: Excellent
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I've always found PLD/DNC is a pretty good combo for Campaign. Covers all the exp categories, needs about 5+ NQ mobs ganging up on you to be in any real danger of dying, and can hold its own against the lower-power NMs.

The real secret to getting the most AN out of a battle is to refresh your tags often. If you're getting more exp than notes by a significant margin, you should have turned them in sooner.
#10 Apr 04 2010 at 5:13 AM Rating: Good
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EXP is granted from a variety of actions (curing/taking damage/dealing damage/enfeebling/enhancing/etc) so using a job which can do most of these is recommended (e.g. /dnc).

There are caps on each category as well as a "hard cap" which cannot be exceeded. This hard cap is determined by your Medal Rank, and increases every minute. http://wiki.ffxiclopedia.org/wiki/Campaign:_Experience_Point_Calculation_Guide#Time_and_Medal_Total_Caps

For example, a 3 minute battle as Sterling Star (70xp/min) grants a maximum of 210exp. Allied Notes is half of this, so 105. However, if you were to exceed this cap, all isn't lost yet, since your Allied Notes will still increase but your EXP will not, this can be easily seen if your Allied Notes is greater than half of your EXP (e.g. 210exp and 160AN). The maximum cap for Allied Notes is EXP+4 (e.g. 210exp and 214AN).

As for choosing the best job, I advise you just go out there and kill stuff, bearing in mind the caps for categories, and see if your AN at the end is greater than half of your EXP. If it is, you're doing it right.

The best way to get allied notes though is by Campaign Ops (1k-2k per go if you choose your op/star ranking correctly).
#11 Apr 04 2010 at 5:47 AM Rating: Good
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I mainly use BLU/SCH or BLU/DNC if I feel like a change, but BLU/SCH is by far my fave, light arts for buffs and healing (my Magic fruits can heal over 500HP with a good MND setup) and ride Dark Arts the rest of the time for Drain/Aspir and always set MP Drainkiss and Magic Hammer, with those 3 Aspir spells its pretty hard to run out of MP. From talking to my PLD friends I match there exp.
#12 Apr 04 2010 at 9:29 AM Rating: Decent
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Whm was probably my best job for hitting the exp/an cap easily every fight.

With Mystic Boon I'd just drag a mob off to the side to solo away indefinitely.

You get points from taking a whole lot of damage and then for curing yourself for every bit of it, for dealing physical damage building tp and using Boon and for dealing magic damage tossing out a boosted Holy on occasion, and then for the occasional buffs and keeping debuffs up as well.

I only gave up whm in favor for Rdm after a while because it can be pretty demanding. You more or less have to spam cures depending on the mob you're fighting and having a yagudo remove a weapon can put a strain on the mp pool since I was totally dependent on Boon keeping my mp full.
#13 Apr 04 2010 at 9:31 AM Rating: Decent
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Idk it could be me but I can rarely get on to the cap on my DRK. Normally I go /DNC DRK's defense is horrible so i wouldnt even try to fight a lower tier mob. Only time I'll get very close to said cap is if I go Suicidal (lol) and do Last Resosrt > Soul Eater > Guillotine and of course doing so most of the time gives me the hate and then yea.....

But if im just hitting him and doing guillotine when able then i get a small amount.
If im in a party and I go drk/sam I can get close the cap since I can spam guillotine more but it appears unless your ls or friends are doing it......chances of forming a party is kinda low (well atleast on my server)

DRK is my only 75 atm still deciding on what my next 75 will be.
#14 Apr 04 2010 at 9:45 AM Rating: Decent
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nin/dnc is my favorite.

nin/dnc has equal or better survivability than dnc/nin. dnc has more healing power but most of the time it isnt needed. nin has better enfeebles, higher evasion, more shadows, better dmg, more haste gear available, and can even get magic dmg if you wanted too.
#15 Apr 04 2010 at 10:23 AM Rating: Good
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rdm/dnc, you can tank 3-4 mobs easy with a -pdt set, and pretty much cap exp everytime easy
#16 Apr 04 2010 at 11:56 AM Rating: Default
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slayerpso wrote:
rdm/dnc, you can tank 3-4 mobs easy with a -pdt set, and pretty much cap exp everytime easy
A lot of jobs can do this...

I can link a bunch of orcs on me on drg (19% PDT) and spam blu Healing Breaths for the same effect.

Of course I die when I run out of MP, but that doesn't matter as I've easilly capped exp and can afford to do nothing for 5mins (weakened)without hurting my exp.


The whole question about which is the best campaign job is pretty meh anyway as EXP caps so quick for any job that can tank > take/cure damage. No one job is better than the others. People will reply, as they have, spouting reasons why they think their favourite combo is the best, but it's still not the one single best because there isn't one.

Any job that can take hits and cure it's self (whilst doing some form of DD) will get good exp. Luckilly, that's most jobs that don't get regular merit invites, except blm who can fight puddings, and Rng, who are just generally screwed.
#17 Apr 04 2010 at 12:52 PM Rating: Good
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Mnk/Dnc does well. You usually end up tanking. Just pick your mobs carefully. The insanely high counter rate from orcs makes it challenging. Add in a bunch of mages beating on it to feed it tp and it gets really fun. I like the Yags best.
#18 Apr 04 2010 at 1:05 PM Rating: Default
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RDM/anything in general tends to get exp poured down it's throat in campaign. There's a reason you see so many there. I go /nin with a straight melee build, and barely any gear swaps and cap on exp early. If i am switching tags, i can walk away from some of the longer battles with a merit, merit and a half easy
#19 Apr 04 2010 at 1:20 PM Rating: Excellent
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Aluus wrote:
RDM/anything in general tends to get exp poured down it's throat in campaign. There's a reason you see so many there. I go /nin with a straight melee build, and barely any gear swaps and cap on exp early. If i am switching tags, i can walk away from some of the longer battles with a merit, merit and a half easy


How long do campaign battles tend to last on your server? The wiki lists the current exp/minute cap at 94 (90 before the most recent update which added two medals). If that number is correct, it would take you about two hours and 40 minutes to get a merit and a half if you had moonlight medal and were capped on exp the entire battle.
#20 Apr 04 2010 at 2:17 PM Rating: Good
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Any job at 75 can hit the EXP/minute cap just through damage (it's hard not to do 940 damage in a minute if you're even halfway trying). The only advantage to different jobs is how much fun you have in Campaign, and how much extra reward you can bank for a lengthy afk while the Campaign continues.
#21 Apr 04 2010 at 5:31 PM Rating: Decent
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Yes i can hit the damage cap no problem but what id like to do is get the cap of AN overall which doing on drk w/o the possibility of killing myself isnt all to well.
#22 Apr 04 2010 at 5:49 PM Rating: Decent
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slayerpso wrote:
rdm/dnc, you can tank 3-4 mobs easy with a -pdt set, and pretty much cap exp everytime easy


this. spam abilities too. i tend to have a step and animated flourish all in 1 macro. healing waltz gets rid of just about every thing. 2 curing waltzes for when your mp runs low.
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#23 Apr 04 2010 at 7:44 PM Rating: Default
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Noodles wrote:
slayerpso wrote:
rdm/dnc, you can tank 3-4 mobs easy with a -pdt set, and pretty much cap exp everytime easy
A lot of jobs can do this...

I can link a bunch of orcs on me on drg (19% PDT) and spam blu Healing Breaths for the same effect.

Of course I die when I run out of MP, but that doesn't matter as I've easilly capped exp and can afford to do nothing for 5mins (weakened)without hurting my exp.


but with rdm, you don't have to worry about a pet dying, and with /dnc i never ever run out of mp. go do glacier fights with the shadowwing group, and you see where jobs like pld/rdm, pld/dnc, rdm/dnc, rdm/anything really shine
#24 Apr 04 2010 at 8:51 PM Rating: Decent
Edited by bsphil
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I've never had a problem with a wyvern dying in campaign, though I usually do windy areas if that means anything.
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#25 Apr 04 2010 at 10:31 PM Rating: Good
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Yes i can hit the damage cap no problem but what id like to do is get the cap of AN overall which doing on drk w/o the possibility of killing myself isnt all to well.

1880 damage in a minute isn't really that much, and if anyone is actually trying hard to either hurt the mob or to tank, you shouldn't really be getting killed over that damage output.

That said, why wouldn't you want to pull hate? Tanking is by far the easiest way to push your reward up. A DRK should be able to tank any non-boss Campaign mob easily enough as long as you have some way to heal yourself.
#26 Apr 05 2010 at 8:46 AM Rating: Good
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That said, why wouldn't you want to pull hate? Tanking is by far the easiest way to push your reward up. A DRK should be able to tank any non-boss Campaign mob easily enough as long as you have some way to heal yourself.


That was the impression I was always under, seeing as you always see Provoke, Flash, Sentinel, Animated Flourish, high enmity spells, conveniently timed weaponskills, curing those who can cure themselves (before they get the chance to!), Sleeping mobs you don't actually care to have Asleep, etc. being thrown around quite a lot.

I'm guilty of quite a lot of the above. Tanking is how you get EXP fast in Campaign.

On BST the other die, a BLM died right over me with 2 mobs, they began hitting me and I forced CourierCarrie to use Bubble Shower to get all the mobs off me. Died relatively early in the Campaign because of people who can't just die somewhere out-of-the-way, but still in sight (and he was a BLM, he could've just casted Sleep on them). But even from only doing 3 Weaponskills, got about 1500 EXP from being dead most of it simply because pet was taking damage off 3 mobs and living for some 2 minutes with a Shepard's Drink. Being the target of damage is how you get the best EXP.
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