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≪Dec. 7, 2010 (JST) Update Details≫Follow

#1 Dec 06 2010 at 11:20 AM Rating: Excellent
http://www.playonline.com/pcd/verup/ff11us/detail/6035/detail.html


Installing this version update will unlock the content of the "Heroes of Abyssea" battle area add-on for purchasing users.
*"Heroes of Abyssea" requires the "Rise of the Zilart" and "Wings of the Goddess" expansions to be installed and registered.
*After purchasing the add-on, some time may be required before your registration data is reflected in-game. If the "Heroes of Abyssea" logo remains faded even after purchase, please return to the FINAL FANTASY XI top page, wait a few minutes, then log into the game again.


Further details on "Heroes of Abyssea" are available here.

Event-related

New Wings of the Goddess missions have been added.

The following additions and adjustments have been made to Trial of the Magians:

- New trials have been added.
- Quotas have been reduced for certain trials involving Relic and Mythic weapons. (All adjustments will be reflected even for trials in progress at the time of the update.)


The following additions have been made to Salvage:

- The minimum party size for participation has been reduced from six to three.
- The price of the Remnants Permit key item has been reduced from 1500 Assault Points to 500.
- The drop rate for level 35 equipment has been adjusted.
- The quantity of the following materials requested by the NPC Ghanraam has been reduced from twelve to six:
Imperial Wootz Ingot / Bloodwood Lumber / Orichalcum Ingot / Marid Leather / Wamoura Cloth


The following additions have been made to the Walk of Echoes:

- When a battlefield reaches 51% completion or higher, no further entry will be permitted.
- Drop rates for coins have been adjusted.
- Defeated enemies will occasionally yield "Frayed Pouch" items.


In Dynamis, drop rates for equipment including relic armor and accessories have been adjusted.

In Einherjar, acquisition rates for abjurations obtained via Wings I/II/III have been adjusted.

New varieties of fish have been added for the quest "Inside the Belly."

Campaign has received the following adjustments:

- NPC soldiers of both the Allied Forces and Beastman Confederate have had their strength bolstered.


When receiving an evaluation, players who have progressed beyond a certain point in the Wings of the Goddess nation quest series corresponding to their affiliated army will be guaranteed a minimum rank (see chart) below which they will not be demoted regardless of battle performance.


Medal 	Wings of the Goddess Nation Quests 
                                San d'Oria 	        Bastok 	        Windurst 
Brass Ribbon of Service ?? 	Gifts of the Griffon 	        Better Part of Valor 	The Tigress Stirs 
Allied Ribbon of Glory ???? 	Claws of the Griffon 	        Fires of Discontent 	The Tigress Strikes 
Sterling Star ?? 	        Boy and the Beast 	        Light in the Darkness 	Knot Quite There 
Golden Star ???? 	        Wrath of the Griffon 	        Burden of Suspicion 	A Manifest Problem 
Iron Emblem of Service ?? 	Perils of the Griffon 	        Storm on the Horizon 	When One Man Is Not Enough 
Holyknight Emblem ???? 	        In a Haze of Glory 	        Fire in the Hole 	A Feast for Gnats 
Mythril Wings of Service ?? 	The Price of Valor 	        Quelling the Storm 	The Long March North 
Wings of Honor ???? 	        Bonds That Never Die 	        Honor Under Fire 	The Forbidden Path 
Starlight Medal ? 	        Songbirds in a Snowstorm 	Beneath the Mask 	Sins of the Mothers 
Moonlight Medal ?? 	        Blood of Heroes 	        What Price Loyalty 	Howl from the Heavens 
Dawnlight Medal ??? 	        Chasing Shadows 	        The Truth Lies Hid 	Manifest Destiny 
Medal of Altana ???? 	        Face of the Future 	        Bonds of Mythril 	At Journey's End


The following additions and adjustments have been made to Abyssea areas:

- A new synthetic atma has been added for the completion of the Wings of the Goddess missions.
- Repop delays for notorious monsters (NMs) have been shortened.
- Trigger conditions for certain NMs have been eased.
- Monsters who appear at boosted levels will vanish and reappear at their regular level if not engaged in battle.
- Abyssite obtained from defeating NMs will be granted to all alliance members.
- "Atma Fabricant" NPCs have been dispatched to Vision of Abyssea areas.
- The quests in Abyssea - Konschtat offered by the NPC Ayame may be undertaken regardless of the player's current fame.
- The rate of Empyrean armor acquisition from Sturdy Pyxides in Scars of Abyssea areas has been adjusted.
- In Bastion, the strength of Resistance NPCs, Clone Wards, and Pulse Martellos has been bolstered.


Battle-related

The maximum job level has been increased to 90.
To advance beyond level 85, you must first complete the new quest "Beyond the Stars" offered by the Nomad Moogle in the Ru'Lude Gardens.

The maximum number of merit points a character can accumulate has been raised from 10 to 20.

The amount of TP a character deals to the target will now decrease proportionate to his or her AGI.

The following white magic spells have had their maximum effect duration lengthened and durational variance narrowed.
Invisible / Sneak / Deodorize

In light of this change, the following items have also had their effect duration adjusted.
Silent Oil / Prism Powder / Deodorizer / Rainbow Powder

The following job abilities have been adjusted:

- The effectiveness of the THF job trait "Treasure Hunter" now occasionally increases with each melee attack landed. Further, damage dealt with either the "Sneak Attack" or "Trick Attack" ability will have a greater likelihood of enhancing this trait.
*Effect active only when main job is set to THF.
-The beastmaster ability "Call Beast" has received the following new jugs:
Razor Brain Broth / Mellow Bird Broth / Savage Mole Broth


- The beastmaster ability "Reward" has received the following new pet food:
Pet Food Eta
- Elemental ninjutsu damage now increases based on ninjutsu skill.
*Effect active only when main job is set to NIN.
- The following ninja tools have been added:
-- Inoshishinofuda: Used to cast any elemental ninjutsu
-- Shikanofuda: Used to cast any self-enhancing ninjutsu
-- Chonofuda: Used to cast any foe-damaging ninjutsu
*These universal tools will be usable only when main job is set to NIN.
*Ninjutsu-specific tools will be expended first for those who possess them.
*The table below outlines tool usage when under the effect of the ninja ability "Futae." The numbers indicate the amount of an applicable tool currently in possession.



Ninjutsu-specific Tool
0 1 2 or more
Universal Tool 0 - x S
1 x x S
2 or more U x S

S: Two ninjutsu-specific tools will be expended.
U: Two universal tools will be expended.
x: Futae will fail to activate and its effect will be canceled.


-The "Trump Card" item, imbued with the energies of all elements, has been added for the corsair ability "Quick Draw."
*These cards are usable only when main job is set to COR.
*Element-specific cards will be expended first for those who possess them.
- The level at which the dancer ability "Curing Waltz III" is acquired has been lowered from 50 to 45.

- Scholars can now store an extra Stratagem charge (for a maximum of five) upon attaining level 90.
The effectiveness of the scholar ability "Sublimation" in converting HP to MP now increases based on level.
Lv35: 2HP => 2MP
Lv45: 2HP => 3MP
Lv55: 2HP => 4MP
Lv65: 2HP => 5MP
Lv75: 2HP => 6MP
Lv85: 2HP => 7MP


The following abilities are now subject to restrictions when used in the capacity of support job:

- The thief ability "Hide" will not break the attention of enemies already targeting the user.
- The ranger ability "Velocity Shot" will be unavailable.


The following job abilities have been added:

Blood Rage (WAR Lv.87 Ability Delay: 5 min. Effect Duration: 30 sec.)
Enhances critical hit rate and critical hit damage for party members within area of effect.

Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
Enhances attack and critical hit rate with each successive melee attack you land.

Enmity Douse (BLM Lv.87 Ability Delay: 10 min.)
Reduces the target's enmity towards you.

Conspirator (THF Lv.87 Ability Delay: 5 min. Effect Duration: 1 min.)
Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.

Sepulcher (PLD Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.

Arcane Crest (DRK Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.

Bounty Shot (RNG Lv.87 Ability Delay: 5 min.)
Increases the rate at which the target yields treasure.

Hamanoha (SAM Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.

Dragon Breaker (DRG Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.

Smiting Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to attack with its breath.

Restoring Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to heal with its breath.

Mana Cede (SMN Lv.87 Ability Delay: 5 min.)
Channels your MP into TP for avatars and elementals.

Blood Pact: Ward "Fleet Wind" (SMN Lv.86 Ability Delay: 1 min. Effect Duration: 2 min.)
Increases movement speed for party members within area of effect.

Blood Pact: Ward "Inferno Howl" (SMN Lv.88 Ability Delay: 1 min. Effect Duration: 1 min.)
Grants the effect of "Enfire" to party members within area of effect.

Blood Pact: Ward "Diamond Storm" (SMN Lv.90 Ability Delay: 1 min. Effect Duration: 3 min.)
Reduces evasion for enemies within area of effect.

Triple Shot (COR Lv.87 Ability Delay: 5 min. Effect Duration: 90 sec.)
Occasionally uses three units of ammunition to deal extra damage.

Tactician's Roll (COR Lv.86)
Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.

Allies' Roll (COR Lv.89)
Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.

Curing Waltz V (DNC Lv.87 Ability Delay: 23 sec.)
Restores target's HP.

Striking Flourish (DNC Lv.89 Ability Delay: 2 min. Effect Duration: 1 min.)
Allows you to deliver a twofold attack. Requires at least one finishing move.

Stratagem: Perpetuance (SCH Lv.87)
Increases the enhancement effect duration of your next white magic spell.

Stratagem: Immanence (SCH Lv.87)
Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.


New job traits have been added.
The jobs listed below will each learn a new trait upon reaching the specified level, beyond which the degree of mastery will increase in stages.

Black Mage 	Lv.50 	Elemental Celerity 	Quickens elemental magic spellcasting. 
Red Mage 	Lv.87 	Shield Mastery 	Grants bonus TP when blocking an attack with a shield. 
Thief 	        Lv.90 	Treasure Hunter III 	Increases chance of getting treasure. 
Dark Knight 	Lv.88 	Tactical Parry 	Grants bonus TP when parrying an attack.


The following new spells have been added:

White Magic
- Regen IV WHM Lv.86
- Gain-AGI RDM Lv.90
- Gain-CHR RDM Lv.87
- Boost-AGI WHM Lv.90
- Boost-CHR WHM Lv.87
- Adloquium SCH Lv.88


Black Magic
- Fire V BLM Lv.86
- Blizzard V BLM Lv.89
- Firaja BLM Lv.90
- Aeroja BLM Lv.87


Songs
- Valor Minuet V BRD Lv.87
- Fire Carol II BRD Lv.90
- Wind Carol II BRD Lv.87


Ninjutsu
- Migawari: Ichi NIN Lv.88
*Uses the ninja tool, "mokujin."


More jobs are now able to learn the following spells:

White Magic
- Protect V PLD Lv.90
- Aquaveil SCH Lv.13
- Blink SCH Lv.29
- Stoneskin SCH Lv.44
- Shell V RDM Lv.87 / SCH Lv.90
Black Magic
- Fire IV RDM Lv.86
- Blizzard IV RDM Lv.89
- Fire III DRK Lv.88
- Blaze Spikes SCH Lv.30
- Ice Spikes SCH Lv.50
- Shock Spikes SCH Lv.70
- Aero V SCH Lv.87 (Addendum: Black)
- Break RDM Lv.87 / SCH Lv.90 (Addendum: Black)


Several new blue magic spells have been added.

Certain monsters appearing in the areas below have had their distribution and level adjusted.
Jugner Forest [S] / Vunkerl Inlet [S] / Batallia Downs [S] / North Gustaberg [S] / Grauberg [S] / Rolanberry Fields [S] / West Sarutabaruta [S] / Meriphataud Mountains [S] / Sauromugue Champaign [S]

Item-related

By using the new "moogle storage slip" items, players may now entrust a wide range of items to the care of a Porter Moogle NPC posted at one of the locations below.

Northern San d'Oria (K-8)
Bastok Markets (I-9)
Port Windurst (L-6)
Lower Jeuno (I-6)
Tavnazian Safehold (F-8)
Aht Urhgan Whitegate (I-11)

Multiple varieties of storage slips exist, each of which is used to store specific types of equipment. The available storage slips and their corresponding items are as follows:


Storage Slip 01:
Ares's Mask / Ares's Cuirass / Ares's Gauntlets / Ares's Flanchard / Ares's Sollerets / Enyo's Mask / Enyo's Breastplate / Enyo's Gauntlets / Enyo's Cuisses / Enyo's Leggings / Phobo's Mask / Phobo's Cuirass / Phobo's Gauntlets / Phobo's Cuisses / Phobo's Sabatons / Deimos's Mask / Deimos's Cuirass / Deimos's Gauntlets / Deimos's Cuisses / Deimos's Leggings / Skadi's Visor / Skadi's Cuirie / Skadi's Bazubands / Skadi's Chausses / Skadi's Jambeaux / Njord's Mask / Njord's Jerkin / Njord's Gloves / Njord's Trousers / Njord's Ledelsens / Freyr's Mask / Freyr's Jerkin / Freyr's Gloves / Freyr's Trousers / Freyr's Ledelsens / Freya's Mask / Freya's Jerkin / Freya's Gloves / Freya's Trousers / Freya's Ledelsens / Usukane Somen / Usukane Haramaki / Usukane Gote / Usukane Hizayoroi / Usukane Sune-Ate / Hoshikazu Hachimaki / Hoshikazu Gi / Hoshikazu Tekko / Hoshikazu Hakama / Hoshikazu Kyahan / Tsukikazu Jinpachi / Tsukikazu Togi / Tsukikazu Gote / Tsukikazu Haidate / Tsukikazu Sune-Ate / Hikazu Kabuto / Hikazu Hara-Ate / Hikazu Gote / Hikazu Hakama / Hikazu Sune-Ate / Marduk's Tiara / Marduk's Jubbah / Marduk's Dastanas / Marduk's Shalwar / Marduk's Crackows / Anu's Tiara / Anu's Doublet / Anu's Gages / Anu's Brais / Anu's Gaiters / Ea's Tiara / Ea's Doublet / Ea's Dastanas / Ea's Brais / Ea's Crackows / Enlil's Tiara / Enlil's Gambison / Enlil's Kolluks / Enlil's Brayettes / Enlil's Crackows / Morrigan's Coronal / Morrigan's Robe / Morrigan's Cuffs / Morrigan's Slops / Morrigan's Pigaches / Nemain's Crown / Nemain's Robe / Nemain's Cuffs / Nemain's Slops / Nemain's Sabots / Bodb's Crown / Bodb's Robe / Bodb's Cuffs / Bodb's Slops / Bodb's Pigaches / Macha's Crown / Macha's Coat / Macha's Cuffs / Macha's Slops / Macha's Pigaches / Askar Zucchetto / Askar Korazin / Askar Manopolas / Askar Dirs / Askar Gambieras / Denali Bonnet / Denali Jacket / Denali Wristbands / Denali Kecks / Denali Gamashes / Goliard Chapeau / Goliard Saio / Goliard Cuffs / Goliard Trews / Goliard Clogs / Perdu Sword / Perdu Hanger / Perdu Blade / Perdu Voulge / Perdu Staff / Perdu Bow / Perdu Crossbow / Perdu Wand / Perdu Sickle / Pahluwan Qalansuwa / Pahluwan Khazagand / Pahluwan Dastanas / Pahluwan Seraweels / Pahluwan Crackows / Amir Puggaree / Amir Korazin / Amir Kolluks / Amir Dirs / Amir Boots / Yigit Turban / Yigit Gomlek / Yigit Gages / Yigit Seraweels / Yigit Crackows / Imperial Kaman / Storm Zaghnal / Storm Fife / Imperial Gun / Khanjar / Hotarumaru / Imperial Neza / Storm Tabar / Storm Tulwar / Imperial Bhuj / Yigit Bulawa / Pahluwan Patas / Imperial Pole / Sayosamonji / Doombringer / Ritter Gorget / Kubira Bead Necklace / Morgana's Choker / Aslan Cape / Gleeman's Cape / Buccaneer's Belt / Iota Ring / Omega Ring / Delta Earring / Hofud / Valkyrie's Fork / Valhalla Helm / Valhalla Breastplate


Storage Slip 02:
Koenig Schaller / Koenig Cuirass / Koenig Handschuhs / Koenig Diechlings / Koenig Schuhs / Kaiser Schaller / Kaiser Cuirass / Kaiser Handschuhs / Kaiser Diechlings / Kaiser Schuhs / Adaman Celata / Adaman Hauberk / Adaman Mufflers / Adaman Breeches / Adaman Sollerets / Armada Celata / Armada Hauberk / Armada Mufflers / Armada Breeches / Armada Sollerets / Shura Zunari Kabuto / Shura Togi / Shura Kote / Shura Haidate / Shura Sune-Ate / Shura Zunari Kabuto +1 / Shura Togi +1 / Shura Kote +1 / Shura Haidate +1 / Shura Sune-Ate +1 / Zenith Crown / Dalmatica / Zenith Mitts / Zenith Slacks / Zenith Pumps / Zenith Crown +1 / Dalmatica +1 / Zenith Mitts +1 / Zenith Slacks +1 / Zenith Pumps +1 / Crimson Mask / Crimson Scale Mail / Crimson Finger Gauntlets / Crimson Cuisses / Crimson Greaves / Blood Mask / Blood Scale Mail / Blood Finger Gauntlets / Blood Cuisses / Blood Greaves / Shadow Helm / Shadow Breastplate / Shadow Gauntlets / Shadow Cuishes / Shadow Sabatons / Shadow Hat / Shadow Coat / Shadow Cuffs / Shadow Trews / Shadow Clogs / Valkyrie's Helm / Valkyrie's Breastplate / Valkyrie's Gauntlets / Valkyrie's Cuishes / Valkyrie's Sabatons / Valkyrie's Hat / Valkyrie's Coat / Valkyrie's Cuffs / Valkyrie's Trews / Valkyrie's Clogs / Byakko's Haidate / Byakko's Axe / Suzaku's Sune-Ate / Suzaku's Scythe / Seiryu's Kote / Seiryu's Sword / Genbu's Shield / Genbu's Kabuto / Merciful Cape / Altruistic Cape / Astute Cape / Justice Torque / Hope Torque / Prudence Torque / Fortitude Torque / Faith Torque / Temperance Torque / Love Torque / Justice Sword / Hope Staff / Prudence Rod / Faith Baghnakhs / Fortitude Axe / Temperance Axe / Love Halberd / Charger Mantle / Jaeger Mantle / Boxer's Mantle / Gunner's Mantle / Musical Earring / Stealth Earring / Loquacious Earring / Brutal Earring / Flawless Ribbon / Homam Zucchetto / Homam Corazza / Homam Manopolas / Homam Cosciales / Homam Gambieras / Nashira Turban / Nashira Manteel / Nashira Gages / Nashira Seraweels / Nashira Crackows


Storage Slip 03:
Aurum Armet / Aurum Cuirass / Aurum Gauntlets / Aurum Cuisses / Aurum Sabatons / Oracle's Cap / Oracle's Robe /Oracle's Gloves / Oracle's Braconi / Oracle's Pigaches / Enkidu's Cap / Enkidu's Harness / Enkidu's Mittens / Enkidu's Subligar / Enkidu's Leggings / Cobra Unit Cap / Cobra Unit Harness / Cobra Unit Mittens / Cobra Unit Subligar / Cobra Unit Leggings / Cobra Unit Hat / Cobra Unit Robe / Cobra Unit Gloves / Cobra Unit Trews / Cobra Unit Crackows / Iron Ram Sallet / Iron Ram Hauberk / Iron Ram Dastanas / Iron Ram Hose / Iron Ram Greaves / Fourth Division Haube / Fourth Division Brunne / Fourth Division Hentzes / Fourth Division Schoss / Fourth Division Schuhs / Silver Fox Earring / Temple Earring / Rose Strap / Griffinclaw / Lex Talionis / Royal Knight Sigil Ring / Patronus Ring / Crimson Belt / Arrestor Mantle / Sonia's Plectrum / Sturm's Report / Shield Collar / Bull Necklace / Ariesian Grip / Capricornian Rope / Cougar Pendant / Crocodile Collar / Earthy Belt / Samudra / Mercenary Major Charm / Fourth Division Mantle / Gnadbhod's Helm / Zha'Go's Barbut / Ree Habalo's Headgear
Storage Slip 04: Artifact
Storage Slip 05: Artifact +1
Storage Slip 06: Relic
Storage Slip 07: Relic +1
Storage Slip 08: Empyrean
Storage Slip 09: Empyrean +1
Storage Slip 10: Empyrean +2
Storage Slip 11:
Rabbit Belt / Worm Belt / Mandragora Belt / Drover's Belt / Goblin Belt / Detonator Belt / Kitty Rod / Chocobo Pullus Torque
*While an item is being stored, you will be unable to discard the corresponding storage slip.
*If you store an item with Trial of the Magians in progress, any trial insignia will be erased from that item, requiring you to cancel the trial and start over.
*Upon retrieving an enchanted item, its recast timer will be reset to its full duration.


The cost in Conquest Points or Imperial Standing for the following scrolls has been reduced:
Instant Reraise: 500 -> 7
Instant Warp: 750 -> 10

New toolbags have been added for the following ninjutsu tools:
Mokujin / Inoshishinofuda / Shikanofuda / Chonofuda

New quivers and bullet pouches have been added for the following types of ammunition:
Ruszor Arrow / Dark Adaman Bolt / Dark Adaman Bullet

A new card case has been added for Trump Cards.

The following furnishings will now be storable with item storage NPCs:
Jack-o'-Pricket / Djinn Pricket / Korrigan Pricket / Mandragora Pricket

Numerous new pieces of equipment have been added.

Multiple new synthesis recipes have been added.

Numerous new synergy recipes have been added.
?Rank: Journeyman? 
Item 	Required Skill(s) 	Ingredients 
Storage Hutch 	Woodworking 	Brass Ingot, Dogwood Lumber x 4 
Goldsmithing 
Ruszor Arrow 	Woodworking 	Arrowwood Lumber, Gnat Fletchings, Ruszor Arrowheads 
Bonecraft 
Savage Mole Broth 	Cooking 	Red Gravel, Snapping Mole, Helmet Mole, Loam, Little Worm x 2 
?Rank: Craftsman? 
Item 	Required Skill(s) 	Ingredients 
Tomeshelf 	Woodworking 	Holly Lumber x 2, Dogwood Lumber x 5 
Dark Adaman Bolts 	Woodworking 	Holly Lumber, Dark Adaman Bolt Heads 
Smithing 
Dark Adaman Bullets 	Smithing 	Firesand, Dark Adaman 
Mellow Bird Broth 	Cooking 	Gelatin, Dhalmel Meat, Lizard Egg, Cockatrice Meat, Bird Egg 
?Rank: Artisan? 
Item 	Required Skill(s) 	Ingredients 
Stockfish 	Fishing 	Iron Ingot, Rosewood Lumber, Bastore Sardine x 2, Bastore Bream x 2, Quus x 2 
Supply Stand 	Woodworking 	Beech Lumber x 2, Oak Lumber x 3 
Chocobo Carvings 	Woodworking 	Ancient Lumber, Carnelian, Fulmenite x 2, Blue Textile Dye, Yellow Textile Dye, Red Textile Dye 
Supply Table 	Woodworking 	Iron Sheet, Beech Lumber x 2, Oak Lumber x 4 
Smithing 
Warmage's Pole 	Woodworking 	Steel Ingot, Beech Lumber, Ebony Pole 
Smithing 
Beursault Bow 	Woodworking 	Amphiptere Whisker, Power Bow 
Alchemy 
Display Blades 	Smithing 	Iron Sheet x 2, Glass Sheet, Mythril Dagger, Misericorde, Darksteel Baselard 
Elephas Axe 	Smithing 	Durium Ingot, Dark Adaman, Heavy Axe 
Maiden Tabar 	Smithing 	Durium Ingot, Darksteel Tabar 
Robur Mace 	Smithing 	Durium Ingot, Mace 
Falcata 	Smithing 	Durium Ingot, Jagdplaute 
Verus Knife 	Smithing 	Durium Ingot, Darksteel Knife 
Kardia Faussar 	Smithing 	Durium Ingot, Dark Adaman, Zweihander 
Ichi-an 	Smithing 	Imperial Wootz Ingot, Shinobi-Gatana 
Treasury Table 	Smithing 	Iron Sheet x 4, Rosewood Lumber x 2, Gold Ingot 
Woodworking 
Goldsmithing 
Treasury Stand 	Smithing 	Iron Sheet x 3, Rosewood Lumber, Gold Ingot 
Woodworking 
Goldsmithing 
Borian Spear 	Smithing 	Phrygian Gold Ingot, Durium Ingot, Spear 
Goldsmithing 
Taimakuniyuki 	Smithing 	Durium Ingot, Manta Leather, Uchigatana 
Leathercraft 
Nemus Nails 	Smithing 	Karakul Leather, Lightweight Steel, Marid Hair, Karakul Cloth, Ruszor Leather 
Leathercraft 
Clothcraft 
Nemus Bazubands 	Smithing 	Karakul Leather, Lightweight Steel x 2, Marid Hair, Mohbwa Cloth 
Leathercraft 
Clothcraft 
Ornament Case 	Goldsmithing 	Ebony Lumber, Phrygian Gold Ingot, Red Rock, Blue Rock, Purple Rock, Yellow Rock, Green Rock, Translucent Rock 
Pacifying Chain 	Goldsmithing 	Silver Ingot x 2, Torque 
Flame Pearl 	Goldsmithing 	Flame Gem, Phrygian Earring 
Flame Pearl 	Goldsmithing 	Flame Gem, Phrygian Earring +1 
Snow Pearl 	Goldsmithing 	Snow Gem, Phrygian Earring 
Snow Pearl 	Goldsmithing 	Snow Gem, Phrygian Earring +1 
Breeze Pearl 	Goldsmithing 	Breeze Gem, Phrygian Earring 
Breeze Pearl 	Goldsmithing 	Breeze Gem, Phrygian Earring +1 
Soil Pearl 	Goldsmithing 	Soil Gem, Phrygian Earring 
Soil Pearl 	Goldsmithing 	Soil Gem, Phrygian Earring +1 
Thunder Pearl 	Goldsmithing 	Thunder Gem, Phrygian Earring 
Thunder Pearl 	Goldsmithing 	Thunder Gem, Phrygian Earring +1 
Aqua Pearl 	Goldsmithing 	Aqua Gem, Phrygian Earring 
Aqua Pearl 	Goldsmithing 	Aqua Gem, Phrygian Earring +1 
Light Pearl 	Goldsmithing 	Light Gem, Phrygian Earring 
Light Pearl 	Goldsmithing 	Light Gem, Phrygian Ring +1 
Darkness Pearl 	Goldsmithing 	Shadow Gem, Phrygian Ring 
Darkness Pearl 	Goldsmithing 	Shadow Gem, Phrygian Ring +1 
Pyrosoul Ring 	Goldsmithing 	Flame Gem, Phrygian Ring 
Pyrosoul Ring 	Goldsmithing 	Flame Gem, Phrygian Ring +1 
Icesoul Ring 	Goldsmithing 	Snow Gem, Phrygian Ring 
Icesoul Ring 	Goldsmithing 	Snow Gem, Phrygian Ring +1 
Stormsoul Ring 	Goldsmithing 	Breeze Gem, Phrygian Ring 
Stormsoul Ring 	Goldsmithing 	Breeze Gem, Phrygian Ring +1 
Terrasoul Ring 	Goldsmithing 	Soil Gem, Phrygian Ring 
Terrasoul Ring 	Goldsmithing 	Soil Gem, Phrygian Ring +1 
Thundersoul Ring 	Goldsmithing 	Thunder Gem, Phrygian Ring 
Thundersoul Ring 	Goldsmithing 	Thunder Gem, Phrygian Ring +1 
Aquasoul Ring 	Goldsmithing 	Aqua Gem, Phrygian Ring 
Aquasoul Ring 	Goldsmithing 	Aqua Gem, Phrygian Ring +1 
Dawnsoul Ring 	Goldsmithing 	Light Gem, Phrygian Ring 
Dawnsoul Ring 	Goldsmithing 	Light Gem, Phrygian Ring +1 
Dusksoul Ring 	Goldsmithing 	Shadow Gem, Phrygian Ring 
Dusksoul Ring 	Goldsmithing 	Shadow Gem, Phrygian Ring +1 
Beir Belt 	Goldsmithing 	Brass Ingot, Phrygian Gold Ingot, Manticore Leather 
Eyra Baghnakhs 	Goldsmithing 	Phrygian Gold Ingot, Cat Baghnakhs 
Sundries Table 	Goldsmithing 	Darksteel Ingot, Maple Lumber x 4, Gold Ingot x 2 
Woodworking 
Smithing 
Sundries Stand 	Goldsmithing 	Darksteel Ingot, Maple Lumber x 3, Gold Ingot 
Woodworking 
Smithing 
Sectum Sickle 	Goldsmithing 	Phrygian Gold Ingot x 2, Lynx Leather, Ivory Sickle 
Leathercraft 
Fine Raiments 	Clothcraft 	Oak Lumber, Cloak x 2, Field Tunica x 2, Errant Houppelande x 2 
Eloquence Cape 	Clothcraft 	Raxa, Sparkstrand, White Cape 
Sanctuary Obi 	Clothcraft 	Sparkstrand, Gold Obi 
Nemus Salvars 	Clothcraft 	Karakul Leather, Lightweight Steel, Marid Hair, Karakul Cloth x 2 
Smithing 
Leathercraft 
Nebula Houppelande 	Clothcraft 	Gold Chain, Velvet Cloth, Silk Cloth x 2, Ram Leather, Sparkstrand, Twill Damask x 2 
Goldsmithing 
Leathercraft 
Nebula Slops 	Clothcraft 	Velvet Cloth x 2, Silk Cloth x 2, Ram Leather, Sparkstrand 
Leathercraft 
Nebula Hat 	Clothcraft 	Selenite, Velvet Cloth x 2, Silk Cloth, Ram Leather x 2, Sparkstrand 
Leathercraft 
Goldsmithing 
Nebula Cuffs 	Clothcraft 	Larimar x 2, Gold Thread, Silk Cloth, Sheep Leather, Twill Damask 
Leathercraft 
Goldsmithing 
Courier Bags 	Leathercraft 	Copper Ingot, Darksteel Ingot, Platinum Ingot, Lizard Skin x 3, Karakul Leather 
Muzzling Collar 	Leathercraft 	Iron Chain, Karakul Leather 
Aisance Mantle 	Leathercraft 	Mohbwa Thread, Peiste Skin x 2 
Vigilance Mantle 	Leathercraft 	Karakul Thread, Lynx Hide 
Gatta Strap 	Leathercraft 	Coeurl Leather x 2 
Verse Strap 	Leathercraft 	Manticore Leather x 2 
Nemus Peti 	Leathercraft 	Steel Ingot, Darksteel Chain, Brass Chain, Velvet Cloth, Karakul Leather, Lightweight Steel, Karakul Cloth, Ruszor Leather 
Smithing 
Clothcraft 
Nebula Pigaches 	Leathercraft 	Velvet Cloth, Undead Skin, Ram Leather x 2, Sparkstrand 
Clothcraft 
Nemus Khud 	Leathercraft 	Karakul Leather, Marid Hair, Karakul Cloth, Ruszor Leather 
Clothcraft 
Shell Assortment 	Bonecraft 	Bamboo Stick, Crab Shell, Seashell x 2, Nebimonite, Cone Calamary x 2 
Reverie Earring 	Bonecraft 	Silver Chain, Flocon-de-mer x 2 
Alcide's Cap 	Bonecraft 	Dragon Talon, Darksteel Cap 
Cecchino's Fucile 	Bonecraft 	Flocon-de-mer x 3, Bandit's Gun 
Smithing 
Alcide's Leggings 	Bonecraft 	Wyvern Scales, Dragon Talon, Buffalo Leather x 2 
Leathercraft 
Alcide's Harness 	Bonecraft 	Dragon Talon, Buffalo Leather x 2, Wyrm Horn 
Leathercraft 
Alcide's Mitts 	Bonecraft 	Wyvern Scales, Dragon Talon, Buffalo Leather 
Leathercraft 
Alcide's Subligar 	Bonecraft 	Dragon Talon, Sarcenet Cloth, Buffalo Leather 
Leathercraft 
Flask Set 	Alchemy 	Maple Lumber, Potion, Hi-Potion x 2, Super Ether, Pro-Ether, Elixir 
Starlight Cake 	Cooking 	San d'Orian Flour, Selbina Butter, Maple Sugar, Red Grass Cloth, Rolanberry x 2, Selbina Milk, Bird Egg 
Razor Brain Broth 	Cooking 	Gelatin, Hare Meat, Giant Sheep Meat, Ziz Meat 
?Rank: Adept? 
Item 	Required Skill(s) 	Ingredients 
Fishermen's Stall 	Fishing 	Beech Lumber, Oak Lumber x 4, Grass Cloth, Fishermen's Emblem, Fastwater Fishing Rod 
Carpenters' Stall 	Woodworking 	Beech Lumber, Oak Lumber x 4, Grass Cloth, Bundling Twine, Carpenters' Emblem 
Blacksmiths' Stall 	Smithing 	Iron Sheet x 3, Rosewood Lumber x 2, Silk Cloth, Dark Adaman, Blacksmiths' Emblem 
Goldsmiths' Stall 	Goldsmithing 	Iron Sheet x 3, Rosewood Lumber x 2, Phrygian Gold Ingot, Silk Cloth, Goldsmiths' Emblem 
Weavers' Stall 	Clothcraft 	Darksteel Ingot, Maple Lumber x 3, Gold Ingot, Red Grass Cloth, Twill Damask, Weavers' Emblem 
Tanners' Stall 	Leathercraft 	Darksteel Ingot, Maple Lumber x 3, Gold Ingot, Manticore Leather, Red Grass Cloth, Tanners' Emblem 
Boneworkers' Stall 	Bonecraft 	Iron Sheet x 3, Rosewood Lumber x 2, Silk Cloth, Marid Tusk, Boneworkers' Emblem 
Alchemists' Stall 	Alchemy 	Beech Lumber, Oak Lumber x 4, Grass Cloth, Elixir, Alchemists' Emblem 
Culinary Stall 	Cooking 	Darksteel Ingot, Maple Lumber x 3, Gold Ingot, Red Grass Cloth, Culinary Emblem, Wild Onion


New furnishings have been added.

The following items may now be obtained in exchange for Guild Points:
Blacksmiths' Emblem / Goldsmiths' Emblem / Boneworkers' Emblem / Weavers' Emblem / Culinarians' Emblem / Tanners' Emblem / Fishermen's Emblem / Carpenters' Emblem / Alchemists' Emblem

The quantity of Automaton Oil yielded by synthesis has been increased from three to six (nine for HQ3).

The delay for Marid Arrows has been reduced from 120 to 90.

Drop rates and quantities for Tu'Lia NM trigger items (stones and seals) have been adjusted.

Icons have been adjusted for the following items:
Kindred's Crest / Unkai Sugemino / Iga Dochugappa


System-related

- The "Mog Sack" submenu has been added to the "View House" menu.
The "Mog Sack" is a new form of storage in the spirit of the existing Mog Satchel. It is accessible from anywhere on Vana'diel and allows players to freely interchange items with their standard inventory. Possessing the same storage capacity as the player's gobbiebag, it can be expanded to a maximum of 80 slots through quest completion.

The Mog Sack may be obtained for 9,980 gil from one of the "Artisan Moogle" NPCs stationed in the areas below (prior ownership of a Mog Satchel is not required for purchase). In the event that your gobbiebag increases in capacity after purchasing your mog sack, you may speak with an Artisan Moogle to have your mog sack expanded free of charge. Furthermore, Artisan Moogles will present adventurers with a scroll of "Instant Warp" once per day (Earth time).

Southern San d'Oria (M-6)
Bastok Markets (H-7)
Windurst Woods (G-10)
Ru'Lude Gardens (I-9)

Players may view the contents of their Mog Sack via the aforementioned "Mog Sack" submenu or the "/sack" text command, and move items between it and their standard inventory as desired. Note that it is not possible to directly equip or use items in one's Mog Satchel, or sell them via bazaars.

- New job-specific emotes have been added.
To unlock these emotes, players must achieve of a minimum level of 30 in their chosen job, then complete the corresponding trial from the Magian Moogle in Ru'Lude Gardens (H-5). Job emotes may be performed using the /jobemote text command.

image(Ex.) [/jobemote WHM] or [/jobemote "White Mage"]

Once acquired, job emotes may be used after switching to another job, or even if your level in the corresponding job falls below 30. Acquired job emotes will be listed under the "Key Items" -> "Permanent Key Items" submenu.


The effective range for the [/partycmd add ] text command has been expanded.

Job emotes have been added to the chat filter.

Fishing fatigue has been recalculated so that players will not tire as easily.

Resolved Issues

An issue wherein using the white magic "Auspice" while under the effect of "Afflatus Misery" would grant an inappropriate accuracy bonus has been resolved.

An issue wherein the effects of the red mage ability "Saboteur" would exceed intended limits has been resolved.

An issue wherein help text for the "Toxic Spit" ability used via the beastmaster pet command "Ready" was incorrect has been resolved.

An issue wherein using the bard song "Sentinel's Scherzo" would not nullify invisibility status has been resolved.

An issue wherein help text pertaining to area of effect was incorrect for the blue magic spells below has been resolved.
Demoralizing Roar / Cimicine Discharge / Leafstorm / Whirl of Rage / Auroral Drape

An issue wherein being attacked and subsequently charmed by a monster would not nullify player claim over that monster has been resolved.

An issue wherein terrain in Abyssea areas could be exploited to battle enemies without taking damage has been resolved.

An issue wherein the Abyssea - Tahrongi monster "Myrmecoleon" would spawn in an unintended manner has been resolved.

An issue wherein the Abyssea - Attohwa monster "Nightshade" would use the same ability continuously has been resolved.

An issue wherein players could obtain treasure by defeating the Abyssea - Misareaux monster "Ironclad Pulverizer" even after calling for help has been resolved.

An issue wherein the Abyssea - Misareaux monster "Ironclad Pulverizer" may abruptly vanish mid-battle has been resolved.

An issue wherein the "Grim Glower" ability used by the Abyssea - Misareaux monster "Gukumatz" did not work as intended has been resolved.

An issue wherein the amount of additional and counter damage dealt by the Abyssea - Misareaux monster "Tristitia" were higher than intended has been resolved.

An issue wherein the Abyssea - Vunkerl monster "River Murex" appeared at an unnaturally high level has been resolved.

An issue wherein the incorrect ability name may appear in the log window when the Abyssea - Vunkerl monster "Hrosshvalur" attacks has been resolved.

An issue wherein an incorrect title would be awarded for defeating the Abyssea - Vunkerl monster "Durinn" has been resolved.

An issue wherein the Abyssea - Vunkerl monsters "Daggertooth Pugil" and "Scythemaw Jagil" would remain spawned longer than intended has been resolved.

An issue wherein augmented and enchanted items were usable as synergy materials has been resolved.

An issue wherein the set effect of the below items would be granted to songs other than those intended has been resolved.
Aoidos' Calot +2 / Aoidos' Rhingrave +2 / Aoidos' Cothurnes +2

An issue wherein the item Lituus could not be synergized has been resolved. In light of this change, the synergy recipe for the Squat Desk has been adjusted as follows:
Beech Lumber x 2 => Beech Lumber x 3

An issue in which help text was incorrect for the below atma has been resolved.
Atma of the Lion / Atma of Allure / Atma of the Ebon Hoof / Atma of the Savage Tiger / Atma of the Voracious Violet / Atma of the Harvester / Atma of the Impaler / Atma of the Clawed Butterfly / Atma of the Undying / Atma of the Gnarled Horn / Atma of the Razed Ruins / Atma of the Bludgeoning Brute / Atma of the Sanguine Scythe / Atma of the Demonic Lash / Atma of Apparitions / Atma of the Shimmering Shell / Atma of the Murky Miasma / Atma of the Heir / Atma of the Full Moon / Atma of the Banisher / Atma of Camaraderie / Atma of the Truthseeker / Atma of the Azure Sky

An issue wherein the help text for the armor "Iga Hakama +1" contained erroneous information has been resolved.

An issue wherein the help text for the weapon "Arcanabane" did not display properly has been resolved.

The synthetic atma "Atma of the Heavens" has been renamed to "Atma of the Full Moon" to avoid confusion with a previously existing NM atma of the same name.

Known Issues

Certain new equipment items are showing incorrect attributes. The affected pieces and their actual attributes are as follows:

Raider's Vest +2
DEF:64 DEX+10 Dagger skill +5 Haste+5% Augments "Conspirator" Set: Augments "Triple Attack"

Orison Earring
"Cure" potency +2% Enmity-3

Alcd. Harness +1 DEF:51 STR+6 Accuracy+11 Evasion+11 "Subtle Blow"+3 Increases critical hit damage

Nebula Hpl. +1
DEF:48 INT+7 Magic Accuracy+7 Bonus damage added to magic burst Enhances "Fast Cast" effect

Snow Sachet
INT+2 +10 Occasionally absorbs ice damage

Breeze Sachet
AGI+2 +10 Occasionally absorbs wind damage

Soil Sachet
VIT+2 +10 Occasionally absorbs earth damage

Thunder Sachet
DEX+2 +10 Occasionally absorbs lightning damage

Aqua Sachet
MND+2 +10 Occasionally absorbs water damage

Light Sachet
CHR+2 +10 Occasionally absorbs light damage

Shadow Sachet
MP+20 +10 Occasionally absorbs dark damage


The following job emotes, even if targeted at another PC, will target the player using them:
White Mage / Black Mage / Summoner / Blue Mage

If you attempt to exchange Dominion Notes with a Dominion Tactician after speaking to an Atma Fabricant in the following areas, an incorrect list of items may appear:
Abyssea - Altepa / Abyssea - Uleguerand / Abyssea - Grauberg
*Be warned that attempting to trade Dominion Notes for these items will result in the loss of your Notes without obtaining the item in question.


Quote:
"Dominion" is a new battle system introduced in the Heroes of Abyssea add-on. In Dominion, players will lend their strength to the Resistance in an effort to subjugate the savage hordes and reclaim the lands of Abyssea - Altepa, Abyssea - Uleguerand, and Abyssea – Grauberg for mankind.

Success in battle will earn the player Dominion Notes, currency which can be redeemed for a plethora of rewards including Empyrean armor, augmented items, and more.

Hordes of savage fiends prowl the harsh borderlands of Abyssea, with the members of each ranging in strength from the ordinary rank and file to multiple tiers of notorious monsters above them. Eliminate the grunts and peons, and more and more formidable foes belonging to the same group will be lured out of hiding. As you prevail over the enemy, the Resistance's sphere of influence in the given area will gradually expand to a maximum value of 100%, representing complete subjugation of the hordes.


A Dominion Primer

1. Expand the Resistance's sphere of influence via Dominion Ops
In the initial stages of the battle, you will encounter only enemy grunts on the battlefield. For a chance at achieving complete dominion, you will first need to lure out their notorious brethren. This can be accomplished through participation in focused offensive missions collectively known as "Dominion Ops."

Players wishing to undertake Dominion Ops may do so by speaking to any of the "Dominion Sergeant" NPCs posted at the locations below:

Abyssea – Altepa: (C-11 / G-8 / G-11)
Abyssea – Uleguerand: (G-7 / J-5 / K-9)
Abyssea – Grauberg: (F-10 / G-12 / L-6)

Upon signing up for a Dominion Op, players will be briefed on their objective, target area, and difficulty level. Exterminate your prescribed quota of fiends, and report your triumph to a Dominion Sergeant. This will lead to an expanded sphere of influence over the corresponding horde, and earn you experience and other rewards for your efforts.

*Players level 74 or below will be subject to reduced experience point yield.
*Completion of a Dominion Op may be reported to any Dominion Sergeant in the corresponding area.
*Progress review and cancellation may be conducted with any Dominion Sergeant in any of the three areas.

2. Subjugate groups to lure out notorious fiends.
Expand the Resistance's sphere of influence over a particular horde to 100%, and their notorious brethren will begin to enter the fray. Certain fiends will appear on the battlefield of their own accord, while others must be lured from hiding with the use of items.

3. Defeat notorious fiends to lure out higher-tier foes
Dispatch these notorious fiends and the Resistance's level of subjugation over each foe will increase, again to a maximum value of 100%. Achieve complete domination, and foes of yet higher tiers will rise to challenge you.

4. Face off against the highest tiers of fiends
Emerge victorious, and you will find yourself facing the highest tiers of the notorious fiends. These enemy overlords will pose a staunch challenge to even the most accomplished adventurers.

*The exact quantity of foes and NMs will differ for each group.
*The Resistance's sphere of influence will diminish over time if players do not keep up the attack. Notorious fiends that have appeared will remain on the battlefield, and will see their powers burgeon as the enemy's influence grows.

Dominion Rewards
- Dominion Notes
Players will obtain Dominion Notes upon reporting the successful completion of Dominion Ops, as well as upon dispatching notorious foes. Dominion Notes may be exchanged for equipment, temporary items, augmented items, and more.

- Battle Trophies
By defeating notorious foes, players may also acquire battle trophies, which can be redeemed for guerdon comprising a selection of augmented items. Battle trophies come in five echelons, with more powerful foes yielding higher-echelon trophies. It is also possible to exchange multiple lower-echelon trophies for a single higher-echelon trophy, and vice versa.

To redeem Dominion Notes and battle trophies, speak with the "Dominion Tactician" NPC posted near the entrance to each area.

*Information on the specific properties of the augmented equipment available through Dominion is highly classified. Augments will be assigned randomly, and will not be revealed until the transaction is complete.

Morale Boosts
Your successes on the field of battle will also serve to raise morale across the Resistance army, bringing an assortment of bonuses to all combatants. These morale benefits range from HP and attribute bonuses to increased treasure chest yield, and more. Each benefit has multiple levels of effectiveness that will increase as the Resistance's sphere of influence expands. You may review the morale bonuses currently in effect at any time by speaking with a Dominion Tactician or Dominion Sergeant.

The Final Confrontation...?

Adventurers who prove themselves in all nine Abyssea areas will gain passage to an exclusive battlefield. What nightmares and wonders await those who would stake their claim as the champions of Abyssea?
Your greatest challenge yet is still to come!


Edited, Dec 6th 2010 1:00pm by aeshmak

Edited, Dec 6th 2010 1:04pm by aeshmak
#2 Dec 06 2010 at 11:24 AM Rating: Decent
***
1,008 posts
wow you were fast. I still can't get it to show up on the NA pol site yet.
#3 Dec 06 2010 at 11:24 AM Rating: Good
*
105 posts
:O @ Salvage updates. Nice!
#4 Dec 06 2010 at 11:25 AM Rating: Decent
Quote:
When receiving an evaluation, players who have progressed beyond a certain point in the Wings of the Goddess nation quest series corresponding to their affiliated army will be guaranteed a minimum rank (see chart) below which they will not be demoted regardless of battle performance.


FINALLY.
#5 Dec 06 2010 at 11:25 AM Rating: Excellent
***
2,885 posts
Wow merits going from 10-20 we knew it was going to happen but not this fast!
____________________________
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Return1 argued with Mellowy and wrote:

Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#6 Dec 06 2010 at 11:28 AM Rating: Decent
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2,112 posts
NOt bad
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Relic Scythe Finished
Aegis Currency Finished
Drk Job Profile
http://ffxi.allakhazam.com/profile.xml?38156

#7 Dec 06 2010 at 11:29 AM Rating: Good
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617 posts
Awesome all around! I especially love the total amount of merits we can have finally going up to 20.
#8 Dec 06 2010 at 11:29 AM Rating: Decent
Yes, 3 man salvage, upped drop rates, less AP, win much?

Edit:

Playonline wrote:
NPC soldiers of both the Allied Forces and Beastman Confederate have had their strength bolstered.


Hmmm, unless they add new rewards, I'm not sure if this is a good thing... It just makes Campaign worse for lower level players, which is lame, and if the beastmen and allies are buffed equally, it still won't mean we'll ever get back to the Northlands, unless again, they add new, better rewards.

Not losing your medal is nice though I suppose.

Edited, Dec 6th 2010 9:32am by RamseySylph
#9 Dec 06 2010 at 11:31 AM Rating: Excellent
***
1,246 posts
Epic.

Best update Ever.
#10 Dec 06 2010 at 11:32 AM Rating: Excellent
More Merits?! Easier Salvage Gear?!

BUT OMG

Quote:
The cost in Conquest Points or Imperial Standing for the following scrolls has been reduced:
Instant Reraise: 500 -> 7
Instant Warp: 750 -> 10


I think I need new pants.
#11 Dec 06 2010 at 11:32 AM Rating: Good
Quote:
*While an item is being stored, you will be unable to discard the corresponding storage slip.


Um...Please don't tell me the slip is an inventory item...

Quote:
Savage Mole Broth Cooking Red Gravel, Snapping Mole, Helmet Mole, Loam, Little Worm x 2


So much for that pet...No one mines/farms those items because they STILL don't stack

Edited, Dec 6th 2010 12:35pm by ChargingFattyTuna
#12 Dec 06 2010 at 11:33 AM Rating: Good
carlcarl wrote:
wow you were fast. I still can't get it to show up on the NA pol site yet.

I kinda wish copying over the tables for the items and synths would work, cause those parts are a huge mess ><; Sorry. I'm trying to fix it.
#13 Dec 06 2010 at 11:34 AM Rating: Excellent
**
617 posts
Quote:
The Final Confrontation...?

Adventurers who prove themselves in all nine Abyssea areas will gain passage to an exclusive battlefield. What nightmares and wonders await those who would stake their claim as the champions of Abyssea?
Your greatest challenge yet is still to come!


Better get on those boss clears ASAP.
#14 Dec 06 2010 at 11:35 AM Rating: Excellent
***
1,362 posts
This one is interesting.

- The amount of TP a character deals to the target will now decrease proportionate to his or her AGI
#15REDACTED, Posted: Dec 06 2010 at 11:35 AM, Rating: Sub-Default, (Expand Post) Man some of you easy to please lol.
#16 Dec 06 2010 at 11:36 AM Rating: Excellent
****
5,684 posts
ChargingFattyTuna wrote:
Quote:
*While an item is being stored, you will be unable to discard the corresponding storage slip.
Um...Please don't tell me the slip is an inventory item...
My guess is that they take up inventory space, but stack.
#17 Dec 06 2010 at 11:37 AM Rating: Good
Yay a Lynx and a Raptor, whats #3?!


#18 Dec 06 2010 at 11:37 AM Rating: Good
**
820 posts
Is it safe to assume the AF3 hands or body piece will come from this Dominion like the other pieces did from Bastion?
Quote:
Success in battle will earn the player Dominion Notes, currency which can be redeemed for a plethora of rewards including Empyrean armor, augmented items, and more.



Edited, Dec 6th 2010 12:38pm by Littlechaos
#19 Dec 06 2010 at 11:37 AM Rating: Good
***
2,869 posts
I wonder if Empyrian body/hands will both come from Dominion Notes, or if it will only be one or the other (in keeping with the every piece obtained a different way setup from Scars). And if it's only one from Dominion, I wonder what the other will be from!

Also, free Warp scroll once a day from Artisan moogles? Ridiculously cheap Warp/RR scrolls from Conquest points? Salvage trios with better drops and cheaper upgrade costs? Better drop rates on sky pop items? No losing Campaign rank? Fun fun fun!

Kaup wrote:
This one is interesting.

- The amount of TP a character deals to the target will now decrease proportionate to his or her AGI


THFs should be pretty damn happy, especially considering the "melee for added TH" addition. NIN/DNC solo in particular gonna be really nice too, though a lot of jobs would benefit.

Edited, Dec 6th 2010 12:46pm by Anza
#20 Dec 06 2010 at 11:43 AM Rating: Good
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12,448 posts
Iron Chef Hallertau wrote:
Yay a Lynx and a Raptor, whats #3?!


Made with snapping and helmet moles, so no one's ever gonna bother synthing it anyway.
____________________________
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Amerida Baker, Balmung Server, FFXIV
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#21 Dec 06 2010 at 11:47 AM Rating: Excellent
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Quote:
The following additions have been made to Salvage:

The minimum party size for participation has been reduced from six to three.
The price of the Remnants Permit key item has been reduced from 1500 Assault Points to 500.
The drop rate for level 35 equipment has been adjusted.
The quantity of the following materials requested by the NPC Ghanraam has been reduced from twelve to six:
Imperial Wootz Ingot / Bloodwood Lumber / Orichalcum Ingot / Marid Leather / Wamoura Cloth


Salvage bodies for under a mil anyone? Still no magian trials either it seem.

I sense a great disturbance in the Force, as if millions of keyboards were smashed into pieces, and were suddenly silenced.
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#22 Dec 06 2010 at 11:50 AM Rating: Decent
Quote:
An issue wherein terrain in Abyssea areas could be exploited to battle enemies without taking damage has been resolved.


What exploit was this?
#23 Dec 06 2010 at 11:53 AM Rating: Decent
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12,448 posts
ChargingFattyTuna wrote:
Quote:
An issue wherein terrain in Abyssea areas could be exploited to battle enemies without taking damage has been resolved.


What exploit was this?
something about the difference in height in certain places making mobs unable to hit people not on the same level with their TP moves; primarily the Amphiptere NM in Misaraeux
____________________________
Theytak, Siren Server, FFXI [Retired]
Amerida Baker, Balmung Server, FFXIV
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#24 Dec 06 2010 at 11:53 AM Rating: Decent
Lady Jinte wrote:
Iron Chef Hallertau wrote:
Yay a Lynx and a Raptor, whats #3?!


Made with snapping and helmet moles, so no one's ever gonna bother synthing it anyway.


At this point haven't all career BSTs leveled cooking? Seriously though, if you aren't a cook or don't have a cooking friend, yeah it's always a pain.
#25 Dec 06 2010 at 11:54 AM Rating: Good
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12,820 posts
xbobbobx wrote:
Man some of you easy to please lol.

some good changes, but changes that should have happened years ago.

finally on the campaign rank and fixing sneak/inv


It's not that people are easy to please, it's just that most people don't hate anything and everything XI has to offer and are never pleased.

Lady Jinte wrote:
ChargingFattyTuna wrote:
Quote:
An issue wherein terrain in Abyssea areas could be exploited to battle enemies without taking damage has been resolved.


What exploit was this?
something about the difference in height in certain places making mobs unable to hit people not on the same level with their TP moves; primarily the Amphiptere NM in Misaraeux


Yep. Amlock will wreck you if you're on the same level rofl. Hell, pretty much any dangerous NM can be height advantaged in abyssea.

Edited, Dec 6th 2010 9:55am by Theonehio
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#26 Dec 06 2010 at 11:55 AM Rating: Decent
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Quote:
An issue wherein the effects of the red mage ability "Saboteur" would exceed intended limits has been resolved.


SE be trollin', they hatin'
____________________________
Theytak, Siren Server, FFXI [Retired]
Amerida Baker, Balmung Server, FFXIV
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
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