http://forum.square-enix.com/ffxi/threads/20929-dev1087-Job-Adjustments-White-Mage?p=281100#post281100
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[dev1087] Job Adjustments: White Mage
A new spell will be added:
Araise (Lv. 99)
Revives and bestows Reraise III upon target PC.
The revived target will suffer from weakness for three minutes.
The following abilities will be adjusted:
Martyr
Recast time reduced from twenty minutes to ten.
Additional merits will no longer reduce casting time, but increase HP granted by 5% per merit.
Devotion
Recast time reduced from twenty minutes to ten.
Additional merits will no longer reduce casting time, but increase MP granted by 5% per merit.
A new spell will be added:
Araise (Lv. 99)
Revives and bestows Reraise III upon target PC.
The revived target will suffer from weakness for three minutes.
The following abilities will be adjusted:
Martyr
Recast time reduced from twenty minutes to ten.
Additional merits will no longer reduce casting time, but increase HP granted by 5% per merit.
Devotion
Recast time reduced from twenty minutes to ten.
Additional merits will no longer reduce casting time, but increase MP granted by 5% per merit.
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[dev1088] Job Adjustments: Beastmaster
*Beastmaster job adjustments will be implemented in two phases.
Phase 1
Job ability adjustments
Feral Howl
Recast time reduced from fifteen minutes to five.
Additional merit points will no longer affect casting time, instead increasing accuracy by five percent per merit.
Killer Instinct
Recast time reduced from fifteen minutes to five.
Additional merit points will no longer affect casting time, instead increasing duration by ten seconds per merit.
Familiar adjustments
Treasure Hunter effect for Dipper Yuly and Faithful Falcorr will be reduced to level one.
Phase 2
Familiar adjustments
Faithful Falcorr's attack strength will be increased slightly.
The recipe for Lucky Broth will be adjusted.
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[dev1089] Job Adjustments: Samurai
Job ability adjustments
Hagakure
Amount of TP returned increased from 20 to 35.
Job ability adjustments
Hagakure
Amount of TP returned increased from 20 to 35.
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[dev1090] Job Adjustments: Dragoon
Job ability adjustments
Spirit Surge
The Super Jump enmity reduction granted to the closest party member behind the dragoon will be adjusted.
Super Jump
Will also reduce enmity of the closest party member behind the dragoon.
*This adjustment is still under consideration and may be postponed for balancing purposes.
Spirit Link
Will also grant Regen to the wyvern.
Restoring Breath adjustments
The priority by which status ailments are cured will be adjusted as follows:
 
(Pre-Adjustment)
1. Disease/Plague
2. Curse/Bane/Doom
3. Paralysis
4. Blindness
5. Poison
(Post-Adjustment)
1. Paralysis
2. Disease/Plague
3. Curse/Bane/Doom
4. Blindness
5. Poison
Job ability adjustments
Spirit Surge
The Super Jump enmity reduction granted to the closest party member behind the dragoon will be adjusted.
Super Jump
Will also reduce enmity of the closest party member behind the dragoon.
*This adjustment is still under consideration and may be postponed for balancing purposes.
Spirit Link
Will also grant Regen to the wyvern.
Restoring Breath adjustments
The priority by which status ailments are cured will be adjusted as follows:
 
(Pre-Adjustment)
1. Disease/Plague
2. Curse/Bane/Doom
3. Paralysis
4. Blindness
5. Poison
(Post-Adjustment)
1. Paralysis
2. Disease/Plague
3. Curse/Bane/Doom
4. Blindness
5. Poison
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[dev1091] Job Adjustments: Summoner
Job Ability adjustment
Heavenward Howl
The HP/MP absorption additional effect will apply to attacks with secondary as well as main weapons.
Merit point adjustments
The "Elemental MP Cost" merit point enhancement will be replaced by "Summoning Magic Cast Time."
*This enhancement will shorten the cast time of all summoning magic spells by 5 percent per merit.
Elemental Spirit adjustments
The following Tier V spells will be unlocked:
Fire Spirit: Fire V (Lv.86)
Ice Spirit: Blizzard V (Lv.89)
Air Spirit: Aero V (Lv.83)
Earth Spirit: Stone V (Lv.77)
Thunder Spirit: Thunder V (Lv.92)
Water Spirit: Water V (Lv.80)
Light Spirit: Protect V / Shell V (Lv.76)
Perpetuation cost will be adjusted as follows: see web page
*The values listed assume that Auto Refresh is in effect.
Job Ability adjustment
Heavenward Howl
The HP/MP absorption additional effect will apply to attacks with secondary as well as main weapons.
Merit point adjustments
The "Elemental MP Cost" merit point enhancement will be replaced by "Summoning Magic Cast Time."
*This enhancement will shorten the cast time of all summoning magic spells by 5 percent per merit.
Elemental Spirit adjustments
The following Tier V spells will be unlocked:
Fire Spirit: Fire V (Lv.86)
Ice Spirit: Blizzard V (Lv.89)
Air Spirit: Aero V (Lv.83)
Earth Spirit: Stone V (Lv.77)
Thunder Spirit: Thunder V (Lv.92)
Water Spirit: Water V (Lv.80)
Light Spirit: Protect V / Shell V (Lv.76)
Perpetuation cost will be adjusted as follows: see web page
*The values listed assume that Auto Refresh is in effect.
Edit: I noticed the typo on title but couldn't fix it.
Edited, Feb 16th 2012 10:08am by carlcarl