Amovorite wrote:
Good.... good. I gotta say, I'd be disappointed if I could just waltz into an area that has been touted as a brutally savage land that rips buttholes into adventurer's foreheads and just start kicking butt as if they were an Ephemeral Limule eating my Brew-charged Hundred Fists.
Edited, Mar 31st 2013 12:41pm by Amovorite
No one mentioned anything about that though.
SMN is unfortunately almost unplayable as a solo job now, as weird as that is to say. I think a change is needed for pet jobs with regards to the new hate system, or soon they'll be no one left willing to waste their time on the job at all.
I also wish there was a way to find out where to go for the new fights. Last night I spent over an hour running in circles trying to find where to fight at. If I did manage to find a fight, it was over in seconds and as a solo person, once I stopped to cast reraise after the fight before heading out I'd loose the group and be back to wandering through the maze. No pt invites, no replies to shouts for information. Everyone was just finding one person running around and then following them until the group wandered into a fight. It's quite frustrating.
I'm not sure what SE's plan is for these fights once the initial rush to complete content is. I can't see a group of 2-3 people coming here and clearing out the roadblocks themselves, and like it or not, FF has moved to these low man groups.