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Auction House: Armor - Hands

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# Jun 02 2007 at 3:05 PM Rating: Decent
I'm curious if there is a picture about of this item? I'm not sure if there is such a thing as Magic Attack Bonus being a percent on the item, because doesn't it turn into a percentage anyway?
NQ Morrigan's Cuffs
# Apr 23 2007 at 10:58 AM Rating: Decent
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1,286 posts
Weird, these are basically just NQ Morrigan's Cuffs. That said, what these have going for them is that they can be used by a wider variety of jobs, they are free, and they are typically going to be easier to obtain.

For reference, compare them to:
Morrigan's Cuffs
Rare/Ex
(Hands) All Races
DEF: 21 MP +25 Accuracy +5
Attack +5 Magic Accuracy +5
Magic Attack Bonus +5
Set Enhances "Magic Atk. Bonus" Effect
Lv. 75 BLM / RDM / BLU

By contrasting the two, we see that Goliard's grant:
-3DEF
-25MP
-1ATK
-1ACC
-1MAC
-1MAB
Set: MDEF VS MAB

Still, since getting your hands on Morrigan's Cuffs (or would that be in) isn't exactly easy, I think most people would be pretty happy with a pair of these. ^^

Edited, Apr 23rd 2007 6:17pm by NatePrawdzik
NQ Morrigan's Cuffs
# Apr 24 2007 at 7:57 AM Rating: Decent
except that there is incorrect info here.

The Goliard Cuffs do NOT give Magic Attack bonus +4

Goliard Cuffs give Magaic Attack bonus +4%

correct me if im wrong but wouldn't this make these on par with Zenith Mitts+1, if not better?
NQ Morrigan's Cuffs
# Oct 14 2007 at 7:40 PM Rating: Decent
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82 posts
Now Im not a Blm or Rdm, but Im pretty sure that every "Magic Attack Bonus+#" equip is a %.

Like the Magic Att. Bonus I trait is a 20% Increase in dmg on Spells, so basically an item like this would give an additional 4% Increase in dmg on Spells.

So Id think that, unless you were more concerned bout actually landin the spell for Full Dmg (Not Gettin Resisted), then these cuffs would be better than Zenith +1 because o' the Magic Acc +4.

But if you were just going for straight dmg, then the Zenith +1 would be the way to go as itd add 2 more percent to your Spell Dmg over the Goliard Cuffs.
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