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Perdu Blade
(Katana) All Races
DMG:27 DLY:190
Latent Effect: DMG+32
Lv.73 NIN
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Hidden/Latent Effects

    • Latent effect is active when TP is under 100% and during weaponskills.

This page last modified 2009-03-15 05:43:06.
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stats
# Dec 03 2008 at 1:57 PM Rating: Decent
**
603 posts
I used Senji/perdu for a couple of weeks then i stuffed perdu in my mog. I just never really got a feel for it. As much as the laten is active <100 TO, I felt I still missed alot and per hit dmg was less than what Senji/Fudo does. With senji/fudo and a nice haste build/low delay, I still his just as fast although the added fudo give larger jin number which is nice to see on Mamools. Senji/Perdu It's pretty much a trade off, better stats from 0 to 100 with lower jins or Senji/Fudo alittle different stats 0 to 100 and nicer Jin's. Just depends on preference.
stats
# Sep 05 2009 at 2:52 AM Rating: Decent
Quote:
I used Senji/perdu for a couple of weeks then i stuffed perdu in my mog. I just never really got a feel for it. As much as the laten is active <100 TO, I felt I still missed alot and per hit dmg was less than what Senji/Fudo does. With senji/fudo and a nice haste build/low delay, I still his just as fast although the added fudo give larger jin number which is nice to see on Mamools. Senji/Perdu It's pretty much a trade off, better stats from 0 to 100 with lower jins or Senji/Fudo alittle different stats 0 to 100 and nicer Jin's. Just depends on preference.


WS damage is only based on main hand weapon. So Senji/Fudo is higher DoT only but is slower than Senji/Perdu. Senji/Perdu should produce higher Jin's than Senji/Fudo. Perdu will also TP faster and also adds +10 atk and +5 acc that affects both hands AND WS.

Fudo is higher damage and it's nice but Senji/Perdu is usually found to be better.. however if you have an augmented Fudo.. that may be another story.. Tsukumo is another option too that can work with the right augments.. but Tsukumo/Perdu would probably be below 200 delay.

Edited, Sep 5th 2009 3:54am by Jadier
This is a pretty sad piece if you ask me
# Jul 25 2008 at 10:27 PM Rating: Default
It's 27 damage without the latent active, and 32 with t active. Why would I want to hit a mob with a weapon that has 27 or 32 damage when I could use a Fudo which has 39 constant damage and Critical Hit +3%? You're going to get attack +10 and the rumored acc+5 under 100 tp and on weapon skill. Folks, less damage on weapons is not a good thing, especially when you're a Ninja. Trust me on that one. Fudo/Senjuinrikio is much better than Senjuinrikio/crapPerdu
This is a pretty sad piece if you ask me
# Jul 31 2008 at 1:49 AM Rating: Good
If you Main hand Senjuinrikio and off hand this, its a better combo than Senjuinrikio/fudo. Due to delay, and you still get latent effects
perdus
# Aug 01 2007 at 4:06 PM Rating: Decent
**
550 posts
All perdu weapons work just like the balu it makes no diference if it main or off hand as long as your under 100% tp the latent is active.
Latent
# Jun 19 2007 at 3:10 AM Rating: Decent
Anyone know if this needs to be main handed or if u can use off hand and still gain the benefits of the latent?
stats
# Jun 12 2007 at 1:24 PM Rating: Decent
**
312 posts
Latent effect is under 100 TP and on WS:

Attack+10
Accuracy+5

Edited, Jun 12th 2007 5:25pm by epoxy
stats
# Oct 16 2008 at 1:37 PM Rating: Decent
***
2,626 posts
I thought I’d take a look into Dual wield, haste and our favourite Katana setup – Shenjuinrikio and Perdu Blade. The addition of haste % goes up in realistic amounts that you would expect in game. For example, a typical haste setup would be Turban, dusk hands, Swift belt and Fuma’s for 15% haste, The next common addition in your haste setup would be to add in Byakko’s to take you to 20% haste. Some ppl have Dusk+1 hands, some have speed belt, the majority of us, do not. I did not start to add Koga legs into the mix until the last few rows of the table, obviously, you can not wear Byakko's if you wantto wear Koga. I did not know this, but I found out an interesting result of which makes you swing faster. The results do not take TP accumulation into account.

So most of it is either 15 or 20% Haste Armour, 15% Haste spell, 20% Double March song. I appologise if somthing like this was done recently, my internet was just down for 2hours so i wrote a table up in Word and thought i'd just copy it over. My Nin has just hit 73 (Perdu time) so I wanted a table like this for personal reference.

Senjuinrikio + Perdu Blade Combination, Base Delay 417, DMG 70, DPS 10.07

Dual Wield+ Haste Delay DPS Notes on types of haste
1 30% 291.9 14.39 Base Dual Wield
2 35% 271.05 15.5 + Suppa
3 40% 250.2 16.8 + Suppa + Chainmail
4 35%+15%haste 230.4 18.23 15% Armour haste
5 35%+20%haste 216.84 19.37 +Byakkos (20%)
6 40%+15%haste 212.7 19.75 15% Armour haste
7 40%+20%haste 200.16 20.98 +Byakkos (20%)
8 35%+30%haste 189.74 22.14 15%Armour + spell
9 35%+35%haste 176.18 23.84 20%Armour + spell
10 40%+30%haste 175.14 23.98 15%Armour + spell
11 40%+35%haste 162.63 25.83 20%Armour + spell
12 35%+50%haste 135.53 30.99 15%Armour + spell + 2March
13 35%+55%haste 121.97 34.43 20%Armour + spell + 2March
14 40%+50%haste 125.1 33.57 15%Armour + spell + 2March
15 40%+55%haste 112.6 37.3 20%Armour + spell + 2March
16 45%+15% 194.95 21.54 Same as 6, with Koga legs
17 45%+30% 160.55 26.16 Same as 10, with Koga legs
18 45%+50%haste 114.7 36.62 Same as 15, swap Byakko’s for
Koga legs
19 40%+63.75%haste 90.7 46.31 SV March songs

To compare the speed differences of Byakko’s and Koga, compare line 16 with 7, line 17 with 11, and line 18 with 15. The results show that Koga will make you swing faster than Byakko’s when you are under 50% haste. When you have more than 50% haste, Byakko’s becomes superior to Koga for attack speed.

The absolute fastest a Ninja can swing Senjuinrikio& Perdu is with a combined delay of 90.7, which gives a whopping DPS of 46.31!
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