|Connected Areas:||Beaucedine Glacier|
The Eldieme Necropolis
|Quests for Batallia Downs|
|Mobs found in Batallia Downs|
|Items found in Batallia Downs|
During the Great War, the Batallia Downs were the location of the infamous Battle of Jeuno. The scars left from this epic confrontation still litter the region. The looming Achaque Mountains situated in the northern part of the area prevent possible intruders while hampering the travel of adventurers. Finally, the Artisan Bridge connecting the Norvallen Region and the Grand Duchy of Jeuno is located on the downs' far eastern shore.
The Map of the Jeuno area can be purchased in most cities for 600 gil.
Screenshots from Batallia Downs:
i've searched high & low, my best bet is that there is an exit from the Glacier out to the downs, around the Aged Arbor, which can not be accessed from below, because of the cliff wall blockade.. thing that keeps you from getting up there. Any Conformation?
Edited, Thu Mar 9 00:36:40 2006
only way to get to this area is through the Glacier
cannot be accessed from below .. i too tried at one time to find a way up there (without having to make the long trip around) with no success ...
and this is a great place to look for the coffer for this reason .. most of the key farmers wont go through the trouble ...
Edited, Wed Mar 22 04:56:40 2006
Many people use the Eldieme Necropolis entrance in the area to get the ancient papyrus for the first limit quest and a certain NM spawns there as well.
D-6 (anemone room #1)
G-8 (anemone room #2)
I-10 (need 2 people for this, to activate levers)
F-5 (need to go through beaucedine glacier to get here)
Note: I don't have my Khazam airship pass yet.
Edited, Sun Aug 22 00:00:38 2004
As for the Beaucedine Glacier zone, it's on top of a hill. You can only reach it by going through Ranguemont(sp?) Pass. This hill area is mainly designed to make it difficult to access one Eldieme Necropolis area, and to make reaching Lumber Jack tougher.
the south batalia down island, but before i do
remember to start the clay quest in selbina,
this way u can make 10K.
Ok here goes....
Enter Eldieme from I-10, now keep going until u
reach a room with skeletons, there u take a left,
then u keep going take a left at the next turn,
now u reach a room with the doors there u have
to go left again but that door will be shut most
of the time so what i do is give a shout and to
pull the switch cause there are always high lv's
in there messing with the switches, ok now when
the door opens u go in and u reach a room with
sand floors, don't step on them cause u will fall down,
what u want is the middle one drop
down there, now keep going then at the turn u
take a right, then a left and just keep going
and you are there voila.
Hope this helps u.
Edited, Fri May 21 09:00:13 2004
the party should focus on tigers, gobs, and orcs at this point
camp next to the zones to eldime in case something goes wrong - and second mobs dont pop right outside the zone so you don't have to worry about linkers as long the puller does his job right
it helps alot when the blm in the party has a whm job that can raise just in case something terribly goes wrong (in other words the blm can warp to jeuno, change to whm, get to camp and raise, warp back, change back and return to camp). i've been in a semi static leveling party with this blm and this had to be done on couple occasions because the orcs decide to put up one bad fight.
deaths will happen here - its a part of leveling - but its much easier to get a raise than kazham at times
Not all the bunkers in batallia share a zone boundary with Eldieme. Know in advance which do and which do not, or else you're going to be 6 very imperiled players wandering around a zone filled with aggresive, linking beasts.
Be kind to the other people camping the bunkers. Sometimes they are forced to zone into Eldieme, med up and return to their bunker only to find that another party has pitched a tent there. If this happens, please allow the old party to have their camp back if they ask for it. ^^
That said crowding is NOT a problem in this zone like it is for Yuhtunga (at least not on Siren). Very few parties dare venture out here (or Rolanberry or Sauromugue, for that matter) for exp gaining purposes. Be daring! It's very rewarding, and the tigers in particular drop some lucrative items (tiger fangs/hides), on top of the good beastman drops (cash, fire crystals, goblin equipment, beastcoins).
Edited, Tue Apr 20 01:57:36 2004
K7 is the cave
Edited, Thu Mar 25 17:02:20 2004
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