PM 2-5 Ancient Vows  

Submitted by:Kylewhat
Start Area: Tavnazian Safehold
Start NPC:Ulmia
Max Party:6
Prerequisites:PM 2-4 An Eternal Melody
Related Areas:Misareaux Coast
Monarch Linn
Riverne - Site #A01
Related Mobs:Mammet-19 Epsilon
Mission:2 - 5
Min Level:30
Max Level:40
(Average from 12 ratings)
Items Required:Giant Scale
Title Obtained:Tavnazian Traveler
This Quest requires Promathia
This Mission is Not Skippable
Previous Mission: PM 2-4 An Eternal Melody
Next Mission: PM 3-1 Call of the Wyrmking
Last Updated: Fri Dec 10 04:08:34 2010

Contents [hide]

Mission Orders

Follow Prishe to Cape Riverne on the Misareaux Coast. It is rumored a wyrm nests there...


After speaking with Ulmia and returning to Tavnazian Safehold (Mission 2-4), "Ancient Vows" should now appear in your CoP mission log. In this mission, you will be traveling through Riverne - Site #A01, an area that is capped at level 40. Note that as of the September 2008 update, level appropriate gear is not required for level-capped areas. However, it may be recommended for optimum performance.

To begin, head to the Dilapidated Gate in (F-7) of Misareaux Coast to trigger a cut scene featuring the three infamous Tarutarus, Cherukiki, Makki-Cherukiki, Kukki-Cherukki. Once you are on the other side of the gate, you will see a "Spatial Displacement." Entering the displacement will warp you into Riverne - Site #A01.

To get through Riverne - Site #A01, you must go through four more spatial displacements until you finally reach the BC area. To get through the second and third displacements, you will need to trade a Dragon Scale, which is dropped by Firedrakes. They spawn in the area between the first and second displacement. You will need two Dragon Scales to get through the entire Riverne - Site #A01.

Once you enter from Misareaux Coast, the first spatial displacement is in (L-8). Once you enter this displacement you will be in the area where the Firedrakes spawn. After you have two Dragon Scales, trade one scale to the "Unstable Displacement" in (G-10) and you will be warped into the third area. This area has Atomic Clusters that aggro to sight and magic, so get invisible up and head to the displacement in (E-10) and trade the other Dragon Scale and enter the unstable displacement. This next area is filled with incredibly tough mobs that have true sight, so be careful. Just walk along to right edge to reach the last displacement.

Entering this displacement will warp you to an uncapped area of Monarch Linn where you can enter the Level 40 cap Boss BC area. This uncapped area is a good place to go over fighting strategy and make sure all macros are working properly. After entering the Battlefield, you will receive a cut scene. Now is a good time for the White Mage to cast Reraise. Defeating the three Mammet-19 Epsilons will end this mission.

The Mammet-19 Epsilons are capable of switching jobs during battle. Yellow Liquid, when used, will lock the targeted Mammet's job for around 30 seconds. The different jobs are identified by the weapon the mammet is wielding. The mammets' jobs and abilities are as follows: In any given form, they can use the move Tremorous Tread, which does AOE Damage and stun. It can be absorbed by shadows.

  • No weapon - The mammets' original form.
    • Transmogrification - While active, the mammet will absorb all physical damage dealt to it and convert it to HP.
  • Sword - Fast attack speed
    • Scission Thrust - Directional AOE attack
    • Sonic Blade - AOE Attack
    • Velocious Blade - Five hit single target attack
  • Staff - Slow attack speed, uses -ga elemental magic, has lower defense.
    • Mind Wall - While in effect, any damage dealt to the mammet by elemental magic spells will be absorbed and converted to HP.
    • Psychomancy - AOE Apsir type effect that drains 80+ MP from everyone in range.
  • Polearm - Hits hard but attack speed is rather slow.
    • Gravity Wheel - AOE Damage with Gravity effect.
    • Microquake - Single target damage
    • Percussive Foin - Direction AOE damage

The most common strategy is to have two of the mammets kited and to kill them off one at a time. Jobs that are good at kiting in this mission are:

  • RDM/NIN with good evasion gear
  • BST with jug pets
  • SMN with Carbuncle

Once you defeat all of the Mammet-19 Epsilons, there will be a cut scene after which you will be teleported to South Gustaberg.

Mission Series

Final Fantasy XI

This page last modified 2008-10-26 02:41:09.
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# Jul 24 2009 at 4:47 AM Rating: Decent
4 posts
Won no problem:
NIN/WAR(me, Taru)
NIN/WAR(was 39, Hume)



I (NIN) used Jack'o Lantern.
Other NIN used Tav. Taco.
PLD used a Kabob.
RDM used a Jack'o Lantern.
SAM&DRG used kabob.

We ran 2 dry runs to figure out if it was better to fight in the same place all at once or pull back one by one. We discovered it was better to have the two NIN kite the mobs in the center field and have the PLD and everyone else fight back by cave. This is how it went...

The fight

We all used food, I used Yonin, and the RDM buffed with Protect II and Shell. We got our Utsusemi's up, rested on MP then went out. The plan was simple, PLD voke center mob and pull back, I voke left mob and kite, other NIN voke right mob and kite. As soon as we voked I started casting Jubaku, Kurayami, and Hojo on my Mammet. Then I used the yellow liquid because it was in H2H form and that was fine by me for kiting (I didn't want to risk waiting for DRG and have a WAR pop out..he swings FAST). We ran around in circles and the thing never touched me. I kept tossing Yellow liquids at it every 30 seconds, I only had 4 though so it didn't last very long. Luckily every time my shadows ran out Ni was ready to be recasted. I voked every now and then to make sure it would stay on me, but not every 30 seconds. It reached WAR mode once, then DRG, then H2H again, then DRG. I will admit during the WAR mode he managed to hit me down to orange HP, but I used my two Hi Pot+2 that I brought and RDM quickly came to my aid with Cure III and it was fine, didn't get hit after that.

The PLD group fought their mob up ahead and I think they had a couple problems with it going into BLM mode because I remember Aga going off and people flipping out, but no one died once on our run. The RDM just kept silencing. The SAM 2hred on the first one at 50% I believe, and the 2nd Mammet that the other NIN was kiting used Transmorf. at which point everyone turned around to avoid giving it HP. When the 2nd was down, I continued to kite while everyone rested for HP/MP. The second NIN popped in with a voke since he knew I'd been kiting for a really long time, I had HP in white though, so I was fine. We all gathered together and killed the last Mammet no problems at all. Was very easy, and I've done this fight at least 20 times (No exaggeration, just multiple failures due to non prepared people and wanting to go again and again).

Just make sure that you keep these guys enfeebled and it really isn't that bad. Just from kiting it around paralyze took place a couple times and it missed SO much. Then the slow on WAR mode allowed me to get off my Utsusemi: Ni (WAR hits so fast its hard to even get a Ni off...) Good luck on this!
3 Nin/Dnc?
# Nov 13 2008 at 8:33 PM Rating: Decent
1 post
Just went and helped an LS member do this tonight. We had 5 people for this and couldn't find 6th so decided to try anyways.



Dnc/Nin and Nin/Dnc both took one each to solo while Nin/War and Sam/War killed one with support from Rdm. After first was killed we move on to the one Dnc was killing then onto the last. By the time we got to the third mob the Nin/Dnc had almost completely kill his target with no support. He said it was completely easy to solo and if its in Drg mode he never got touched. We were a few seconds off the record.

So I think 3 Nin/Dnc with enough Yellow Liquid to keep in Drg mode, a few Hi-Potions for backup and even an I Wing to start off with TP it could be easly done with only 3.
Blu for Ancient Vows fight
# Aug 25 2008 at 9:24 AM Rating: Decent
8 posts
Ok I tried this mission last night, and we failed.

Party Setup was:

went 0/3...

what blu spell should be set for blu to solo a mammet
my setup
# Jul 15 2008 at 11:10 AM Rating: Decent
30 posts
Did this mission last night ^^

SMN(me) kited the left 1, RDM/NIN kited the right 1, PLD MNK and other RDM focused on middle, once middle went down we moved on to the rdm/nin's mob, killed the 2nd and finally the 3rd 1 that I was kiting, we all 2 hr'd and killed without a problem.

hope that helps anyone.
# Mar 04 2008 at 1:17 PM Rating: Decent
65 posts
Our linkshell did this the other night. We sent in three different parties. I was in the last because I was NIN/Thf lol <was farming and forgot to reset sub.
Party set up was
Nin/thf <me>
Thief pulled back to us while RDM and SMN Kite the others , anyhow only 1 death during most of the fight til I use Mijin Gakure to kill the last Mammett.
PLD75,WAR43,NIN40,MNK31,RDM34,RNG31,THF25,BLM20, All Paladin AF Done :D http://ffxi.allakhazam.com/profile.xml?32885 ddish
http://ffxi.allakhazam.com/profile.xml?176788 Turtle
Best easy way to win
# Feb 14 2008 at 1:28 PM Rating: Default
3 posts
My Setup:


Each Nin Solo 1 Mamette and each Whm assit 1 Nin... Have no way to loose except if you playing with NooBs...

With that's strategie i'm 6/6. iu never lost.

Just used some yellow liquide and hi-potion. Whm used few Hi-potion. But no one used is 2 hours or came close to die. So.... That a Easy fight.

Edited, Feb 14th 2008 4:30pm by highelf
3 tanks/3 healers
# Jan 13 2008 at 12:42 AM Rating: Decent
19 posts
we did this a while ago....

40 whm/blm vixinya
40 smn/whm lucienna
40 whm/blm astydamia
39 nin/war jgamain
39 nin/war phizen
40 pup/i think war-kimberlynn

pup and smn took one
whm and nin took one
other whm and nin took one

we did one dry run and exited after one of the tanks died, did not use any liquid, food or drinks.

real run-we entered, buffed, food, drinks, rested to max, went in and this time we had the edge since we noticed that pup has a hard time holding hate. smn doubled up on the other two mammets and helped heal until pup mananged to keep hate. we used plenty of ethers, hi potions and yags, but had no problem keeping the tanks alive and ourselves alive using small cures more often than big cures once in a while. as soon as pup held hate well, smn went back and started healing. of course the mamet that the pup had was the first to die. uber damage. so we pulled the remaining two mamet close and the smn used astral flow. within minutes they were all dead and we won after trying every other strategy on the web. i don't suggest this method unless you know the people that are going into this with you. know their strengths and weaknesses, and make sure everyone has yellow liquid, food, TONS of hi potions, au laits, yag drinks, ethers, and hi ethers. note hi ethers has a delay of a few seconds right after you use it. use it wisely and only when the tanks health are good or this could jeopardize the situation. i suggest mulsum if you have the gil for it. it only recovers 10 mp per bottle but it stacks so that makes it 120 mp per stack. hi ethers only recover 50 and they take long to use.

note-if one of your tanks dies before a mamet dies, exit immediately and retry. this methods takes a while, and there is no time to spare for weakness to wear.

Edited, Jan 13th 2008 2:45am by vixinya

Edited, Jan 13th 2008 2:45am by vixinya
That's the spirit!!
# Jan 06 2008 at 9:20 PM Rating: Decent
226 posts
Since SE fixed the glitch, our ls needed to really fought this battle ... Grrr

Did this mission with my ls and a pickup player 10 mins ago. We tried this 5 times in a row. Each time we got better and at last we managed to pull this off. WOOOOT! We didn't have the best setup though.

Jimag (PLd/War)
Gamig (Whm/Blm)
Araigumabo (Drg/Nin)
Tkclement (Rdm/Nin)
Clarenze (Blu/Nin)<--- use healer mode (wild carrot for cure ..etc)
Fancy (Blu/ Nin) <--- use healer mode

In our 5th try, we only had 1 yellow liquid left. So, we need to kill the first one fast for another liquid. Most important for this mission (if your setup are kinda like ours..) is to Kill or GET KILLED fast!! We splited into 2 teams as below.

Team 1: Pld, Whm, Blu (Pld 'super tank' 2 mammets w/ 2 other curing. Please google about 'super-tank' for details.)
Team 2: Drg, Rdm, Blu (focus to kill 1 mammet asap. Blu and Rdm helps to cure each others around.)

Of course, everyone use Reraise earrings and buffs. Team 2 should be able to kill 1 mammet fast and get a yellow liquid dropped. Then, depends on the situation, you can try to kill the 2nd one. If it seems there is no way to kill the 2nd one, everyone please walk back to cave and GET KILLED FAST (u need time for unweaken and re-buff..etc. Mammet will regen their HP to full anyway, so there is no reason to keep attacking if ur party is dying.) Then, wait till both mammets walked back to grass afar and raise urself.

Since there are only 2 left. It is much easier. Team 2 kill one fast while team 1 attack another. Use the yellow liquid u got from 1st mammet at this time. Team 2 should be able to kill their mammet and help out Team 1.That's it! ^_^


Hope this will help! GL guys!

Edited, Jan 6th 2008 9:25pm by saintseiya

Edited, Jan 6th 2008 9:26pm by saintseiya

Edited, Jan 6th 2008 9:30pm by saintseiya
MY FFXI DAILY JOURNAL: http://www.xanga.com/clarenceho
Just finished this fight
# Dec 26 2007 at 10:29 AM Rating: Decent
23 posts
Just finished this fight. It was my second one, wiped on first try just an hour earlier. Read all the posts on here and there's alot of good info. Anyway...

First pt setup = FAIL
Pld/War & Rdm/Blm
Nin/War & Blm/Whm (me)
Pld/Nin & Rdm/Blm - Lasted Longest

Tried the straight tank method and nuke when the mammets changed. Didn't work well at all. Me and Pld took left mammet, Pld and Rdm took center and brought back to zone away from other fights, and the Pld and Whm took right one to the right edge of the arena.

We all went in and took our own Mammet and started hackin away at them. Everything was going well until the Rdm on the right side got caught with in a couple AoE's. He was standing too close and wiped.

The Nin that I was covering had his mammet down to about 30% and the Pld and Rdm in the back were steady hacking with no huge hp loss at all. Well, the Rdm on the right side wiped, so then I immediately ran to the center and started curing them both as a lolblm/whm. I failed at that also. Soon, my Nin and the Pld both wiped, thus leaving all 3 mammets on the other pld and rdm. Need more be said? hehe

2nd run pt setup:

Nin/War & Sam/Nin & Rdm/Whm
Nin/War % Whm/Blm
Bst/Nin = Me (The Kiter)

I took the mammet on the right. The Nin, Sam, and Rdm took left. The Nin and Whm took center. Still pulled to different places like first fight. When we entered, buffed and I called a tiger out. Waited till I had 2 min 45 sec left on Call Beast timer and we went in. I had a pair of powder boots equipped as well, just in case.

I sent the Nin, Sam, and Rdm on the first one with the plan of just taking it down as quick as possible. They succeeded well! The first plan was to have them two and the Rdm go help the other Nin and Whm. Well..I was still kiting, the mammet killed my first tiger and I used my powder boots to get away from him and recast shadows. Luckily, my timer cooled off and I called another tiger. I never sent the second tiger after him. Instead, I just kept running and equipped another set of powder boots just in case.

I kept running around the outside edge until I noticed that the mammet never caught up to me! I turned around and saw the Nin & Whm still in the back just steadily hackin' away and the Nin, Sam, and Rdm had taken the mammet that I was kiting.

I put my pet on it and started choppin him down with with the Sam and Nin. He did the Transmortification thing or w/e and of course, I heeled my pet and we all quit meleeing it. When it wore, it was down around 20% and we finished it off with no hitches. It did, however, use about 4 AoE's from the time I started to help. So, mages definately need to stay out of that range!

When we finished that one, we all set out to go help take down the last one! The Nin by himself had already cut him down to about 30% and, needless to say, he was down in about 2 minutes!

Oh yeah, the only one to use the transmortawhatever was the second one that I was kiting. Easy fight the second round because everyone knew how to use their jobs well! Definately a fun fight and good CS's!

BTW, on the first fight, we used quit a few meds and yellow liquids. Meds are definately necessary for both melee and healers. Hp and Mp dependent on jobs. As for Yellow liquid, not so necessary. Their -ga spells really didn't do too much dmg, it's the AoE's you have to watch out for! X-potion +2 did me well! Also HP regen drinks!

All in all, worth staying up and not getting any sleep before work! w00t!
Chapter 3! lmfao

Canthan 75Thf and aspiring Bst!
how it went for me...
# Nov 06 2007 at 8:44 PM Rating: Decent
13 posts
Well, party setup was Nin/War x2, Whm/Blm (Me), Smn/Whm x2, War/Nin. Strategy was to have Smns kite two mammets while War & Nin fight off the third, etc, i'm sure you can figure out how it was supposed to go. Problem was I DCed, and then it's game over for the rest.

OK, Round two.

Actually, Round two takes place a little while later, cause we have to HP and some people need to go. New party setup is Whm/Blm, Rdm/Blm (me), Nin/War, Sam/War, Pld/War, and Thf/Nin. New strategy is to have the Nin/War kite two of them, supported by yours truly, while the rest take them one at a time. Bind/Gravity, shadows, the usual. One thing to note is that we all made absolutely sure we had Re-raise on, by spell or earring or scroll or whatever. We go in, seems to be working, but slowly things go sour and one by one we go down. We re-raise up, wait out the weakness, and re-engage with the same strategy. It goes well, and we make it in about 28:39 out of our 30:00 time limit. I guess the moral is, use Nin to kite, or maybe Rdm/Nin, make sure you watch for the staff to silence, and make sure you have Re-raise on. We weren't really worried about yellow liquid either. All things considered it was pretty easy.
Tarutaru of Windurst (Ifrit)
Easy as cake
# Oct 08 2007 at 1:33 PM Rating: Decent
3 posts
Did it the first time, PEICE OF CAKE.

This is the best strategy, dont listen to ANYONE else but this.

Our setup:

Whm/blm <me>
blu/war <kiter>

Honestly, you can replace any of the sams or the drk with any dd's, doesnt matter. Sam is best because meykou sushi (2 hour) is really helpfull.

Heres what to do:

Buff up in the beggining and fully heal, youll need every ounce of mp u got. One thing you DEFINETLY will need are powder boots, they give you the ability to flee. Make sure someone that can take a hit is kiting, he will start off by attacking the mob in the MIDDLE and then proceed to use his powder boots and kite the mobs around. The rest of the group should provoke the monster on the right and begin fighting him. If your kiter is losing health fast, use your 2 hour's and kill the first one quickly, but you should be ok. You absolutely need a whm, benediction will be used mid battle, You will get hate but only from one mob, it can be voked off easy. Also, healer should keep blink and stoneskin up and stay away from AoE range. Not sure if para or slow or any debuffs work on it because we never tried it.

We did this without any food or drinks and finished it in 17 mins with a japanese guy on our team that didnt understand a word we were saying and we beat it on our first try. ****, no one even died. Anyone making excuses and whining have no reason to.

Easy as cake
# Oct 10 2007 at 8:48 AM Rating: Decent
1,104 posts
I wouldn't say "best strategy". I liked ours far better than yours and didn't have to use 2hrs. Congrats anyhow though and good luck on the rest. Diabolos I will say though was pathetically easy and did beat that on our dry run.
2 wipes, best strategy is...
# Oct 03 2007 at 12:44 AM Rating: Decent
23 posts
Okay so my party did 2 runs and died both times last week. After dying on the second run we called it quits but realized the best strategy.

Setup was this:

-First run was a disaster. We killed one but then binds stopped sticking and smn died and whm died. The whole kiting thing in my opinion is crap.

-Second time around we did this:
War voked 1, pld voked 1, and other pld voked 1. The 3 mages stood in the middle and healed them. Was going pretty good until.....everyone ran out of mp & had no more items due to our previous run. All 3 mobs were down to 25% too. We could have, without a doubt, won if we had Hi-Potions and Hi-Ethers.

Hope this helped someone!!
All BST Mammets
# Aug 27 2007 at 9:10 AM Rating: Excellent
1,439 posts
All BST - Well nearly.

Did this last night as a 5 X BST/NIN + 1 X WHM/BLM

All in same Linkshell: NatureoftheBst

Lead up:

Went very smoothly. We got to the place with no agro and got our giant scales after about 6 Firedrakes. They were not hard. Paralyze was annoying and if it wasnt for that it would have taken us about 45 seconds to finish each mob.


When we got there we talked tactics. One BST each would kite and the other three would take the middle Mammet and the WHM would Cure and keep an eye on the kiters. We all had CC and used reriase earrings. The two kiters used Tavnasian Tacos to help out. We would use our yellow liquids when necessary and when they transmogrified the main attack party would turn away and 'Heel' pets until ready to attack again.

Despite what others say a BST can kite here very easily. There is more than enough room to do it and as long as you keep running and keep those shadows up you wil be fine.


No deaths and a well fought battle! The kiting went very smoothly and even though the mammets go through both CC's [we cooled timers when we got in] very quickly and we had to 'Charm' kite for about 2 minutes this was not a problem. One thing to note is that you have to be reasonably close to the mammets for your yellow liquid to go off.

Once the main attack party had finished the middle one they went onto the second mammet - I chose to keep kiting as I had done mission before as BST. They finished it off quickly and the remiaing kiter fought the mammet himself but put his next jug pet on the one I was kiting. After they had finished the second one off we all moved in on the last.

It was quite funny to see 5 BST's with thier backs turned from the mammet and 5 CC's just standing there when it was regaining hp from physical attack. Anyway it was about 20%hp when we all started to attack as a group together and it didnt take very long.

As I said, no deaths and some very happy BST's who had been wanting to do this mission for a very long time.

Take heart, it is possible and in fact a decent battle to fight.

Hope this is usefull to any BST out there.

I'm sure there all BST shells out there that hav done this before but i was nice to do something else as an all BST party :)
Esuna Forums

# Aug 26 2007 at 8:34 AM Rating: Decent
ok we did this just yesterday setup was nin/war x2, BLU/nin, whm x2, smn (me) so we took the 2 on one set up. 1 Nin and whm on each one and go to the far left and another one the the far right, while me and blu have alot of room to kite the 3rd one. The blu didnt need to really be there to help me i only messed up once (wasnt paying attention lol) So yea this fight was really easy the whms silence,paralyze, ect... And i just take my time getting carby killed was easy fight even got the one i was kiting to 50% before another group would start to help me.
If love is suppose to make you happy
then why are people commiting suicide?
SMN nerf
# Aug 19 2007 at 12:15 AM Rating: Decent
12 posts
Can not be slept.

After several unsuccessful /sh party attempts i setup the dream team ^^.

4x smn, me on whm, and super tank pld/nin

Pld ran in flash one, attack another, banish another. Sentinel + invincible give him enough hate to counter the owntastic power of 4 astral flows.

But only 3 smns astraled.....

So we continue nerfing with Titan (earthsday).

Smns got hate so i benedictioned. I got hit twice and last smn AF'ed ftw.

Broke the record at 7min 4 sec.

Props to:
1/2 for me
# Aug 06 2007 at 9:56 AM Rating: Decent
15 posts
First time I attempted this, we ignored this page, and got our booties handed to us. (Don't laugh too loud at this!!!)

Our pt set up was: 3 wars, 3 whm... strategy was each war had a mammett, and each whm had a war. Sounds fair, in theory. We wiped out probably within 2 minutes of walking in. LOL!

Second time, it was easy. We had a nin kite 2 of them, and I as the whm, stood in the middle of the arena and cure/regen/hasted him. The other party members pulled 1 and worked him down. They had pots/ethers and cured themselves, and were self-sustaining. They had macros with calls for when Mind Wall went up, and when he used Transmorgrification, so everyone would stop attacking. They grabbed the second, worked him down, and on the third, it was a free-for-all. Easy prey, with mp and hp almost full!

Moral of the story: don't ignore Alla...
My Expereince
# Jul 06 2007 at 8:06 AM Rating: Good
1,104 posts
I always try to post my experience on stuff like this. I know I read them from others to get info so hope mine will do the same.

Thf/Nin (Kiter)
Nin/War (Main Tank)
War/Nin (Co-Tank)
Blu/Nin (Co-Tank/Stunner)
Rdm/Blm (Enfeebler/Backup Heal/Kiter Assistant)
Whm/Smn (Me..Main Heal, duh!)

As it has been posted many times, kiting two and killing the middle is my suggested strategy also. Worked well and even in dry run it worked well. I strongly recommend a dry run with no items, food, meds or liquids to get all the jitters out and to calm your nerves. We were able to kill one and put a small dent in the second before wiping. Since the update patch in the past, you DO NOT lose exp when you wipe!

Getting there:
Getting there was pretty easy. Ran into a party at beginning and joined up with them. 12 person Alliance. Had to get a few scales but they dropped very easy and fights was not hard. Had a few aggros and one death in other party due to, I think, an AoE... mage was in wrong place and at wrong time :)

We used one kiter, the Thf/Nin. With Flee, Enchanted boots, Shadows, a Haste and Regen from me at start... it worked real well. Dropped to yellow once but other then that he was never in any real danger. Props to you Stone MVP :)

Rest of us focused on the center mob while Rdm kept an eye on Thf. With so many shadows from Nin and /nin I just put myself into a Haste/Regen cycle with the Cure II/III when needed. As Whm/Smn, I used two Hi-ethers to counter casting Reraise, which I would suggest a scroll or hairpin for that. Saves 150mp that might be useful later on, and 3 Yag Drinks. I passed out some Yellow Liquids I bought to help contribute to the battle. You also will get 1 or 2 Yellow Liquids upon defeating each Mammet also. Just be ready to pass and lot if you want to use that strategy.

Haste will probably need to be casted at least three times on each melee. Our battle lasted just over 11 minutes. Regen will be a constant recast, probably 3 to 5 times per melee. Kiter got 2 Haste and Regens...each at start and after second Mammet was pulled. The area that you kite in is pretty large so there should be no problems there. If they begin to cast -ga spells, as the kiter, just run up into the tunnel. Once they begin to head your way, run back into open area and begin to kite again. AoE and -ga spells will get off on the main mob, just dont panic and get your Cure II/III onto who needs it. Again, just be calm.

Hippogryph are true sight. Bombs, Flamedrakes and Firedrakes do aggro. Everything else you can walk by with no problem I think. But mostly the things that aggro and you will come across will be the Hippogryph, Bombs and the 'drakes.

Battle setup was like this: Whm > Melee/Mob > Rdm > Kiter/mobs. We fought on the middle of the bridge with me just in the tunnel and the Rdm just near the end of the bridge to the open area. Once second Mammet was pulled, Rdm came to top-side with me to assist in Cure's being the Thf was full Health, Hasted and Regened.

MP got low toward the last min or so of the last Mammet only because Rdm used convert just before entering I think to cure us from our dry run and me casting Reraise for 150mp. If Rdm could've used Convert and me used a Reraise scroll or hairpin, we would have finished with everyone at full HP and MP to spare.

If you can get past the first one and onto the second Mammet with not death and not scrambling, you should win just fine. Fun fight and easier then expected.

Good luck all!

Edited, Jul 6th 2007 11:07am by Stucco

Edited, Jul 6th 2007 11:11am by Stucco

Edited, Aug 10th 2007 10:57am by Stucco
My Expereince
# Jul 06 2007 at 3:09 PM Rating: Decent
I was the NIN in this fight.

I also highly recommend going for a dry run first to get a handle on how the Mammets react and act in different modes.

also I think he left out the need for a macro the melee should make.

/p Transmorgrification <call>

When Hand form goes into that move all physical attacks must cease or it feeds Mammet HP.

Super Kite method worked almost too well with above set up. Stone was MVP.

GL and GG.

Shamaya is the awesomeness
Easy Win
# Jun 26 2007 at 2:24 PM Rating: Decent
6 posts
The onry thing u need for this is for everyone to have a reraise earring; usually the party can wipe and comback strong for an easy win; just remember your time limit.
Easy Win
# Jun 11 2007 at 3:27 AM Rating: Decent
1 post
Did this yesterday, first attempt and went very very smoothly.
Set up was
WAR/NIN - me

The Plan was for the BLU to solo one and the RDM to kite one.
We went in, buffed up etc then the PLD, RDM and Blu ran fwd, PLD voked Centre Rdm hit left mob with gravity and Blu attacked the right Mob.
The PLD pulled back his mob to the stone area before the grass and the whm stood in between us and the grass.
We started killing the firs memmet and when it changed to DRG I used yellow liquid, it didnt take long to die and so we ran out and started on the RDM's mob.
BLU was at 50% mp at this point and WHM less the mob pulled out a staff, RDM cast silenced and I used a Yellow liquid. War and MNK 2hr and wasted 2nd mob fast, then over to BLU mob (BLU mp 35%)
This mob had sword out when we started attacking and it hits fast so waited on yellow liquid, then it had no weaopn and used Transmogrification - we broke off mages started resting. 30 seconds later we start again and uses Transmog straight away so we break off again, another 30 seconds we start again, it pulls out a polearm (drg) I use yellow liquid and a short time later its all over.
We used 3 yellow liquids and food, no drinks, no pots no ether. I was the only person with yellow liquid.
BST can't kite this very well
# May 03 2007 at 5:43 PM Rating: Decent
BST can't kite this very well.

The area is not quite long enough...the mammet will usually be right behind you, even with tiger jugs.

I managed to do it well enough for a good while, but eventually my tiger's health went down and I got pwned by his sword.

RDM is better, but BST will last, especially if you lock it into DRG form.
BST can't kite this very well
# Aug 25 2007 at 9:08 PM Rating: Decent
ummmmm... idk about u but i did the last one solo as bst, my whole party wipped out somehow and i was the last one left. I just charmed and call beast (Courier carrie) it took a wile but we got a victory :D
If love is suppose to make you happy
then why are people commiting suicide?
Glitch - no more
# Apr 27 2007 at 5:52 AM Rating: Decent
121 posts
I just tried to do CoP 2-5 run. we had a plan, but i don't know why one of our smn try to activate the Glitch without tell us. Result: Glitch did NOT work at all. we all died and whm HP. end of run! :(
FFXIV: Conj21 Thauma15 GS18 Weaver LW & Miner (the magic is fading away)
FFXI: BLM75 SMN75 RDM41 WHM44 (retired)
WoW: Hunter80 Warlock80 Mage80 Priest80 Druid80 DK80 (...)

Glitch - no more
# Jan 05 2008 at 8:04 PM Rating: Decent
226 posts
Thanks for the info. I was gonna to ask my friends about this. My ls are doing this mission at this moment. Glad that i checked this page!!
MY FFXI DAILY JOURNAL: http://www.xanga.com/clarenceho
Akward setup ftw
# Apr 15 2007 at 9:46 AM Rating: Good
800 posts
I am in a CoP Static. Let me say that we all dont have the "ideal jobs" for these missions. However, we get the job done and do it well.

For this fight we were:
Blm/whm (me)

The strategy was simple. Nin kites gets initial aggro (no voke or anything just aggro them!) The Pld then picks one off of the group. We go nuts on the single guy; Pld established some hate then 2hr then dual blm 2hr and nuke to **** and back.

Make sure to have one person calling out when the mob uses it Transmog. move so pld and rdm can stop attacking. Once the first one is dead, its time for a wipe to regroup. I cast Bio2 on one mammet to slow his regen.

We wipd got up and the split up. Myself and the nin duoed one mammet, while everyone else took on the other. The Pld established hate again and then the rdm 2hr > convert to do some massive dmg while the PLD covered him.

Myself and the nin got ours to about 5% before the others killed theirs and came to help.

Using this method wasnt a fast win, but it was a guaranteed win. The most important thing we had with us were Yellow liquids. We used about 12 I think. The pld brough 12 hi pots and didnt use but maybe 2 (whm is awesome). The nin used 3 hi pots. We had juices galore for mages mainly. I will swear by this method for any that dont have the optimal party setup. Its not impossible. Just stay calm and the win is yours!
Could blu burn this mission.
# Feb 11 2007 at 2:20 PM Rating: Decent
67 posts
I just did this myself as a blu. PT setup was nin, rng, whm, bst, 2x blu. All sub nin except whm and nin. Had the rng, nin, whm on one mammet, 2 blu on one, and bst kitted 3rd. The other blu and I alternated head **** on a drg locked mammet, one with out hate would wild carrot if needed, and both of us did a solo SC on it as well. Ours actualy was the first mammet to go down, and the other not being kited went down shortly after. Then the last one went down easily. Missed the record for the fight by 2 mins with no deaths. Used a couple yag drinks during the fight and some hi-ether's when swapping mammets.

With as fast as 2 blu's took down a mammet, I bet 6x blu could easily do CoP 2-5 with just a couple of yag drinks each, and probbably set a really fast record for it as well.
Summoners rock your socks off.
# Feb 10 2007 at 4:05 PM Rating: Decent
418 posts
That's right, Summoners rock your socks off.

Our successful setup was

We set the record time for our server tonight, 6 minutes and some seconds.

We all Astral Flowed with the Avatar of the Day's element. All three bosses died on the 2nd round of Astral flows (I didn't even get to use my astral flow a 2nd time because they died right before it went off). The PLD used his two hour *AFTER* the five summoners used their astral flows for damage. It worked very well.

Sadly, one of the SMNs didn't back up and he died from AoE and agro. I don't know why he did that. He did it 4 times in a row (including the previous fights)...

^^ It was fun.

EDIT: There is no need to kite with this party's job setup. Kiting didn't work from our previous attempts (fromthe attempts without using 2hours) and only caused death in the end. Just be possitive that when you Astral Flow, that the bosses are CLOSE. Nothing says "useless" like only hitting 1/3 with an AoE incredibly tough attack.

I also have the feeling that one of the new Summoners was leeching off our work. I didn't want to say anything because he might actually DO something and I didn't want to need it and not have it.
Thank you all for helping with this. I dropped from lvl 60 to 59 for you!!!
<3 <3 Yay!

Edited, Feb 10th 2007 7:19pm by SummonerFenrir
No Kiting needed...
# Feb 06 2007 at 10:35 AM Rating: Decent
521 posts
I am still not sure why this strategy lists kiting as the "recommended" tactics.

You don't need to kite you can fight them straight up.

Rng/Nin or Blm/Whm
Rdm/Blm or Rdm/Whm
Whm/Blm or Rdm/Whm

You can fight each one straight up with the War/Nin and Nin/Wars soloing on each one, and the Rdm and Whm healing (RDM has convert at this level and can double his MP), combined with the Blm or Rng picking one target at a time to help on.

You still need all the Orange Juice/Yagudo Drinks for mages and Hi-Potions for everyone listed above, but do it this way and you will never lose control of the fight. I've even heard of Pld parties in standard formation beating this one several pages back.

Obviously everyone still need to be good at what they do, because this BCNM does require you to be on your toes, but controlling the fight is the key to winning, and even makes it easy.

When we did it this way, the outcome was never in doubt.
Thf ftw!
# Jan 17 2007 at 1:05 AM Rating: Decent
1,050 posts
1/1 (on Dancingharuhi) and tbh this was almost too easy.

We used the Super Kite method and here was the setup.


As the THF I made sure I stocked up on evasion (capped at 123 with +39 inc. equip + food {Jack'o'Lantern for +10 evasion}) and started by using my set of Powder Boots (Enhancement - Flee).

I aggroed all 3 by running straight through the middle and then began to run around clockwise while the NIN voked the first one and pulled it back to the steps in the tunnel where everyone else was. The RDM followed after me and stood in the centre of the field to heal me if needed.

What follows was quite possibly the easiest fight ever.

I just kited around and around, using flee when they switched to mage forms to try and hit me with waterga, firaga and aeroga but even though some of these hit (average damage about 80), the RDM just healed me anyway :D.

I got hit a total of once by a physical attack.

As soon as first one was dead, NIN voked the second and I just kept kiting until they needed the last one which I reeled in and we torched.

No 2hrs or Yellow Liquids were used as this was our dry run XD.

Record set of 12min 5sec as it was just after Emergency Maintainence.

Edited, Jan 17th 2007 5:29am by Miitan
RotZ: Complete | CoP: Complete | ToAU: Complete | ACP: Complete | MKE: Complete | ASA: Complete | WotG: Complete
# Jan 13 2007 at 6:44 AM Rating: Good
335 posts
WTF... as a RDM my debuffs got resisted ... ¬_¬
Gravity didn't even land and the NIN's ninjutsu did. Bind sucked too.

Kiyomori -Kujata-

# Jan 10 2007 at 8:59 PM Rating: Decent
1 post
is this fight easy i just got to this mission a few days ago
# Jan 02 2007 at 5:58 AM Rating: Decent
2 posts
PT Set up ..


Easy - 1 Summoner kite the right mob, and another kite the left mob and the other smn and everyoine else attacked the middle one, smn astral flowed it, once dead all attacked the mob that was on the left, and that SMN 2 hour it, once dead, everyone attack the last one and the 3rd summoner 2 HOUR it ,
GL !! :D
# Dec 12 2006 at 7:27 AM Rating: Decent
660 posts
Did this last night, PT setup:

BRD/NIN (me)

First time we wiped due to mixed up hate. BRD and WAR both used 2 hours on the first attempt, so no SV or Might Misses.

Entered the BC the second time. Got protect and shell up, ate food, drinks, cast Madrigal + Mambo for Melee's. Mambo + Vivacious Etude for the BRD.

As a BRD all I had to kite with was Elegy, so I set up macros for an eva+ gear set and a chr+ gear set. I also ate Tav. Tacos for the extra Vit.

RDM and BRD each grabbed a Mammet and kited while NIN, WAR, and DRK destroyed the first Mammet. I saw the Mammet I was kiting switch to RNG, so I started hitting it with yellow liquid.

After first Mammet went down, I brought my Mammet back to the cave with the Melee. I recasted buffs and went back out to help bounce hate with the RDM while kiting. 2nd Mammet went down and took the DRK with it.

RDM brought the final Mammet back. I recast all buffs again, RDM went back to majorly debuff and help the BLM heal, BLM started nuking. BRD started meleeing. Last mammet went down in no time.

We killed all 3 AND got the record time of 13:37 (that's right 13:37). BLM/WHM as a Main healer, BRD as a Kiter. This party cleaned house on this mission and was far from the 'optimal'. We prepared in advance, got yellow liquids, hi pots, echo drops, reraise items and we planned everything out. It was a lot of fun and not very hard at all. In fact I though the promies were harder than this fight and I was in an 'optimal' setup for those.

Douglas Adams wrote:
The fact that we live at the bottom of a deep gravity well, on the surface of a gas covered planet going around a nuclear fireball 90 million miles away and think this to be normal is obviously some indication of how skewed our perspective tends to be.
# Nov 25 2006 at 3:31 AM Rating: Decent
2 posts
Can anyone confirm if the glitch is still working on this mission? thnx
# Dec 04 2006 at 3:21 AM Rating: Decent
160 posts
It doesn't anymore. They fixed it.


PLD47/WAR30/MNK15/DRG14/WHM12/THF10 (retired)

Buffyisagoddess wrote:
I would have to agree on AV being the most difficult. To my knowledge it has only been beaten once since they fixed the wall glitch. The three top linkshells on my server teamed up and took him down. And what jobs ended up straight tanking AV? 3 Paladin/Warriors.

easy fight
# Nov 09 2006 at 10:15 PM Rating: Decent
30 posts
this was sooo easy this was easier than 2-3. my pt set up was WAR/NIN[me] NIN/WARx2 BLM/WHMx2 WHM/BLM. we went up fully buffed NINs grabbed the side mammets and kited around while i voked middle and killed. when my mammet gota a spear and became DRG we used a yellow potion then once he started absorbing pysical atts i turned and BLMs killed. next, we went to the other mammet, tho we kinda hit a rut coz the NINs were losing alota hp but no1 died killed the 1st NINs while the 2nd kept kiting. the 2nd mammet went down fast then went to the 3rd once it was deaa watched CS and left we beat it in 19:54 w/ record being 15:00~
Name- Solan
Race- Elvaan
Jobs- DRG-75 | WAR-61 | BRD-19
Server- Quetzalcoatzl
Linkshells- N/A
Retired :(
Completed first try/ here is the setup
# Nov 03 2006 at 12:11 PM Rating: Decent
6 posts
Beat this with only one death (me).

whm/smn (me)

We had 2 smns kite (distract) 2 mammets off to the side while the rest of us killed the first mammet.
Mnk and thf 2hred on second mammet. Be sure to use yellow liquid when u can.
On the last mammet, smns 2hred. I also used benediction with a 1/4 or less left. I died while distracting mammets from smns 2hr.

I mainly healed tank (especially when shadows were down), then focused on mnk when he 2hred. Occasionally, one mammet being kited would get off a ga spell when it was a blm and hit a few ppl.

Successfully completed first try.

Suggestion: Mages must bring a few hi-ethers or elixirs and 2-3 yag drinks
Melee a few hi potions, HP regen drink (optional)

Although no one died but me. i had rr on so it wasnt a problem.

Edited, Nov 3rd 2006 at 1:38pm PST by Designwave
Completed first try/ here is the setup
# Oct 17 2008 at 2:18 AM Rating: Decent
50 posts
did it yesterday 1/1, easy fight


Enter the BC, use buffs, food and reraise earring, then full rest.
The Pld pull one to the entrance, the rest /assist the Pld, mages stay away to avoid AoE.
Ignore the other two mammets, just focus in one, kill it as fast as posible, then wipe.
When the two mammets return to their original position, reraise everyone, buff, eat food and wait til weakened off.
Pld pull again one mammet, same as before, focus in one and ignore the other, but now DDs use their 2h and the mammet will die fast.
After that only one mammet left, kill it and enjoy.
1/4 on this.
# Oct 31 2006 at 4:44 PM Rating: Decent
61 posts
1/4 on this fight.

First 3 attempts were with PLD WAR MNK RDM SMN SMN that ended very badly. I won't even go into detail because the next time I tried worked flawlessly and I'd reccomend that setup.

Second try we went with NIN NIN NIN BLU RDM WHM.

Strategy: Each NIN is assigned a healer and each 'team of 2' duo's a mob. Nins bring yellow liquid(not required but helps) and hi potions. Mages bring drinks and ether if they want. Basically NINs just tank mobs like normal except these mobs can sometimes absorb physical OR magic attacks, so if you see your attacks are healing them, just switch to other type of attack. NINs can turn and spam ninjitsu when needed etc.

Finished fight in 15 mins, nobody even came close to dying with second try. I'll reccomend 3 blink tank, 3 healer to anyone from here on out.
Rayek - San'Doria Rank 10 - Bismarck
PLD - 75
BLM - 75
RDM - 53
MNK - 51
BRD - 41
RNG - 39
WAR - 38
NIN - 38
WHM - 36
"It's better to be ****** off than ****** on."
# Oct 24 2006 at 7:00 AM Rating: Decent
41 posts
Just finished this last night. Last week we made a 0/3 run with:
On the first 2 losses we tried the kite method, NIN DRG melee 1, SMN SMN kite 1, NIN kite 1, with RDM back and forth healing melee and NIN kite. Basically the kiting caused interference and -aga killed the SMN kiters. Then the DRG had to leave, so we tried with 5.
This went a little better, but we still lost. NIN SMN melee 1, NIN SMN melee 1, RDM kite 1. This went well until the RDM got interrupted and died. We lasted better this way, which changed our battle plan for last night:

1/1 Winning setup: NIN NIN PLD SMN WHM RDM

NIN/SMN duo 1 mammet, NIN/WHM duo 1 mammet, PLD/RDM duo 1 mammet. Kept the RDM with PLD for the extra MP pool. Everything went smoothly, as NIN with capped evasion merits, the mammets missed about 1/3. Hacking away with healers out of AOE range, it got near the end, and we lost a NIN to a nasty TP move. Since my mammet was nearly dead, SMN used Astral Flow, killed my mammet, and the last 2 went down easily. Clear time just under 15 minutes. If I went again I would recommend NINx3 Healerx3, melee away -- kiting doesn't leave much room for error.

FYI - we tried the glitch once, and it didn't work.

Skill FTW!

stupid puppet...
# Oct 06 2006 at 1:56 PM Rating: Decent
252 posts
whatever ya do, don't bring a Pup with you on this fight, omg tryed 2wice, 1st tiem got asses handed to us. Second time we were doing great, almost had all 3 of the bastards dead, but pups puppet kept on hitting Eplision while it had that absorb crap up. >< all that work just for a puppet to build HP back up. By the time we realized it was the puppet, the mob was to high to beat in under the time limit. I'ma try to find another PT to get this done, I need soboro for my sam.
Have a good time son... have a really good f*ckin time!
Easy Win
# Sep 17 2006 at 3:00 PM Rating: Good
786 posts
Did this with my LS Static what a few minutes ago, it couldn't have gone more smoothly and thought I would share our plan in the hope other people can benefit from it^^.

**Please note we failed three times before this and the giltch as posted below did NOT work, we quickly found ourselfs dead.

Our Set Up:


We had NO yellow liquids whatsoever for this so don't do what I did and tell your party that this is impossible without yellow liquids as it is possible and it is easy.

The simple plan was double team. Each NIN would take one and they would be accompanied by a mage for support. Each mammet starts in their "no-job" state and stay that way for a good minute and a half. They hit slow and this is the time to land key buffs such as Paralyze/Silence/Slow/Blind. They buffs are NOT dispelled when the mammet changes job as I read on one site.

You simply tank far away from your other NIN friends so if you should suffer an aga only you and your support mage will be hit. We basically alterted our mages to any job changes and they silenced BLMs, Parad WARs etc

It worked really well, buffs stuck all the time the fight went on and very little resists.

Once one is dead one NIN will join the other and double team the last %. Then finish it up.

Remember if it starts healing itself from your melee attacks. Turn around and spam Elemental Wheel!

Good luck and I hope this helps you guys
Urumnaf - Retired

# Sep 08 2006 at 2:16 AM Rating: Decent
5 posts

After we buffed up, the pld voked/tanked the middle while the nins kited the left and right epsilons. We used a Yellow Liquid on this one. When we got the pld's epsilon to 50% the blm Manafonted while the pld used Invincible to keep hate. This pretty much finished off the first one. After that the other two were easier.
We just picked them off one by one.


Edited, Sep 9th 2006 at 7:12pm EDT by Celestis
Ramuh Server
# Oct 11 2006 at 8:17 AM Rating: Decent
13 posts
lols, im on like 4-5 now or something ... i beat 2-5 2x for friend also, its fun when you have ppl who know what theey are doing...
im cool >.>
# Nov 20 2006 at 8:47 PM Rating: Decent
5 posts
hmm did you beat it, or did your friends beat it for you?
took ya long enough to respond!
;) see ya around
Ramuh Server
# Oct 11 2006 at 8:15 AM Rating: Decent
13 posts
lols, im on like 4-5 now or something ... i beat 2-5 2x for friend also, its fun when you have ppl who know what theey are doing...
im cool >.>
# Nov 20 2006 at 8:43 PM Rating: Decent
5 posts
whoops double post

Edited, Today 9:07pm by Celestis
Ramuh Server
# Sep 04 2006 at 6:37 PM Rating: Decent
181 posts
Just won this. Extremely easy. NIN NIN NIN WHM WHM RDM
# Sep 05 2006 at 4:50 AM Rating: Decent
19 posts
Took me 4hrs to get the pt together. good job guys!
# Aug 22 2006 at 3:40 PM Rating: Decent
340 posts
Honestly I think I have a bettter stragety:

Main tank (nin or pld), whm, Melee DD, 2x trainers (rdm/nin or nin/war), assistant mage.


Main tank pulls the middle one and the trainers train the assign right and left one. These people should have lots of hi potions + since they are cheap now, and au laits.

Whm main job is to cure the main tank and assist heal the trainers if he has time. Yagodu drinks, hi ethers, and cookies!

DD needs to be a very well equiped person with high attack food. But this shouldn't be a problem these days. This person is responsible for killing the main tank's Epsilon.

Assistant mage can be a rdm, whm, of blm. This person is responsible to assist the trainers by healing them and debuffing the Epsilons being trained at the time. Yag drinks mainly needed since they aren't going to have time to rest or eat cookies, pop ethers.

When the main tank's Epsilon is down he zergs the weakest trainer's Epsilon. That trainer starts attacking the new main tank's epsilon or assists the other trainer if he's having problems; usually the latter. The assistant mage is still helping the trainer.

This stratgety works better because if one trainer goes down early, it usually means a whipe. The assist mage debuffing and curing helps a lot.
# Aug 25 2006 at 9:41 AM Rating: Decent
8 posts
I just did this last night with a set-up like this:

RDM/NIN (me)

DRK stunned -agas with Stun and WS (when Stun was down). MNK 2 houred the first epsilon once NIN had established some hate. It was a fairly ugly fight, but we managed to beat it on our 3rd try. Our first try I really felt we would have won (because we had all our meds then), but the reason we failed is because the WHM CURED one of the kiters. Your strategy will not work, because the kiters have so little hate. Even when I was debuffing my epsilon, once the WHM tossed one Cure 3 on me it was all over. It went straight for her and killed her in just a few hits. If you do it with RDM/NIN kiters (or SMN or BST), they have to be completely self-sustaining. I found kiting as a RDM/NIN to be quite difficult, even though I have pretty good gear. A person in my LS recommended having a second NIN take care of the 2 mobs with a WHM assisting, while the rest of the party kills the first. To me this sounds much more reasonable, especially because that NIN can voke them off the WHM. Hope this helps.
# Aug 25 2006 at 9:38 AM Rating: Decent
8 posts
Double post, my bad.

Edited, Aug 25th 2006 at 10:54am EDT by robintaru
# Aug 15 2006 at 12:51 AM Rating: Decent
1,050 posts
Our Setup was

WAR/NIN (me)

RDM/NIN and BST/NIN kiting mammets around. NIN tanked and I smacked it around like a madman while BLM nuked.

First time we had rdm die while we were beating on the 2nd one and we wiped. We reraised but ran out of time on the last mammet (40% grrr).

Went back in same strategy no deaths (close at one point) and done in 12min 35sec (less than minute off record of 11min 54sec).

Edit: This was as Xephy

Edited, Jan 17th 2007 6:05am by Miitan
RotZ: Complete | CoP: Complete | ToAU: Complete | ACP: Complete | MKE: Complete | ASA: Complete | WotG: Complete
Here another story to add.
# Aug 14 2006 at 6:52 PM Rating: Decent
351 posts
Thought Id add my story for this one.

Setup :

Rdm/blm <me>

We decided that myself and pld would kite while the War tanked first of 3.
Then we puled one off of pld after first was dead then he would takeover tanking and then my was last.

Well first attempt didnt go so well considering that we failed to notice the damage absorb abilty switching on. War did a nice 319 Sturmwind to heal it just as it switched ><. there was no catchin up after that.

round 2:

tried again and same plan except we knew of damage recover now. we had decided that itd be best to unlock and turn around and thf would turn to stike to check to see when it wore off every few secs, when it was good we all went at it again.
Only one problem came up that really didnt hurt as bad as we feared. The third one that was following me became glued to pld after he started tanking the second one. i did all i could to pull him for kiting and no go, pld stood there tankin both.

Closes we came to failure 2nd time was one after a aoe spam from both (PLD and whm 2hr used at same time FTW)and near end when whm ran outta yag drinks and mp.

We had no yellow liquids for this as none were on AH at the time, pick up 3 HI pot tanks and made all of the hi pots outta them (did this while ppl got rdy).
3 tanks at 10k a peice vs 2k a peice on hi-pot that doesnt stack. War and 2 kitiers had most of Hi-pots and rest had a few wich were traded for second try to kiters.
Being smart is for Stupid People.
Archades: 99Mnk,99Smn,90Sam,90Cor

Vijartal: Ancient hero of San d'Oria in the world of the future!
Deraquien: I think his sword belt is on a little tight...
# Aug 13 2006 at 5:30 AM Rating: Decent
145 posts
2 things that need to be mention or put up higher again. the things agro at ring beginning basically if you are whipe in ring you're boned don't reraise til you out.

i think the next time I do it I'm doing 3 whm/blm(smn) 3 nin/war and fighting near enterance so if we get whiped we can reraise with little trouble.

Glitch is gone
# Jul 28 2006 at 12:10 PM Rating: Decent
182 posts
Ran this last night, counting on the glitch, but when we tried it it didn't work (tried with a level 75 person then a level 40 person, both did not get aggro) so it seems SE has fixed this. Luckily we were able to beat it anyway with 5 people:

NIN/WAR (me)
RDM/NIN (kite)
RDM/NIN (kite)
WHM/THF (healing me)

I was surprised how well the RDM/NINs did (used slow/paralyze/bind/utsusemi AFAIK); one of them ended up kiting both when the other dropped. I think the only items used were some hi-ether and yagudo drinks (by the WHM) and some hi-potion and yellow liquid (by me). I'd say RNG is a great DD on this one because they can stay out of range of the -ga spells, and bloody bolts were proc'ing quite well for when they did get hit.

I actually parsed myself this fight, and with overall +9 AGI from equipment, capped parry and evade, I was able to dodge 26% of the time and parry 7.5% of the time. Eating meat with +19 accuracy I managed 89% hit rate.
Does smn work for this?
# Jul 25 2006 at 3:09 PM Rating: Decent
41 posts
Has anyone tried using smn 2 hr for this fight? like have 3 ppl with /nin engage and attack the mammets, and 2 smn go ape?
Ring ring ring ring ring ring ring BANANA PHONE!!
Does smn work for this?
# Jul 25 2006 at 3:08 PM Rating: Decent
41 posts
Has anyone used smn 2 hr for this fight? I was thinking something like nin, pld, whm, rdm, smn x2 any thoughts?
Ring ring ring ring ring ring ring BANANA PHONE!!
the right way
# Jul 21 2006 at 11:34 AM Rating: Decent
4 posts
I did this last night with a group of LS members, we were set up with
nin/war (main tank)
pld/war (kite)
rdm/blm (kite)
drg/thf (me)

we were wondering how well the rdm/blm would do kiteing, if she'd live long enough lol, but by the time we go around to the last mob, the pld/war, and the rdm/blm were doing great and had almost full HP, all in all this was a very succesful mission, we had preped with alot of yellow die or w/e it was, and we beat it in 15 min, cleartime record on our server is 12 min. we had no deaths or even near deaths, we had amazeing teamwork, so i think as long as you go in with a PT of ppl who know what there doing, this is an easy mission, just a long fight.
# Jul 12 2006 at 8:03 AM Rating: Decent
8 posts
did they remove the glitch for the promy thing yet? if not can someone please explain to me a little bit better of what to do? because i needa find an ez way through this thing lol
# Jul 11 2006 at 12:56 AM Rating: Decent
48 posts
today, myself, a few ls mates, and a few friends on carby server went in to 2-5 and used the glitch, we won, and then finished the next CS's after that. i was standing in jeuno after finishing the cs in ru'lude gardens, and next thing i knew i was sitting in jail. the gm appeared shortly after, told me i was there because my party used a "game explot" to beat the mission. and put a warning on my account.
so im sure the glitch will be fixed soon, and even if it isnt, then know that you can get jailed for this.
# Jul 19 2006 at 11:36 PM Rating: Default
145 posts
That's Bull. That's like people being thrown in jail for getting on the airship railing.

But if they fixed the glich they better fixed it where they won't att people in the cs at all.

And maybe if they didn't make these missions so rediculously hard people won't use exploits of glitches. It's not like you add a software program or twick a thing or zone warp or all this other real cheating stuff. It's not really cheating if everyone could do it. Be like throughing all the NINs in jail for tanking when they weren't ment to.

Guess I'm kinda showed why I'm POedgalka <.<. They do this **** and they won't do crap about the gilsellers.
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